This thread is so embarrassing. How are some of you so in your feelings, salty, defensive, and fanboyish over this statement?
Keep cursing like that at me and it won't be good for you. The capability of the drive is beyond what the consumer PC sector can do is not there yet. His Unreal 5 engine takes full advantage of the drive to saturate and take advantage of it's bandwidth. So much anger at the reveal of great tech. If it it was Disney revealing something like this for their cg movies much of this angry commenting wouldn't exist but since it's on a console we must arm ourselves.Can people cut this sort of shit out?
I fucking read the article, that's why I'm posting what I did.
why don't YOU work on your reading comprehension?
From the fucking article ^
The SSD will be internal, there's an expansion bay. And the SSDs need to be "certified", they don't guarantee support for any SSD.PS5 will support external SSDs, so even PS5 exclusives will need to run on these off the shelf SSDs as a baseline, whatever lowest speed SSDs they allow
Even the most shitty prebuilts come with a 240gb SSD these days.
but what if ps5 bombs
enjoy low graphics.Don't really need it. It's decade old tech now and quite affordable. ConsoleERA has been bamboozled into thinking this is emergent technology.
I wished game developers would have moved to Linux at the least, I doubt a gaming OS would be made, but at least Linux could be customized around gaming, or can avoid all the bloat that comes with Windows 10. (video title) "Follow this guide to make Windows 10 update 2934.4b v.2 game ready". I hate going through all of that stuff when I get a big update and it re enable some things or add more things to disable.It will be a long while before we see any of that on PC.
Sony uses heavily modified architecture. Will they sell their method or something?
IMO windows 10 is a (the) bottleneck. MS's architecture sucks so much...
We also shouldn't forget that the people who actually regularly buy AAA games on PC, even today, are a small subset of PC gamers, and so any references to things like the Steam hardware surveys don't really go anywhere. And despite it being only a portion of PC gamers, that hasn't stopped devs/publishers from putting out AAA games on PC by the truckload.PC Gaming Era Poll: Are You Using A HDD Or SDD To Run Your Games?
i have 2 nvme SSD drives for my PC. :) 1tb Samsung 970 Pro and 1tb Samsung 970 Evo :)www.resetera.com
Not scientific, but I bet these results are reflective of the PC Gaming community writ large. Anyone in the last ten years that's put a GPU in their computer to play games has almost definitely also put in a SSD. Knowing about GPUs and knowing that SSDs are dollar for dollar the most impressive performance enhancement hardware available goes hand in hand. I'm sure there are millions of PCs being used to game that don't have SSDs, but most PC Gaming is done by ultra casuals that use a box they got from Dell or HP and wouldn't even dream of installing a graphics card, let alone swapping the OS drive. The audience playing AAA games on PC is already defaulting to SSDs. I don' think it would be controversial if AAA games right now started listing SSDs as minimum hardware.
Thanks for the response. That's further out than I would have thought! But I guess few PC games will TRULY take advantage of the SSDs until devs focus on next gen only and not the cross gen stuff. And that isn't likely to happen until at least the end of 2021.Define "near".
PCI-E 4.0 should bring really nice speed increases to NVMEs, but that is 2021 - 2022 stuff.
Surpassing PS5 and XSX spike top speeds can be bit grayer area because both consoles use those custom compression and decompression chips to enhance storage performance.
I give it few years once big publishers move away from cross-gen.
There is no proof for either claim, steam survey is honestly shit & doesn't count details like 144hz, SSD, etc.
This pre-built has a 320 GB 7200rpm HDD.
No SSD.
Not sure why some people are trying to fabricate this narrative that SSDs are ubiquitous in PCs.
That's true for all platforms though.We also shouldn't forget that the people who actually regularly buy AAA games on PC, even today, are a small subset of PC gamers, and so any references to things like the Steam hardware surveys don't really go anywhere. And despite it being only a portion of PC gamers, that hasn't stopped devs/publishers from putting out AAA games on PC by the truckload.
In b4 'that doesn't count because it's not a behind the back third person story game with trees'
Even the most shitty prebuilts come with a 240gb SSD these days.
Can people cut this sort of shit out?
I fucking read the article, that's why I'm posting what I did.
why don't YOU work on your reading comprehension?
From the fucking article ^
Sweeney isn't saying that you can't get a comparable M.2 drive for your PC, even now if you want to shell out for it. Rather, he's saying the custom drive Sony created and the way it interacts with the overall PS5 data management system makes it faster and more impressive from a development standpoint that anything a consumer could readily buy today, especially considering PC developers aren't yet building games that take advantage of such speeds.
