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Pryme

Member
Aug 23, 2018
8,164
Do you think EA have made the most of the having the IP?

If not, why the opposition to giving it to someone else?

EA haven't made the most of having the IP.

It seems I was mistaken. You're saying the license should be given to another publisher. I thought you meant the unfinished game should have been given to another EA owned developer.
 

Pryme

Member
Aug 23, 2018
8,164
Mindblowing read people defend this gambling company

7 pages in, I'm yet to see a single post defending EA.
I've seen some people - including myself - call for a focus on facts va hysteria. While admitting that EA has definitely mismanaged the opportunity to use the license.
 

BossAttack

Member
Oct 27, 2017
42,949
Whether or not Disney care about games is beside the point. They sold the license to EA, and EA have failed in delivering what they had planned. They messed up.

The question is why they "failed" which can be gleaned by examining the annual reports of both companies and their respective business models.
 

big_z

Member
Nov 2, 2017
7,794
Disney shouldn't have locked it up with any company. EA saw the potential of their Wilson boxes and star wars brand but that shit has backfired so hard they're lost. It's a shame for everyone. Had this deal not been made we might have seen that finished but unreleased rogue squadron game get enhanced and brought to switch.
 

Wumbo64

Banned
Oct 27, 2017
327
There is some dangerously broad statements being made in this thread about finances, publisher/developer intent, and overall workmanship in the EA Star Wars games.

I will absolutely agree that the enthusiast and many core consumers would be frustrated by EA's handling of the license. That being said, it's only been about 5 years. The entire landscape of AAA development has completely changed since HD titles became a thing. The days are long-gone of small to midsize teams tackling gigantic projects. Games of this scale are assembly-line productions now, with staggering quantities of labor just to get code up and running with placeholders everywhere.

Lucasarts was a private company and George himself encouraged a lot of experimentation, particularly near the end. George sanctioned spending millions on ridiculous quantities of proprietary technology for things like the Force Unleashed. He was in an entirely unique position to act in this capacity. He had complete control over the brand, a 300 million dollar complex housing the entirety of his workforce and a near-bottomless bankroll to make any idea come to life.

Publicly traded companies simply cannot do things like this. It's too wildly irresponsible and could leave countless investors and employees screwed over. So when EA cancels a project, I don't get upset about how a toy I like will never see the light of day. Instead, I sympathize with how damage control has to be performed so the least number of people possible lose their livelihood.

Oh and for the record, I really enjoyed Battlefront 2015 and what I played of Battlefront 2. By all means, criticize the quantity of the content, but I HIGHLY disagree with all the knocks on the quality of it. To this day, I have yet to play two games more devoted to portraying an authentic Star Wars experience. Running around in those fully realized landscapes is pure bliss for people who grew up on the high-budget low-fi aesthetics of the original trilogy. Battlefront 1 also had solid map design and gunplay. It's certainly better on average than about half the other Star Wars games I bought growing up.

One last note too, there are some actual EA developers (including a fucking artist who makes their living bringing this shit to life for your pleasure) in this thread. I am not asking you to back away from having an opinion, but please at least be respectful to them. As someone who works in retail and gets shit on a daily basis, despite actually trying to work hard to make customers happy, this behavior is decidedly unfair and soul-crushing. On top of that, we are scaring off the few qualified people who can lend critical context to a lot of the conversations we regularly delight over in this forum.

God, it just makes me imagine Stinkles leaving the next time Era has a meltdown thread about how Halo 6 has to remove sprinting.
 

Oddish1

Member
Oct 25, 2017
2,818
Whether or not Disney care about games is beside the point. They sold the license to EA, and EA have failed in delivering what they had planned. They messed up.
Depends on what you mean by messing up. Disney got their money for licensing it, they don't care. EA probably cares but considering they bought this expensive license and I'm guessing part of the revenue of each Star Wars game goes to Disney, EA is probably heavily incentived to make as much money as they can from each game they put out. Making a smallerish game they makes a decent profit would be a tremendous waste to a company like EA since they could've put those resources into making a huge game that makes tons of money. To EA it's a matter of opportunity cost. You could say they've failed because they haven't put out much but they don't need to. They only need to release a few games and make those huge money makers.
 
Feb 19, 2018
1,648
Fair enough.

Quick and dirty based on this Wikipedia page. Obviously says nothing about quality.

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Wasn't The Old Republic released in december 2011, rendering the first graph invalid?

Coincidentially, ongoing support for Old Republic is pretty much the only really good thing coming out of EA having the Star Wars license, the game, at least the class storylines, really show the game was released in a time when Bioware still had some seriously good storywriting talent (releasing in between Mass Effect 2 and 3).
 

