Jesus people in these comments need to chill out. Obviously if someone's trying to break up a monopoly they need to get stuff that you can ONLY buy from them. This is an extremely common thing that LITERALLY EVERY LARGE BUSINESS DOES.
Is capitalism stupid? yes. are corporations stupid? yes. Should we be living in some sort of technology supported near-utopia by now instead of spending all our money on war and bullshit? yes. None of that is gonna change the reality that Epic is just doing what any other business would do in the same situation with any product. It's literally what consoles have been doing since video games were created. It's exactly what Steam has been doing for years. Get over it.
But you couldn't even get 20 words into your commentary before being incorrect on essential points. It's hard to talk about things when people can't get a fundamental understanding of the market and the definition of key words they want to use, but think they know what they're talking about.
And what games have console warring seen where a console's only claim to justifying their continued existence was the exclusivity purchase of games already created? In those RARE instances (NO, it's not common in console gaming, stop lying) was it met with pacifism or anger and frustration? The last I remember was Tomb Raider and that was a big controversy. Imagine if Microsoft only made 1 internally developed game this generation and did deals like Epic did for Spider-Man, Monster Hunter World, Red Dead, Destiny 2 and a few other games to have them (not just some DLC junk but these entire games) as exclusive to their console for a year.
Imagine the reaction and apply liberally here.
I agree with him. If stores could compete with Valve then there would already be other as big stores as Steam. But they can't. GoG was on its way but Valve quickly started with they summer deals when GoG was rising in popularity, and at the same time Valve floded Steam with games. Which even more cemented Steam as the de facto store for PC. Just look att released games/year and when the (long gone good) summer deals started. Conceited with GoGs rising and other competitors starting up.
Now we're in 2019 and we have a store everyone uses because that's where their library is. And some niche stores.
The only way to combat that is with exclusive games. Because the majority (imo) care more about where their games are than about exotic features. So if Epic can get people to have the games gamers care about exclusive on EGS then they will grow and gamers will gradually shift from Steam where gamers have older games they cared about.
All of this and not a single word of what any of this has to do with consumers or how they benefit.
What you are describing being "combatted" is a client and store with better consumer-facing features. You're functionally admitting that they can't figure out a way to do the same thing as Valve and improve on the consumer experience so instead their best path forward is to ask/force/demand that people live with less features for the convenience of using their platform.
Do you not see the problem yet? The issue is the framing of the situation. PC gaming didn't *need* EGS. It's not giving PC gamers anything better than what we already had, and in many cases taking several steps backwards. To save us from what, exactly?
And lol 😂 @ farming basic shit like a decent chat system, shopping cart, patch notes, organized categories, and user reviews as "exotic features" that the majority don't care about. How disingenuous can you be?