I wouldn't rely on Steam hardware stats for anything. I don't know anyone who opts into those. I don't give info to anyone and haven't for years.I think I was pretty clear with my caveat for "a handful of games". This is in comparison to the heyday of PC gaming in the 90s and early 2000s where a huge part of the industry was largely focused on the platform and pushing the medium forward from a technical and design perspective. DOOM, Deus Ex, Thief, Half Life, FarCry, Wing Commander, WRPGS, Battlefield etc. The PC gaming arena has recovered significantly over the last generation from a very bad period during the mid and late 00s, but it's obviously not the same. In that that context, in regards the what Sweeney said back then, and what happened to developers who were PC focused(like Epic) prior to the arrival of the Xbox 360, the market for making AAA and exclusive PC games absolutely did die off, entire genres and companies disappeared, and it has only very recently recovered. I mean I think it's telling that Microsoft essentially killed it's PC gaming efforts for a decade, and only recently came back to it.
Steam stats tell us that ~25% of users still have dual core CPUs, and only ~45% have 16GBs+ of RAM. In that context it's pretty likely that the number of users who are playing games from SSDs, let alone SSDs and related systems even close to what we are talking about here, are probably fairly low at the moment. It's still seen as non-essential compared to say a new GPU.
I'm sure there will be fairly rapid adoption because of what is happening in the console space, but taking advantage of newer SSDs essentially requires a new build all together, whereas it's a little bit easier with GPUs you can plunk them into systems 5+ years old and get most of the benefits.
This is what i mean by steam stats are shit, people sign in on their old laptop to play DOTA2 & people pretend that's the average PC, the most popular resolution gives away that laptops muddle the stats.I think I was pretty clear with my caveat for "a handful of games". This is in comparison to the heyday of PC gaming in the 90s and early 2000s where a huge part of the industry was largely focused on the platform and pushing the medium forward from a technical and design perspective. DOOM, Deus Ex, Thief, Half Life, FarCry, Wing Commander, WRPGS, Battlefield etc. The PC gaming arena has recovered significantly over the last generation from a very bad period during the mid and late 00s, but it's obviously not the same. In that that context, in regards the what Sweeney said back then, and what happened to developers who were PC focused(like Epic) prior to the arrival of the Xbox 360, the market for making AAA and exclusive PC games absolutely did die off, entire genres and companies disappeared, and it has only very recently recovered. I mean I think it's telling that Microsoft essentially killed it's PC gaming efforts for a decade, and only recently came back to it.
Steam stats tell us that ~25% of users still have dual core CPUs, and only ~45% have 16GBs+ of RAM. In that context it's pretty likely that the number of users who are playing games from SSDs, let alone SSDs and related systems even close to what we are talking about here, are probably fairly low at the moment. It's still seen as non-essential compared to say a new GPU.
I'm sure there will be fairly rapid adoption because of what is happening in the console space, but taking advantage of newer SSDs essentially requires a new build all together, whereas it's a little bit easier with GPUs you can plunk them into systems 5+ years old and get most of the benefits.
Never realized I played on a dead platform back then. Seems all the PC communities didn't get the memo either :(I think I was pretty clear with my caveat for "a handful of games". This is in comparison to the heyday of PC gaming in the 90s and early 2000s where a huge part of the industry was largely focused on the platform and pushing the medium forward from a technical and design perspective. DOOM, Deus Ex, Thief, Half Life, FarCry, Wing Commander, WRPGS, Battlefield etc. The PC gaming arena has recovered significantly over the last generation from a very bad period during the mid and late 00s, but it's obviously not the same. In that that context, in regards the what Sweeney said back then, and what happened to developers who were PC focused(like Epic) prior to the arrival of the Xbox 360, the market for making AAA and exclusive PC games absolutely did die off, entire genres and companies disappeared, and it has only very recently recovered. I mean I think it's telling that Microsoft essentially killed it's PC gaming efforts for a decade, and only recently came back to it.
"Storage architecture" encompasses more than the drive itself. The PS5 has custom hardware dedicated to I/O that you won't find in off-the-shelf PC parts. That's the point he's making:
He's saying, yes, you can buy an SSD of similar speed, but there's more to processing data than simply reading it from a drive.
This thread is so embarrassing. How are some of you so in your feelings, salty, defensive, and fanboyish over this statement?
Yes, we did hear this last gen.
You're the one rewriting history.
If that were the case, the CPU overhead of decompressing, even if you use a i9-9900k to its fullest, would surpass 9GB/sec.
It's certainly BETTER to offload that workload on a fixed platform, but it's not faster...
Are they really muddying the stats though? If the vast majority of PC users are playing MOBAs on low-spec hardware, then that's just what the market is. Those playing on high-end rigs are the exception, not the norm.This is what i mean by steam stats are shit, people sign in on their old laptop to play DOTA2 & people pretend that's the average PC, the most popular resolution gives away that laptops muddle the stats.
