I would just like to point out that out of the current top 10 games on Steam, 7 of them are exclusive to Steam and cannot be played anywhere else on PC.
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
More or less. Why would it stay on there? So far every game that's contracted to get on the EGS HAS been taken off Steam. Rocket League will not be an exception. It'll get off the store. Hope Epic implements their own version of the Steam workshop soon cause that's one helluva loss.Pretty obvious they will announce pull out later. They don't want to do it now as it will hurt their sales on steam.
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
I wonder if this will lead to a universal account system that allows you to use your unlocks on multiple platforms.
Yes it is. Or at least outdated.http://www.theflitecast.com/posts/2018/7/27/why-disney-fox-isnt-the-monopoly-you-think-it-is
I was basing it off this. Is it inaccurate?
To be fair to him/her:
That's true. It's been a wild year and a half with this stuff. The broader point that Netflix is not currently an underdog is still correct too I suppose, since despite having lower mcap than Disney at the moment, they're still colossal, even if I agree with your point about diversification weakness.To be fair to him/her:
Market Cap of Disney fluctuated a lot and increased in the last months as its purchase of Fox was approved.
Dont get me wrong, I believe Netflix share value (which is linked to its market cap) is inflated and that Disney is a healthier company (much more diversified with dominance in several industries with great synergies between them).
this was already in the works since a year (cross platform inventories)
The upside is Epic already has a really good service in place for this. Seamless across all platforms. Voice, text, universal account is in Fortnite and being brought to Dauntless. Would be terrible to leave out the best possible feature. Also really hope this mean the game will move onto using whatever Epic uses for dedicated servers as this is something that has always been problematic.I wonder if this will lead to a universal account system that allows you to use your unlocks on multiple platforms.
I wonder when console gamers will understand the difference between an exclusive and a game that's only available on one platform
I would just like to point out that out of the current top 10 games on Steam, 7 of them are exclusive to Steam and cannot be played anywhere else on PC.
I can't believe there really IS something that would have me swear off of Civilization and XCOM.2K is already in bed with Epic, so exclusivity for the next set of Firaxis titles almost seems like a foregone conclusion.
Who needs those features anyways? Like no one uses them! This is the MVP my dudes!I can't believe there really IS something that would have me swear off of Civilization and XCOM.
Imagine XCOM 3 on PC, except without the bountiful and easy to install mods that have come to define the PC version of XCOM 2, because Epic doesn't compete that way.
Imagine Civilization 6 on PC, except without the scads of crazy good deals that enable players to bring their friends in for easy multiplayer sessions, because Epic doesn't compete that way.
Fuck that noise.
Jesus-Christ, not again that condescending PC gamer vs Console gamer talk ! This has to stop.
Please explain to us - stupid console gamers - why we don't get what the term "exclusive" means please ? I guess we haven't witnessed any exclusivity wars on consoles for over 3 decades... But we're talking about PC so parallels cannot be made, right ?
I once had someone actually suggest Nexus Mods as the reason why Steam Workshop is ultimately irrelevant and unnecessaryWho needs those features anyways? Like no one uses them! This is the MVP my dudes!
We're lucky to even have the privilege to add to Epic's coffers and I congratulate them for extending such an offer. After all, uh, erm... competitionWho needs those features anyways? Like no one uses them! This is the MVP my dudes!
I have encountered this argument a couple times as well. I cant really fathom how the thought process goes. Workshop is so much more easier and relatively hassle free compared to downloading files from Nexus (or using the NMM.)I once had someone actually suggest Nexus Mods as the reason why Steam Workshop is ultimately irrelevant and unnecessary
Do you have a source on this?this was already in the works since a year (cross platform inventories)
Yeah, it sure was something.I have encountered this argument a couple times as well. I cant really fathom how the thought process goes. Workshop is so much more easier and relatively hassle free compared to downloading files from Nexus (or using the NMM.)
I've been playing Fire Pro Wrestling World lately, and there is a game that needs Steam WorkshopI once had someone actually suggest Nexus Mods as the reason why Steam Workshop is ultimately irrelevant and unnecessary
Safe to say that if that person even games on PC, they've never touched a mod that wasn't for a BGS game or The Witcher 3
I would just like to point out that out of the current top 10 games on Steam, 7 of them are exclusive to Steam and cannot be played anywhere else on PC.
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
Really ? Do you have a link ? That's pretty interesting, I've haven't seen anyone complaining about that situation being anti-consumer...
I don't approve of the tone that poster took to you, but to answer directly, the "Exclusive steam games" mentioned are simply games that the developers didn't port to other stores because they didn't think it was worth their time. This is analogous to when Japanese developers sometimes bring out games on PS4 or PS4+PC, but don't port it to Xbox, because they don't think the market is large enough for their product to warrant the effort. Or perhaps when a game might be Windows-only because they don't think it's worth the effort to port to Linux/Mac OSX. There's no deals associated with that, just the decisions made by developers based on economic forces or whether they have the capacity to do the port. The two most popular stores are Steam and GoG for third party developers who don't own their own storefronts, but there's a lot of games where they're only on Steam becuase it's the biggest game in town and if you're a tiny indie studio that makes the most sense to focus your efforts on it.
