Thank you!!!
Any thoughts on either of these issues (no VRR on the CX and forced HDR) from someone who might know better?
Has anyone been able to get a refund from GreenManGaming for the issues with the PC version?
Didnt Bandai's announcement about it refer to anti-cheat causing problems?Playing online definitely adds to the stuttering and frame drops for some reason. After doing a bunch of tweaks, and playing offline thinking that those tweaks might have done something since the game was actually performing much better than it previously was, just to make sure I jumped back online. Right back to being a terrible mess. Wonder if it has anything to do with the anti-cheat.
Unfortunately the 980 Ti does not support gsync over HDMI; only display port. Gsync over HDMI was first introduced on the GTX 1600 and RTX 2000 series cards.
Anyone have an idea of if it's possible to see a fullscreen fps fix? I want the fps fix but I don't wanna give up HDR Q_Q
https://steamdb.info/app/1245620/depots/
Seems like they are working hard on the next PC patch! Last branch update one hour ago.
https://steamdb.info/app/1245620/depots/
Seems like they are working hard on the next PC patch! Last branch update one hour ago.
If there's anti-cheat software, 99% of the time, it's what's at fault.
I got gifted a copy of the game and am running it on GTX970 with an i7-4790k.
It runs surprisingly solid on Medium settings. Somewhere in the 40-60fps ballpark, not quite the disaster I was expecting based on the performance my friends reported on way beefier rigs than mine. Might be some truth to the theory that newer cards see bigger issues.
The best Ryzen CPU with its 16 cores and 32 threads definitely helps.Stuttering is absolutely trivial here. I assume 5950X + G-Sync (+NVME4?) is mitigating the issues.
I recommend to turn of GSync for this game. Game works great for me on normal VSync, 60FPS lock at 60Hz. Sekiro also works better with this setup.
I've very small stuttering - game works better then 80% UE4 games.
I'm playing on RTX3080, 32GB Ram and I7-10700k at max settings 1800p60Hz.
Anyone found a way to disable chromatic abberation and forced sharpening filter?
Are you and NotLiquid playing at 1080p? I tried it with that CPU and a 2070 Super @ 1440p auto (I haven't tried forcing medium) and I was not having a good time. LOLProbably, I'm on the same i7-4790k and a 3080 (waiting on the rest of my new pc parts) and I get the same 40-60 FPS ballpark at Max settings, with around 65% CPU usage and 50% GPU.
with gsync on setting my monitor to 60hz I was getting massive tearing. forcing vsync through the control panel and setting my refresh rate back to my usual 120 eliminated it.What do you do with vsync? Do you have to force it through control panel? Otherweise i get massive tearing if i set it to 60hz without gsync.
The only From Software game I got on launch for PC was Dark Souls 2 and it looks to be the only one at this rate. I now usually wait months to get them.I really need to stop buying fromsoftware games at launch.
The state of this game is unacceptable. I wish there was an avenue to get my money back, but I kneejerk purchased on the gmg sale.
The only From Software game I got on launch for PC was Dark Souls 2 and it looks to be the only one at this rate. I now usually wait months to get them.
That's cool. Is there any point to using it if you're on 60hz like me though? It says it's an FPS Unlocker but number 7 says:So uh my FPS just went from 45-50 in the open world to nearly locked to 60 and the stuttering reduced BY A LOT by using this:
GitHub - uberhalit/EldenRingFpsUnlockAndMore: A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring - uberhalit/EldenRingFpsUnlockAndMoregithub.com
Only played it for about 10 minutes in that starting area but I noticed immideate improvement.
I think the FPS cap in this thing is completely busted up, It reminds me of DMC5 where capping the FPS ingame tanked my performance but with RTSS it was silky smooth.
So uh my FPS just went from 45-50 in the open world to nearly locked to 60 and the stuttering reduced BY A LOT by using this:
GitHub - uberhalit/EldenRingFpsUnlockAndMore: A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring - uberhalit/EldenRingFpsUnlockAndMoregithub.com
Only played it for about 10 minutes in that starting area but I noticed immideate improvement.
I think the FPS cap in this thing is completely busted up, It reminds me of DMC5 where capping the FPS ingame tanked my performance but with RTSS it was silky smooth.
Why would you change your monitor's refresh rate on a Gsync monitor?with gsync on setting my monitor to 60hz I was getting massive tearing. forcing vsync through the control panel and setting my refresh rate back to my usual 120 eliminated it.
https://steamdb.info/app/1245620/depots/
Seems like they are working hard on the next PC patch! Last branch update one hour ago.
Releasing something before 5 pm when everyone gets off work would be a fucking miracle. Praise the sun. Please fix this, if not fully right away, atleast find a way to get it more stable
Lmao, insane thought. We'll be lucky to get anything before March.