"The new drive, which Sony claims is faster than any on-market device available right now"
Hahaha what? Calling BS on this, if you can't provide hard numbers to back this up you might as well just go the whole mile and claim the entire console is better than anything ever invented, ever...
"The new drive, which Sony claims is faster than any on-market device available right now"
Hahaha what? Calling BS on this, if you can't provide hard numbers to back this up you might as well just go the whole mile and claim the entire console is better than anything ever invented, ever...
Yeah this seems a bit much, reminds me of PS4's early hype. We will see anyway, gonna be some bans when we see PC vs NG Console benchmarks for sure, the shitposting gonna be on point.The hardware decompressor in the PS5 equates to 9 Zen 2 cores, and the DMA controller equates to 2 Zen 2 cores, and then there are also co-processors for I/O and memory mapping which means that you would probably need a 20 core Zen 2 CPU to decompress that amount of data while playing a game. An i9-9900K can't do that, you might even struggle with a high-clocked 3950X, but a 3960X threadripper for ~1500€ should have enough processing power.
Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision
Sony has broken its silence. PlayStation 5 specifications are now out in the open with system architect Mark Cerny deli…www.eurogamer.net
If you sell a graphically intensive game, then no that's not what the market is. You cater to a different market, you look at different numbers.Are they really muddying the stats though? If the vast majority of PC users are playing MOBAs on low-spec hardware, then that's just what the market is.
It's not hard to look up, just find an NVMe SSD that can push 5.5GB/s available for sale."The new drive, which Sony claims is faster than any on-market device available right now"
Hahaha what? Calling BS on this, if you can't provide hard numbers to back this up you might as well just go the whole mile and claim the entire console is better than anything ever invented, ever...
lol c'mon bruhThe hardware decompressor in the PS5 equates to 9 Zen 2 cores, and the DMA controller equates to 2 Zen 2 cores, and then there are also co-processors for I/O and memory mapping which means that you would probably need a 20 core Zen 2 CPU to decompress that amount of data while playing a game. An i9-9900K can't do that, you might even struggle with a high-clocked 3950X, but a 3960X threadripper for ~1500€ should have enough processing power.
Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision
Sony has broken its silence. PlayStation 5 specifications are now out in the open with system architect Mark Cerny deli…www.eurogamer.net
It's seem a lot of people are pretending PS5's are in their living room right now, E18 NVME's are not out yet, just like PS5. Sweeny/Sony bragging about the PS5 SSD is a half truth, there is no SSD on the market that fast at the moment, but PS5 isn't out yet either.It's not hard to look up, just find an NVMe SSD that can push 5.5GB/s available for sale.
and they stated these SSD's will have to meet the requirements or be better than the internal SSD.PS5 will support external SSDs, so even PS5 exclusives will need to run on these off the shelf SSDs as a baseline, whatever lowest speed SSDs they allow
Sure, behold the AORUS Gen4 AIC SSD 8TB
- Form Factor: PCl Express Card
- Interface: PCI-Express 4.0 x16, NVMe 1.3
- Total Capacity: 8,000GB*
- Seq. Read Speed: up to 15,000 MB/s**
- Seq. Write Speed: up to 15,000 MB/s**
I'm sure the SSD in the PS5 IS impressive, but no one outside of Sony first party is going to fully utilize and design their games around that throughput.
That off-the-shelf SSD only has two levels of data-criticality (vs six on PS5) and is only just a part of the puzzle. It's the surrounding I/O as well (like the Kraken hardware decompressor, DMA's etc.). You need an 7GB/s of-the-shelf m.2 SSD to have a chance of having it work with the PS5 in the first place (and again, leaning on the surrounding PS5 I/O).It's not hard to look up, just find an NVMe SSD that can push 5.5GB/s available for sale.
The fastest consumer SSD is 5GB/s atm, we'll have 7.5GB/s coming out in a few months...probably before PS5 launch."The new drive, which Sony claims is faster than any on-market device available right now"
Hahaha what? Calling BS on this, if you can't provide hard numbers to back this up you might as well just go the whole mile and claim the entire console is better than anything ever invented, ever...
I'm sure the SSD in the PS5 IS impressive, but no one outside of Sony first party is going to fully utilize and design their games around that throughput.
Fair enough, I didn't see those specs listed in the OP and the wording made it sound like they had yet to provide them. 2 of those in RAID would beat the ps5 though.The fastest consumer SSD is 5GB/s atm, we'll have 7.5GB/s coming out in a few months.
Additionally Ryzen 3 CPUs are the only CPUs that can actually make use of PCIe 4.0 speed, every other CPU including every single Intel CPU tops out at PCIe 3.0 speed i.e. 3.5GB/s.