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Feb 16, 2018
2,679
go read up on all the stories of games that steam rejected for arbitrary reasons

having alternate distribution options is essential to sustain game development. these stores need some marketshare in order to exist. i don't know the perfect way for them to get that, but exclusives are one of the options

steam is kind of reasonable atm in terms of allowing games onto their platform, but it wasn't in the past and it might not be in the future. who even knows what will happen when gabe newell retires or dies? that's a lot riding on one person's whim and fancy

also, hilarious to see people try to spin increased revenue share for developers as a bad thing. game development isn't your local utility company having a monopoly. it's a business where the vast majority of games fail. costs skyrocket, prices stagnate, and companies try to make up the difference by carving out pieces of the game to sell to you piecemeal after launch
 
Oct 25, 2017
41,368
Miami, FL
go read up on all the stories of games that steam rejected for arbitrary reasons
There's not a single game that would have been rejected on Steam that would have been approved on EGS. Imagine thinking EGS is going to serve as some safe space for all those rejected and borderline but decently functional games when they have a grand total of about 60 games on the platform, all hand-picked.

You paying attention to that platform at all?
 

D.Dragoon

Member
Mar 2, 2018
1,310
go read up on all the stories of games that steam rejected for arbitrary reasons

having alternate distribution options is essential to sustain game development. these stores need some marketshare in order to exist. i don't know the perfect way for them to get that, but exclusives are one of the options

steam is kind of reasonable atm in terms of allowing games onto their platform, but it wasn't in the past and it might not be in the future. who even knows what will happen when gabe newell retires or dies? that's a lot riding on one person's whim and fancy

also, hilarious to see people try to spin increased revenue share for developers as a bad thing. game development isn't your local utility company having a monopoly. it's a business where the vast majority of games fail. costs skyrocket, prices stagnate, and companies try to make up the difference by carving out pieces of the game to sell to you piecemeal after launch
This would be all well and good if we weren't talking about the Epic Store which wants to heavily curate the games that make it in their storefont.
 
Oct 27, 2017
12,238
go read up on all the stories of games that steam rejected for arbitrary reasons

having alternate distribution options is essential to sustain game development. these stores need some marketshare in order to exist. i don't know the perfect way for them to get that, but exclusives are one of the options

steam is kind of reasonable atm in terms of allowing games onto their platform, but it wasn't in the past and it might not be in the future. who even knows what will happen when gabe newell retires or dies? that's a lot riding on one person's whim and fancy

also, hilarious to see people try to spin increased revenue share for developers as a bad thing. game development isn't your local utility company having a monopoly. it's a business where the vast majority of games fail. costs skyrocket, prices stagnate, and companies try to make up the difference by carving out pieces of the game to sell to you piecemeal after launch
Will Nintendo stop doing good games when Miyamoto retires or dies? What a weird argument.
 

elyetis

Member
Oct 26, 2017
4,550
go read up on all the stories of games that steam rejected for arbitrary reasons

having alternate distribution options is essential to sustain game development. these stores need some marketshare in order to exist. i don't know the perfect way for them to get that, but exclusives are one of the options

steam is kind of reasonable atm in terms of allowing games onto their platform, but it wasn't in the past and it might not be in the future. who even knows what will happen when gabe newell retires or dies? that's a lot riding on one person's whim and fancy

also, hilarious to see people try to spin increased revenue share for developers as a bad thing. game development isn't your local utility company having a monopoly. it's a business where the vast majority of games fail. costs skyrocket, prices stagnate, and companies try to make up the difference by carving out pieces of the game to sell to you piecemeal after launch
So just in case Steam should ever go full on curation, something nothing curently point to, we should cheer a store which is actually already full on curation, which try to get it's marketshare through exclusivity ( and might aim to then keep it thourgh exclusivity too for all we know ), which can also negatively impact other existing store and platform than steam.

Everyone has his own logic I guess.
 
Feb 16, 2018
2,679
There's not a single game that would have been rejected on Steam that would have been approved on EGS. Imagine thinking EGS is going to serve as some safe space for all those rejected and borderline but decently functional games when they have a grand total of about 60 games on the platform, all hand-picked.

You paying attention to that platform at all?

This would be all well and good if we weren't talking about the Epic Store which wants to heavily curate the games that make it in their storefont.

So just in case Steam should ever go full on curation, something nothing curently point to, we should cheer a store which is actually already full on curation, which try to get it's marketshare through exclusivity ( and might aim to then keep it thourgh exclusivity too for all we know ), which can also negatively impact other existing store and platform than steam.

i'm not telling you what to cheer for. it doesn't matter what each store wants to do on an individual basis
it just matters that alternatives exist to all of them, including epic's

Will Nintendo stop doing good games when Miyamoto retires or dies? What a weird argument.

consoles are even worse in this regard. if the sole platform holder decides not to sell your game, you have 0 alternatives
at least with windows you have other ways to sell software
 

ShinUltramanJ

Member
Oct 27, 2017
12,949
Consoles cost a lot of money to design and create, and are often sold at a loss at first. The software subsidizes that hardware investment. It's been that way for decades. Not only is your post a whataboutism, why would you even argue for Steam having a high royalty rate? Are you worried Steam making fewer billions would make your store experience worse? Has your Steam experience gotten worse since they cut that rate in December?

