This is a very stupid question but I was just wondering this as my apartment setup is inconvenient and thus I need to pull my ethernet cord 20 feet across the room whenever I want to play Smash online or Mario Maker versus. I was just thinking about how reliable wireless controllers are compared to wifi and I was wondering if any device could be made that essentially acts like this.
1. Plug device into an ethernet out on the router
2. Takes data transmitted by other player(s)
3. Translates data received by other player(s) into simple inputs like from a wireless controller.
4. Transmits this transformed data to the game console over Bluetooth.
Would the delay be too much or would a device like this be too expensive? Or is there another reason why something like this can't be done and why playing a fighting game over wifi is so bad, but playing a fighting game with a wireless controller is fine? Sorry for the very weird, very specific, and very dumb question.
1. Plug device into an ethernet out on the router
2. Takes data transmitted by other player(s)
3. Translates data received by other player(s) into simple inputs like from a wireless controller.
4. Transmits this transformed data to the game console over Bluetooth.
Would the delay be too much or would a device like this be too expensive? Or is there another reason why something like this can't be done and why playing a fighting game over wifi is so bad, but playing a fighting game with a wireless controller is fine? Sorry for the very weird, very specific, and very dumb question.