I personally just think that its ok to just not play these games. Not every game is going to be for you. Not every game is primarily to have a compelling story or a setting. Some games are designed to be difficult, make you feel helpless, make you feel scared, or hopeless. Outside of giving options to map controls however you want, color blind, or things of that nature I don't think it needs to be a requirement that everyone has to be able to complete the game. I guess it's because the arcade era I grew up in was all about winning and losing. Some games you just didn't beat and beating it was kind of an alluring thing. That kind of game might not be appealing for everyone, but I think theres people out there that appreciate that kind of game for what its trying to do. Its sometimes hard to find games sometimes that give you that exhilaration, tension, and rush, but some games manage to do this well.
That said difficulty is relative too, there is no hard or easy mode that's going to be easy enough or hard enough for everyone, so instead of going for that they just try their best to craft something that they feel is fair based upon the tools your given and teach you through the progression of the world. Imagine if someone dropped it to the lowest difficulty and still got their ass kicked. What then? You can just throw in a million options to custom tune the game as another way around it, but that takes time and money and not every company can afford or even want to do that because at that point the game is completely different from what they imagined it to be (unless that was the goal in the first place which obviously it isn't in this case since we're talking about games that are too hard). Some companies want a single vision for everyone and everyone talks about that version that they have.
Similarly, I don't think all games need to be harder either. Like I don't want animal crossing to be more difficult or games that are relaxing visual novels to suddenly have fail conditions and quick time events. However the developer wants to put out their vision with the time and budget they have I want all of their effort poured into making that version of the experience. If once its finished and they want to add that later, that's fine, but I don't think everyone needs to play every game and I don't think every game is for every person. If you don't like playing a boss 50 times and the game thinks you should, its okay to step away and play another game that caters to you more.
Just my opinion.