You didn't mention the paid online consoles require. Paying for features like Cloud saving, that Steam gives for free.

But sure, everyone except Steam deserves their 30%.

Edit: And the advertising space sold on your consoles!
 
Last edited:

thebishop

Banned
Nov 10, 2017
2,758
go read up on all the stories of games that steam rejected for arbitrary reasons

having alternate distribution options is essential to sustain game development. these stores need some marketshare in order to exist. i don't know the perfect way for them to get that, but exclusives are one of the options

steam is kind of reasonable atm in terms of allowing games onto their platform, but it wasn't in the past and it might not be in the future. who even knows what will happen when gabe newell retires or dies? that's a lot riding on one person's whim and fancy

Steam nearly released a game called "Rape Day". The question of whether their bar for censorship is "kind of reasonable" is leaning in the opposite direction.

PC doesn't actually need a portal app to run executables. That's the magic of PC. If your game was Too Hot For Gabe, nobody can stop you from releasing it on your own website. Also, we don't even know EGS' censorship record yet. For all you know, it will be more intrusive in weeding out offensive content.

also, hilarious to see people try to spin increased revenue share for developers as a bad thing. game development isn't your local utility company having a monopoly. it's a business where the vast majority of games fail. costs skyrocket, prices stagnate, and companies try to make up the difference by carving out pieces of the game to sell to you piecemeal after launch

I don't think most people are against *publishers* (not developers in most cases) getting an increased share. Most are indifferent to that because it doesn't affect them. If all things are equal, sure I'm happy to see the distributor take less of a cut.

But things are not equal. There's a trade on offer here, and all the cons of that trade are put on customers. Epic takes less of a revenue cut, but they also offer far fewer services to players.

When PS3 launched, it's system services were totally inadequate compared to Xbox 360. Still more competitive than EGS vs Steam, but undeniably bad. If Kaz Harai came out and said "yes, our service is worse because we give more revenue to the publishers. Also we'll happily discontinue the Playstation entirely if Xbox agrees to cut their revenue share by a third", would that make you more or less likely to support Playstation?
 

elyetis

Member
Oct 26, 2017
4,550
i'm not telling you what to cheer for. it doesn't matter what each store wants to do on an individual basis
it just matters that alternatives exist to all of them, including epic's
Most of us are happy alternatives exist, just those which don't actively try to kill the existing alternatives while making the market worst for the consumer in both price and quality of service.

Because the reality is that out of the existing alternative to Steam, Epic is actually the most likely to be able to survive with the least amount of marketshare given their other revenue sources. Them distrupting the market with exclusivity ( and for all we know that's also how they intend to keep their marketshare too, since clearly it's not about convincing their customer that they can give as good of a service as the competition ) is far more likely to kill the smaller competitors/alternatives, than it is likely to increase the visibility and viability of most struggling developer of which they have shown no interest in.

Even when you see the good in having a big competitor to Valve, and you see how exclusives are a great way for them to get marketshare.
That's still Epic doing things in the worst possible way, they had the choice to fund the creation of exclusive titles, yet they rush in the market with a half backed store and make exclusive deal with both game already in preorder where we got to see a clear increase in price, and even kickstarted project with no care for the backer/fan which made those project possible in the first place. I personaly can't look past the clear greed of top 218 bilionaire Tim who tries to be the nexy "Google or Facebook" ( his words not mine ) , and his "trickle down economy, it work with video games ! ", just because in a specific scenario where if 2 corporation make a 180° in their policy it might maybe somehow one day make the market better.. maybe or not.
 

Tagyhag

Member
Oct 27, 2017
12,462
Absolutely, I wouldn't be surprised if it was some of the same posters that defend the epic store that was defending gfw charging for online.

That's insane, I'm really glad those people were in the extreme minority.

Time will tell if what Tim Sweeney is saying is correct. My guess is that PC gamers in general want freedom and features more than bought exclusives.
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,794
JP
Why are people taking this dingus seriously when he can't even get his story right and keeps changing his damn stances?
 
Oct 25, 2017
41,368
Miami, FL
i'm not telling you what to cheer for. it doesn't matter what each store wants to do on an individual basis
it just matters that alternatives exist to all of them, including epic's
but Epic is demonstrably not an alternative to the scenario you described and we already had stores that serve as alternatives. They will continue to exist should EGS up and disappear tomorrow.

Do you realize that yet? Or not? Do you understand why your point in brining it up in a thread about EGS was defeated before you even formed up your fingers to type it out? EGS is not a solution to your concern; they are the quintessential example of the problem you describe taken to its most extreme. That's what makes your post either poorly considered or poorly timed. It would be a point to make in a GoG thread; not an EGS thread. EGS would deny 90% of the games on Steam right now.