Funny thing is, it lets you lock it at whatever FPS you want I just chose 60 since I don't know if higher framerates screw anything up and it still improved my performance.That's cool. Is there any point to using it if you're on 60hz like me though? It says it's an FPS Unlocker but number 7 says:
"Start Elden Ring FPS Unlocker and more and set FPS lock to your monitors refresh rate"
So is this only of use for high refresh monitors?
No idea, probably not unless FromSoft explicity allows it? I don't know, I'm playing offline.
same dude who made the sekiro fps unlock (which was very good). nice to see he got it out so quicklySo uh my FPS just went from 45-50 in the open world to nearly locked to 60 and the stuttering reduced BY A LOT by using this:
GitHub - uberhalit/EldenRingFpsUnlockAndMore: A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring - uberhalit/EldenRingFpsUnlockAndMoregithub.com
Only played it for about 10 minutes in that starting area but I noticed immideate improvement.
I think the FPS cap in this thing is completely busted up, It reminds me of DMC5 where capping the FPS ingame tanked my performance but with RTSS it was silky smooth.
Fixed with the latest version. And then I found out my 3080 can barely do 80 FPS@4k so it will require 1440p or living with 60FPS. LolI set frametime adjustment to 120FPS without success. Didn't enable any other fixes. Playing in Full Screen (for HDR).
Disabled EAC as instructed by replacing it with eldenring.exe
I have vsync forced off in the nVidia panel for this game as well.
Anyone have better luck?
I read that offline mode is what fixes most of these stutters.So uh my FPS just went from 45-50 in the open world to nearly locked to 60 and the stuttering reduced BY A LOT by using this:
GitHub - uberhalit/EldenRingFpsUnlockAndMore: A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring - uberhalit/EldenRingFpsUnlockAndMoregithub.com
Only played it for about 10 minutes in that starting area but I noticed immideate improvement.
I think the FPS cap in this thing is completely busted up, It reminds me of DMC5 where capping the FPS ingame tanked my performance but with RTSS it was silky smooth.
I was already in offline mode and it didn't do anything, for me at least.I read that offline mode is what fixes most of these stutters.
Fixed with the latest version. And then I found out my 3080 can barely do 80 FPS@4k so it will require 1440p or living with 60FPS. Lol
The stuttering between zones is definitely annoying, there is a LOT of in-between zones. Hope they patch that shit. Otherwise, game runs pretty well on my GPU.
Is the game engine incompatible with DLSS?
Playing online definitely adds to the stuttering and frame drops for some reason. After doing a bunch of tweaks, and playing offline thinking that those tweaks might have done something since the game was actually performing much better than it previously was, just to make sure I jumped back online. Right back to being a terrible mess. Wonder if it has anything to do with the anti-cheat.
https://steamdb.info/app/1245620/depots/
Seems like they are working hard on the next PC patch! Last branch update one hour ago.
Borderless window seems to make it better for me, so far at least, both in terms of performance and stutter.
Fixed refresh rate is still king in many occasions, some games just works better with vsync at 60HZ instead of relying on g-sync with higher Hz cap, which could still let the Hz fluctuate and/or the game doesn't like the gsync at all (e.g. Psychonauts ran like total crap with g-sync but was perfectly smooth with ingame vsync and cap at 60Hz, same whit Forza Horizon 5, perfectly smooth by using the ingame vsync and cap only).Why would you change your monitor's refresh rate on a Gsync monitor?
1080p gang checking in, I haven't gotten to play much at all yet though, pretty much did the character creator last night. I get off work in 9 minutes and plan to dive in immediately.Everyone posting about having issues running in 4k or 1440... shit man im just trying to run in regular ass 1080p with a 2060 and its a mess
I want to try playing in offline mode tonight. That is one thing I didnt try yesterday.
I will try this out, I ran it for 10 seconds real quick but forgot to check the set FPS box first smh.So uh my FPS just went from 45-50 in the open world to nearly locked to 60 and the stuttering reduced BY A LOT by using this:
GitHub - uberhalit/EldenRingFpsUnlockAndMore: A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring - uberhalit/EldenRingFpsUnlockAndMoregithub.com
Only played it for about 10 minutes in that starting area but I noticed immideate improvement.
I think the FPS cap in this thing is completely busted up, It reminds me of DMC5 where capping the FPS ingame tanked my performance but with RTSS it was silky smooth.
Yes I've been using that. It's almost always the best choice with DX12 games.I've found that borderless window makes it much better for me, so far at least, both in terms of performance and stutter.
https://steamdb.info/app/1245620/depots/
Seems like they are working hard on the next PC patch! Last branch update one hour ago.
I'm quoting you, but this post is a small PSA about this stuff:with gsync on setting my monitor to 60hz I was getting massive tearing. forcing vsync through the control panel and setting my refresh rate back to my usual 120 eliminated it.