The exclusivity deals secured by Epic in recent history remove them from stores that developers otherwise would have brought them to for fixed periods (usually 12 months, or 6 months for Borderlands). This is more similar in console terms to when Microsoft purchased exclusivity on Rise of the Tomb Raider.
This thread is on the specific topic of Epic purchasing a developer outright, which is not the same as either of the two things I mentioned above, but I felt it worthwhile to give broader context since this is really just part 50 of an ongoing discussion running across many threads over the last six months.
They are a pubblisher now. It will be exclusive only on their store on pc, but it will come on every console and tablet existingPsyonix always seemed financially healthy, I'm not really all for acquisitions of those companies. That being said, they've been close with Epic and I don't think they will skip consoles with their next title.
No, you don't have to emigrate,Hahaha..
I just bought Rocket league only a week ago on steam. So by end of 2019 we gotta migrate to EGS to play multiplayer. Does EGS have a robust friend list etc. ?
You will be surprised by the robustness! Mark my words.Hahaha..
I just bought Rocket league only a week ago on steam. So by end of 2019 we gotta migrate to EGS to play multiplayer. Does EGS have a robust friend list etc. ?
At most you'll have to create a new account, at no extra cost, that will carry over all your progress. And you'll always launch the game through Steam.Hahaha..
I just bought Rocket league only a week ago on steam. So by end of 2019 we gotta migrate to EGS to play multiplayer. Does EGS have a robust friend list etc. ?
Why would we need a Rocket League 2?
Just keep adding to and expanding the game as it is.
Funnily enough, my main modding "experience" comes from the Witcher 3 and EGS games (im sure most of my over all mod dls are from Nexus also) and I had no idea workshop is that much bigger in some games.Yeah, it sure was something.
Like, nevermind how the mere presence of a mod workshop built into the client itself has historically enabled massive mod communities for games of all shapes and sizes where no significant modding community would have otherwise materialized at all...
...but like, I play Tabletop Simulator. A game that is completely reliant on mods for much of its gameplay. So I knew right away just how full of it that that line of thought really was.
Nexus hosts around 250 mods for Tabletop Simulator, and you have to install them manually, since Nexus Mod Manager only supports 24 games, and Tabletop Simulator is not one of those.
Steam Workshop hosts, well, let's just say they host a few more mods for Tabletop Simulator than that. And you can install them in one click. Uninstall them in one click. Install entire collections of mods curated by other people in one click. etc. etc.
oh and by a few more mods, I didn't mean a couple hundred more. Or even a couple thousand more. I didn't mean five times more mods, or twenty-five times more mods, either. Steam Workshop hosts 25,000 mods for Tabletop Simulator. That's literally one hundred times as many mods as what Nexus has to offer. Or in other words, to lose Steam Workshop support for that game would be to lose access to, quite literally, 99% of the mods available for that game, not to mention a dead-simple platform for managing said mods and for distributing your own.
Steam Workshop is generally far better and far more complete than the Nexus page for a given game. The only games that don't apply are games that do have Nexus pages and don't have Workshop support.
Another example: XCOM 2 has a great and well-trafficked Nexus page with over 600 mods.
Steam Workshop? Over 5,000. Enough said, amirite?
(I don't mean to shit on Nexus, they're an invaluable resource. It's just that Nexus isn't close to a replacement or stand-in for Steam Workshop.)
I would just like to point out that out of the current top 10 games on Steam, 7 of them are exclusive to Steam and cannot be played anywhere else on PC.
Also, Epic has still to explain why it was digging though my Steam files way beyond any right it should had for their hacky and most likely lawsuit magnet of a steam friends list importer because using official APIs were just too hardThat is what they're trying to do. The anger at epic is coming from several directions, for some it's about not having the kinds of features expected from a store, for others it's objection to 3rd party exclusive contracts in general, for some it's about unnecessary inconvenience from further fragmentation of their game libraries, friends lists and so on. For some it's about being charged hidden transaction fees, or being blocked in China or what have you. Some people really just are steam fanboys. But whatever the case, I think that at minimum everyone would agree that they should have had a good service before they started trying to convince everyone to use it with these exclusive deals.
But whatever the case, I think that at minimum everyone would agree that they should have had a good service before they started trying to convince everyone to use it with these exclusive deals.
If you want to shove all the issues regarding Epic and their store under the rug, sure...So this is only a problem because it's Epic and not Sony or Microsoft buying the studio, right?
I'd rightfully criticize such a move if they highly implied to stop selling the game on their rival system.So this is only a problem because it's Epic and not Sony or Microsoft buying the studio, right?
So this is only a problem because it's Epic and not Sony or Microsoft buying the studio, right?
So this is only a problem because it's Epic and not Sony or Microsoft buying the studio, right?