Classic embarrassing responses from ERA.
Respawn was acquired 3 years ago and they are doing better than ever and growing.
In this thread a lot of people post that don't know how well Codemasters fit into EAs protfolio and business strategy without even changing them much.
I wonder how they're going to change and monetize the F1 licence.
To be fair, they closed 2 studio that same year (EA Salt Lake and Visceral)
I wonder how they're going to change and monetize the F1 licence.
They're the biggest studio for racing games right now, just like Maxis was the biggest studio for life simulators or BioWare was the biggest studio for RPGs. Things change over time and how EA will try to leverage Codemasters expertise will be interesting to see one way or another.Every publisher closes studios when games underperform or of they are a mess, see Visceral Games.
Thinking that EA is going to close the biggest studio for racing games when they want and they are investing in this genre is some dumb shit.
Some of you are really beyond help.
This negativity is so fucking dumb and it's not even funny at this point
Every publisher closes studios when games underperform or of they are a mess, see Visceral Games.
Thinking that EA is going to close the biggest studio for racing games when they want and they are investing in this genre is some dumb shit.
Is it negative when there is an established precedent of this behavior from EA and their studio acquisitions?
Why so defensive? I'm sure BioWare will be just fine 😉
Well, they tried to buy Criterion to make Need for Speed games good and that didn't work, so what do you do then?
Try again of course!
They're the biggest studio for racing games right now, just like Maxis was the biggest studio for life simulators or BioWare was the biggest studio for RPGs. Things change over time and how EA will try to leverage Codemasters expertise will be interesting to see one way or another.
Bringing back old closures to try and predict that X developer is going to be next is also some dumb shit. Did people brought back the 12 studios killed by Sony when they acquired Insomniac Games? Did they do the same with MS? Or 2K when they also killed over 10 studios in the long history? Nope they didn't, but it always "bad EA they are the only ones shutting studios".
On the same day this comes out no less. EA, Activision and Take-Two all received investments from the Saudi sovereign investment fund.
Saudi wealth fund plays to win with $3.3bn in video-game stock
The video-game industry has been long favoured by Saudi Crown Prince Mohammed bin Salman.www.aljazeera.com
This definitely seems to be 100% accurate based on the responses in here 😬I have a feeling most people that have written here have not played a Codemasters game since Colin McRae Rally.
hurr hurr this meme is still so funny.
Bringing back old closures to try and predict that X developer is going to be next is also some dumb shit. Did people brought back the 12 studios killed by Sony when they acquired Insomniac Games? Did they do the same with MS? Or 2K when they also killed over 10 studios in the long history? Nope they didn't, but it always "bad EA they are the only ones shutting studios".
There's a clear pattern exclusive to EA when they acquire studios while the gamers close their eyes when it comes to others, because if this thread was about 2K Games welcoming Codemasters you ain't going to see people bringing 2K history and their grave of studios closed.
spending hundreds of dollars on UT card packs full of Andreas Seidl dupes to finally get that rare hologram-edition 92-rated Peter BonningtonTrying to imagine the most heinous version of F1 Ultimate Team I can. Opening card packs and finding an 84 rated Hans the wheel changing mechanic. Only reason he isn't 90+ is he tripped last F1 season during a change and delayed it by a few seconds.
The whole Criterion making NFS good again thing just sort of petered out very quickly. It didn't stick.In what way did it not work? Hot Pursuit 2010 was the highest rated NFS game since the PS2-era. It also sold extremely well. They absolutely pulled it out of the dumps that it was in.
Classic embarrassing responses from ERA.
Respawn was acquired 3 years ago and they are doing better than ever and growing.
If they're lucky. It'll be mostly support studio for FUT and MP modes in Star Wars and BF.Dirt, Project Cars, F1, Real Racing
soon to be
Need For Speed, Need For Speed, Need For Speed, Need For Speed
Yeah, EA said when they bought them that the growing Sim Racing market is a large part of why they purchased them. And they're expecting F1 to increase in popularity in the US I believe. So the F1 licensed games that Codies is already pumping out each year to mostly great response? Easy win for EA.Not just that, but there's a certain amount of ignorance and/or denial about some of Codemasters' existing business model. I adore Dirt Rally 2.0 but that games approach to content and DLC was not popular, and it's only ceased to become an issue recently as the cost of the "complete" editions dropped to a reasonable price.
I'm sure we'll get an F1 Ultimate Team and all the rest of it that comes with being an EA Sports game, but unlike Madden and FIFA, F1 and Dirt Rally already belong to and fundamentally serve a growing industry - sim racing. Sim Racing and racing eSports will be a huge reason for this purchase and they don't need to mess about with what those games are already doing to benefit from that.
This makes 0 sense.If they're lucky. It'll be mostly support studio for FUT and MP modes in Star Wars and BF.
It should've been Take 2. That would've been better for the industry.
Criterion working on SWBF2's Starfighter mode instead of Burnout made zero sense too, yet here we are.
Criterion wasn't making highly successful annual sports games before they were bought by the company that primarily makes annual sports games.Criterion working on SWBF2's Starfighter mode instead of Burnout made zero sense too, yet here we are.
Criterions NFS games are pretty good too so why they no longer make any of them who knows. EA baffles me.Well, they tried to buy Criterion to make Need for Speed games good and that didn't work, so what do you do then?
Try again of course!
The Dirt series have apparently been doing well enough for Codemasters. Their sales don't seem great but I'm guessing the budgets must also be pretty low.F1 will continue
I imagine some form of DiRT will as well. Idk though since they haven't been doing too well sales wise.
I would love it if EA made a deal with NASCAR and had them take a crack at that but idk how much money there is to be made there.
Neither Maxis or BioWare are closed? They moved BioWare to a bigger office before the pandemic and pretty sure it wasn't that long ago that they opened a new Maxis studio in Austin, there is no indication they are planning to close those studios?They're the biggest studio for racing games right now, just like Maxis was the biggest studio for life simulators or BioWare was the biggest studio for RPGs. Things change over time and how EA will try to leverage Codemasters expertise will be interesting to see one way or another.
No, they made successful Burnout games before takeover, then they made one very successful Burnout game, a couple of NFS games, and now its a skeleton support studio for everything except racing. A name once known for quality arcade racers.Criterion wasn't making highly successful annual sports games before they were bought by the company that primarily makes annual sports games.