I would assume anecdotal experience from a page or 2 on ResetEra isn't really much. I can easily point to the phenomenon of "flavor of the month" or meta builds in various online games that give credence to people choosing the easier options if available. POE.Ninja has lists of builds people use:
https://poe.ninja/challengehcssf/builds -- it is overwhelming Necromancer and Trickster compared to almost everything else with 40%. This is a game where people pride themselves on the complexity of builds and some of the content, yet a lot -- a lot -- actually, ya know, just copy whatever some streamer did to faceroll the content. You can see it in other MMORPGs like World of Warcraft where the actual difficult content isn't pushed by a lot of the player base because even though there are incentives, you can do the easier stuff and call it a day because the prestige isn't worth the effort. I base my position on that type of phenomenon where people just do the easier thing if it is convenient for them because as much as we don't want to say it, we're not really up for a challenge most of the time. It's strange you're really trying to argue people don't consciously and subconsciously choose easier options. It makes us hypocritical, but it's hard to condition ourselves to always challenge ourselves. We're a lazy species.
And why are you asking me about basketball hoops? You're confusing me with someone else lol