PC officially dead, boys
????The context provided by the article seems to be talking about AAA development on PC, which yeah is basically dead outside of stuff like Star Citizen.
Games are software no?
PC have had SSDs for years yes, but how many games require them?Well the consoles going to have to drive that first lol. PC have had SSDs for years breh
Indeed. I'm looking forward to buying a new PC in 2022 when next gen actually hits its stride.Even if you're a PC-only gamer you should always be excited for a new console generation because it significantly ups the baseline hardware.
What other big budget games are being made as PC exclusive or PC first at this point? Outside of a handful, everything is developed for the lowest common denominator, i.e. console ports.
Yea, I think that's the point. If the console hardware causes the software developers to start pushing towards a new standard (minimum level of SSD I/O) then this is what PS5 hardware is pushing.Well yes, that's my point. It isn't the hardware itself that will drive future upgrades, it's new games.
The bold ain't happening.People need to read the article. It's less about the raw compute power of the system and more how the system is designed, including the use of SSD. Like, it's very clear that consoles are going to hasten the standardisation of SSD's for PC gaming. That alone is driving PC gaming's future, no?
Yea, I think that's the point. If the console hardware causes the software developers to start pushing towards a new standard (minimum level of SSD I/O) then this is what PS5 hardware is pushing.
Games like Cyberpunk and Control were developed on PC as a lead platform regardless of whether they are "exclusive". I think that was the point they were making.What other big budget games are being made as PC exclusive or PC first at this point? Outside of a handful, everything is developed for the lowest common denominator, i.e. console ports.
Games are software no?
PC have had SSDs for years yes, but how many games require them?
PlayStation Studios pretty much have one SKU to focus on (outside of multi-plat games like MLB etc.) so they have a minimum spec SSD to target.
All right, I get it, that makes sense if SSDs are a standard, though I'd say it makes it a standard for all gaming, not "PC gaming" specifically, it's that wording that tripped me up. But yeah it'll be nice if we stop seeing "squeeze through gap in cave" sequences to mask loading once and for all. (Although that demo did show that anyway... 👀)
I can't wait for us to find out the real non-marketing scoop on SSDs.
How fast is "fast enough"? Will 2.4GB/s lead to a compromised experience? Will 5.5GB/s be placebo-tier?
Not PCs to adopt SSDs.So when Sony actually puts out a game that requires that much data, then they release that game on PC... this is when it will drive PC as a platform to adopt SSDs? Which it already did years ago?
They never said they'd allow external SSD's for PS5 games.PS5 will support external SSDs, so even PS5 exclusives will need to run on these off the shelf SSDs as a baseline, whatever lowest speed SSDs they allow
The majority of PC owners don't have SSDs, I think. It would be required from that point on.So when Sony actually puts out a game that requires that much data, then they release that game on PC... this is when it will drive PC as a platform to adopt SSDs? Which it already did years ago?
PS5 will support external SSDs, so even PS5 exclusives will need to run on these off the shelf SSDs as a baseline, whatever lowest speed SSDs they allow
It is really weird that he is saying the PS5 SSD is beyond anything you can buy on PC because it is factually not...?
There are PCIe gen 4 SSDs on PC doing 8 or 9 GB/sec UNCOMPRESSED...
so it's just marketing lies now?
Total War Games, Age of Empires 4;What other big budget games are being made as PC exclusive or PC first at this point? Outside of a handful, everything is developed for the lowest common denominator, i.e. console ports.
Billionaire CEO praising hardware of a company his own company has close ties with including marketing deals.
Im shocked.
Wonder what that last part is about. If that close collaboration is substantial then it might mean a lot for (multiplatform) games running on UE5 on the PS5/PC's with a faster SSD.
I think it's mostly marketing speak though and I don't expect any significant upgrades compared to the XSX versions of games.
Incorrect, they said you can use any external drive you want for fridge storage. They will release a list of approved SSDs that meet the requirement that you will be able to install in the expansion bay, you won't be able to play a PS5 game from a drive slower than the stock SSD
PCs don't have hardware decompression.It is really weird that he is saying the PS5 SSD is beyond anything you can buy on PC because it is factually not...?
There are PCIe gen 4 SSDs on PC doing 8 or 9 GB/sec UNCOMPRESSED...
so it's just marketing lies now?
I'm not exactly thrilled about having to wait until there's hardware fast enough to push these 30 FPS games to 90–120 FPS. Or paying for it.Even if you're a PC-only gamer you should always be excited for a new console generation because it significantly ups the baseline hardware.
The effective typical throughput of 8 to 9 GB/s compressed is what is really impressive. The fact this thing can handle 22 GB/s compressed in ideal albeit limited scenarios is almost unbelievable. It's not just the SSD but the whole of the hardware-accelerated architectural improvements to the I/O Pipeline in general that's making this possible. I think people really underestimated Cerny when it came to this decision. This really is looking like it was indeed a game changer.5.5GB/s ... not so overkill afterall?
Seems storage throughput will be a key improvement for pushing visual fidelity.
People are really questioning this? Multiplat devs are absolutely going to get tired of speccing their games to work on HDDs given how easy next-gen dev will be in that regard. I remember 8-core CPU adoption picked up pretty damn quick after 2013, as well.
Most PC gamers do, but it's a SATA SSD, NVME's are still niche because people don't think you need them.The majority of PC owners don't have SSDs, I think. It would be required from that point on.
I don't think that was to mask loading.All right, I get it, that makes sense if SSDs are a standard, though I'd say it makes it a standard for all gaming, not "PC gaming" specifically, it's that wording that tripped me up. But yeah it'll be nice if we stop seeing "squeeze through gap in cave" sequences to mask loading once and for all. (Although that demo did show that anyway... 👀)
lol I remember that cover, classic
Even if you're a PC-only gamer you should always be excited for a new console generation because it significantly ups the baseline hardware.
You were implying that games would need to be designed based on external USB SSDs since the ps5 supports usb ssd, but games cannot be played directly from the usb ssd, which can only be used as cold storage for games or to run bc ps4 gamws.
Most PC gamers do, but it's a SATA SSD, NVME's are still niche because people don't think you need them.
And its so silly. What tim said is a fact and not an opinion.
This is false. Sony already said they'd let us know which drives we'll be able to use as they will not be in the consumer space at launch (meaning current hardware we can buy will not work). Faster drives will be releasing at a later date after PS5 launch. They will not allow drives slower than their internal drive--it will be the new standard.PS5 will support external SSDs, so even PS5 exclusives will need to run on these off the shelf SSDs as a baseline, whatever lowest speed SSDs they allow
Fast SSD will infact improve games. Power of the cloud was always a talking point that never came to fruition. Maybe the Flight Simulator using data to generate landscapes.This SSD narrative is more pathetic than the powah of the cloud.