PS5 and Nextbox will be backwards compatible, so that's a given
Please, no! 😭Early 2020
- Elden Ring
- TLOU 2
- Cyberpunk 2077
- Bloodlines 2
- God knows what else
Damn
I haven't played anything but Sekiro from Sekiro's release until last week, when I got back to DMC5 to play it on DMD, so I won't even bother buying those games for a few months, I'm sure I'll get a better deal if I wait until I'm tired of Elden Ring.Early 2020
- Elden Ring
- TLOU 2
- Cyberpunk 2077
- Bloodlines 2
- God knows what else
Damn
I think the majority of players are pleased with Sekiro, it's just that a lot of the things that bother people about it don't really invite much discussion.This Sekiro slander is ridiculous; I had issues with it as well but would still consider it being one of the more enjoyable straight-forward FROM games
And yeah, fucking hyped as shit for this one - feels like the big next step for FROM action RPGs
Sounds logical, yeah.
As long as a sequel to BB had player customization and co-op, what would be the problem? It might not be as good or as unique as the first game was, but that's fine, sequels rarely surpass their progenitors. If they completely changed the structure of the game or gutted out the RPG elements, that would be a problem, and that would defeat the point of even making a sequel.
I never cared much for customization or the online element of these games.
What makes BB amazing for me is the uniqueness of the setting and the lore/twist on top of the awesome combat system set to amazing music.
I don't want a sequel to provide me with more of the same. I want a sequel that acknowledges BB but does it's own thing to surpass it entirely.
I think the move to UE4 will take longer. Déraciné likely started development after this one, and that was their first UE4 test.I'm really curious if this will be using their internal engine or UE4. It sounded like they were moving in that direction.
Early 2020
- Elden Ring
- TLOU 2
- Cyberpunk 2077
- Bloodlines 2
- God knows what else
Damn
I can understand that. But let me put it this way: Bloodborne would be a lesser game if you were forced to only use the Threaded Cane or the Saw Cleaver for the entire experience. Being able to define the way you play and build a playstyle that works for you is part of the reason the combat system is as good as it is.
My primary weapon pair was the Holy Blade and the Tonitrus. I stuck a fire gem on that stupid lightning stick and it was UNBELIEVABLY effective for pretty much the entire game. Even kept using it after I retired the Holy Blade in favor of the Moonlight Greatsword.
Early 2020
- Elden Ring
- TLOU 2
- Cyberpunk 2077
- Bloodlines 2
- God knows what else
Damn
I think Sekiro disproves this and after playing with most of the weapons in BB, I still just rock the Saw Cleaver.
Hollow Knight has one damn weapon and is in no way shape or form a lesser game for not having more. It's all about how your game is designed.
If Bloodborne was truly designed for me to use more than one weapon, I wouldn't be able to beat it with just the saw cleaver. The extra weapons are nice but don't really add anything to the game from a depth standpoint imo.
Hollow Knight has one damn weapon and is in no way shape or form a lesser game for not having more.
This is basically where I'm at, even after getting the platinum. It's a great game overall, but Demon's Souls, Dark Souls 1 and Bloodborne are much better experiences.BB is one of my favorite games of all time. I expected Sekiro to be GoTG tier game but it didn't end up being the case. It has been said by others but I also feel that when I beat a boss in Sekiro it was more a feeling of, "I'm glad that is over with...." rather than the thrill and exhilaration that happened in BB. It isn't even close in that regard. I also think stuff like design (level, weapon, enemies, combat, etc...) was a pretty big step down from BB. The combat would be the obvious highlight of the game and even that got bogged down a bit because of design choices with encounters.
All that being said, I can still recognize Sekiro as a quality game. I just hope Elden Ring achieves more overall quality relative to Sekiro.
Every time I play Bloodborne without the Cleaver I feel like I'm intentionally gimping myself. Which could also be true in Dark Souls 1 with the Black Knight weapons, except that the fact they're rare drops makes you excited to use them when you get them, instead of having to force yourself not to use them to try a different build.
The Holy Moonlight Sword is my favorite, but it still feels like I could just be doing so much more damage if I was playing with the starting weapon. That to me is a bit of an issue.On my most recent replay of BB a couple of months ago, I started with the Hunter Axe just to try something different and it was like a completely new game. I'm so bad with that fucking thing. I think I made it to the Shadows of Yharnam before I changed back to my bread-and-butter Holy Blade.
Yeah sorry, Dark Souls 2 is clearly as good as Bloodborne.
