Well damn.
Sweeney says the PS5 is a "remarkably balanced device."
"It has an immense amount of GPU power, but also multi-order bandwidth increase in storage management. That's going to be absolutely critical," he says. "It's one thing to render everything that can fit in memory," he adds, but a much more impressive feat to render a world that "might be tens of gigabytes in size" almost instantaneously, as Sony's new console and its M.2 solid-state drive are promising.
"We've been working super close with Sony for quite a long time on storage," he says. "The storage architecture on the PS5 is far ahead of anything you can buy on anything on PC for any amount of money right now. It's going to help drive future PCs. [The PC market is] going to see this thing ship and say, 'Oh wow, SSDs are going to need to catch up with this."As for Microsoft's Xbox Series X,
Sweeney isn't saying the new Xbox won't be able to achieve something similar; both are using custom SSDs that promise blazing speeds. But he says Epic's strong relationship with Sony means the company is working more closely with the PlayStation creator than it does with Microsoft on this specific area.
This makes it sound like Epic are working more closely with Sony and the PS5 than Xbox and the Series X. Could we potentially be seeing a PS5 exclusive from Epic, or is that closer relationship limited to tech and engine advancements or testing?
It seems like Sweeney is particularly hyped about the storage bandwidth of the PS5, which makes sense in the context of the demo they showcased.