The Holy Moonlight Sword is my favorite, but it still feels like I could just be doing so much more damage if I was playing with the starting weapon. That to me is a bit of an issue.
On the other hand, it's not an issue I'd like to see fixed, because the Saw Cleaver is soooo much fun. The way people trivialize certain encounters with the Axe is just spamming the charged R2, but in order to make the Saw Cleaver truly broken, you need to use paper, beast blood pellets and transformation attacks. It's FUN to break the game with it, so I'm ok with it making any other build feel weak.
For you maybe.Hollow Knight has one damn weapon and is in no way shape or form a lesser game for not having more. It's all about how your game is designed.
Yeah, even more if you consider that Dark Souls II came the year after the current consoles came out, and that Elden Ring will be released before the PS5.So this will be 5th fromsoft game this gen. 1 sequel(ds3) and 4 new IPs( BB, Sekiro, Deracine and Elden Ring).
I am so happy they are trying new things, not many studios are doing that. They could easily just pump out a dark souls and Bloodborne in consecutive years and make ton of money, but nah. And with Sekiro being their biggest launch despite no multiplayer/rpg elements, I am glad it's paying out for them.
I am in day 1 whatever they do.
Sekiro was their best launch ever and Elden Ring seems like it will be their biggest game ever. Assuming everything aligns well, it should mean a lot of commercial success for From with this one.So this will be 5th fromsoft game this gen. 1 sequel(ds3) and 4 new IPs( BB, Sekiro, Deracine and Elden Ring).
I am so happy they are trying new things, not many studios are doing that. They could easily just pump out a dark souls and Bloodborne in consecutive years and make ton of money, but nah. And with Sekiro being their biggest launch despite no multiplayer/rpg elements, I am glad it's paying out for them.
I am in day 1 whatever they do.
Agreed, happy to see the studio slowly going away from DkS games, Sekiro was their biggest launch and was also the first big game they have released in a while that changes the formula in a meaningful way. Really hyped to see Elden even if I'm afraid it would be more close to DkS than Sekiro was.So this will be 5th fromsoft game this gen. 1 sequel(ds3) and 4 new IPs( BB, Sekiro, Deracine and Elden Ring).
I am so happy they are trying new things, not many studios are doing that. They could easily just pump out a dark souls and Bloodborne in consecutive years and make ton of money, but nah. And with Sekiro being their biggest launch despite no multiplayer/rpg elements, I am glad it's paying out for them.
I am in day 1 whatever they do.
Sekiro was developed by bloodborne teamI wonder if this is what From's so called A-team was working on, Sekiro was great, but didn't quite seem like their main project after Bloodborne.
I hate these leaks, and the idiots who do it to just get some attention on twitter.
Why leak something that will be announced on stage in one day, destroying the fun for people who are hyped for e3?
Idiocy.
😭I love these leaks, and the heroes that do it so i can free some time up on Sunday for other activities
Highly, highly unlikely.Please allow for adjustable difficulty settings, especially for newcomers excited to see a new work from George Martin.
If it bothers you this much (and this applies to anyone else really that upset by learning details), you should probably not be browsing video game news websites a day before E3. Help yourself out. This happens every year lol.I hate these leaks, and the idiots who do it to just get some attention on twitter.
Why leak something that will be announced on stage in one day, destroying the fun for people who are hyped for e3?
Idiocy.
If Bloodborne was truly designed for me to use more than one weapon, I wouldn't be able to beat it with just the saw cleaver. The extra weapons are nice but don't really add anything to the game from a depth standpoint imo.
damn. this is pretty badass of you drift. Lol. Played the game on hard mode.I went with the Threaded Cane for my entire BB playthrough. Loved it.
i haven't really had my ear to the ground in regards to this game but wasn't it hinted at some point there would be an online component?
That multiplayer component and the ensuing variety alone will bring people who are more about Dark soul loot stuff right back.Sekiro was their best launch ever and Elden Ring seems like it will be their biggest game ever. Assuming everything aligns well, it should mean a lot of commercial success for From with this one.
There's no way this will happen. If anything there will be an item/covenant that makes it harder.Please allow for adjustable difficulty settings, especially for newcomers excited to see a new work from George Martin.
There's no way this will happen. If anything there will be an item/covenant that makes it harder.
I would love this, because I really want to play this game but I just know I would get way too frustrated with the usual difficulties of From games (I've only tried Bloodborne and gave up pretty quickly). Doubt it will happen though because difficulty is pretty much From's signature.Please allow for adjustable difficulty settings, especially for newcomers excited to see a new work from George Martin.