AztecComplex

Banned
Oct 25, 2017
10,371
At the very least EA should loose their exclusive hold over the SW license. That's what sucks the most. Ragtag's or 1313's cancellations wouldn't have hurt nearly as much if that was the case.
 

Com_Raven

Brand Manager
Verified
Oct 27, 2017
1,103
Europa


I remember pretty well how we were drowning in high quality Star Wars games in the early to mid 2000s. I mean we got 2 Rogue Squadron games, 2 KOTORs, 2 Battlefronts, Republic Commando, Jedi Knight and many more in a timespan of 5 years.

This is gross. They released so. many. titles. that ranged in tone, scope, genre, technical prowess, budget, and quality. Yeah, they had failures, but they delivered so many hits that appealed to an insanely diverse set of audiences.

EA has three audiences in mind, and nickel and diming them is higher on their mind than just about any other organization in the industry.

LucasArts was one of the best publishers in the industry in the early to mid 90s, hands down (then again, so was EA). They made some of the best games of all time, in my humble opinion. They also had a great period on the early 2000s for a few years, when they started working with some great external partners like BioWare or Raven.

However, I don't necessarily think that it makes sense to compare games from 15 or 25 years ago with today, given how much the industry and game dev costs have changed. Would another publisher make a niche game like X-Wing with such a (these days) mass-market license? I am not sure. I know that LucasArts themselves did not make another X-Wing game in their final 15 years, for example.

So if we compare more recent output in the current climate, we have LA cancelling a lot more than two games (like EA supposedly did), a slate of really fun (but not for everyone) LEGO games, the tragedy that was Star Wars Kinect and The Old Republic (which was developed by EA).

I don't think it is especially "gross" to say that this a far cry from the golden LA days 15 years ago that people fondly remember.
 

GamerForever

Member
Oct 27, 2017
391
Disney is pumping out Star wars movies left and right, they thought the biggest gaming publisher would do the same.....
 

Interficium

Banned
Oct 30, 2017
1,569
It should have gone to Nintendo

In any industry except, apparently, gaming, the most lucrative licences would be awarded to the most competent developers.

Why Disney skipped Nintendo just so they could go with good-old-fashioned, American-as-apple-pie, Republican EA is beyond comprehension. And now they're paying for it.

This account is like a parody of a Gaf/Era Nintendo fan, right?
 

elenarie

Game Developer
Verified
Jun 10, 2018
9,796

You need to not take things so seriously, and also spend half a second to understand the context, where nobody was mocking you in any way, just we can't speak about too many things as we know too much about things as we are part of the industry. It's not rocket science.

How the fuck you get from a tweet where the context is I cannot participate in this discussion for X reason to being mocked is beyond me.

But, lesson learned, I'll try to stay away from stuff. :)
 
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OP
OP
oni-link

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,014
UK
EA haven't made the most of having the IP.

It seems I was mistaken. You're saying the license should be given to another publisher. I thought you meant the unfinished game should have been given to another EA owned developer.

You were, but after reading my post back I can see why you misread it, I could have worded it better!
 

BossAttack

Member
Oct 27, 2017
42,949
Which brings us to the conclusion that EA don't deserve the license.

"Deserve" is not exactly a term I would use considering we're talking about a business. It assumes there is some other mythical "worthy" holder of the license, worth in this case being judged by "gamers" who want more SW games in a specific genre. "Deserve" has nothing to do with it, it's all a matter of whether EA believes that the deal is favorable to them and can result in significant revenue and whether Disney believes that EA is a stable enough partner to continue to pay their likeliy high licensing fees in addition to generating favorable returns resulting in profitable royalty fees.
 

Izzard

Banned
Sep 21, 2018
4,606
"Deserve" is not exactly a term I would use considering we're talking about a business. It assumes there is some other mythical "worthy" holder of the license, worth in this case being judged by "gamers" who want more SW games in a specific genre. "Deserve" has nothing to do with it, it's all a matter of whether EA believes that the deal is favorable to them and can result in significant revenue and whether Disney believes that EA is a stable enough partner to continue to pay their likeliy high licensing fees in addition to generating favorable returns resulting in profitable royalty fees.

Ok maybe not deserve. But by far the general consensus is that they haven't handled it well. I'm assuming EA did think the deal was favourable to them, and that it would result in significant revenue, otherwise they wouldn't have paid out for it.
 
Dec 18, 2017
356
"Deserve" is not exactly a term I would use considering we're talking about a business. It assumes there is some other mythical "worthy" holder of the license, worth in this case being judged by "gamers" who want more SW games in a specific genre. "Deserve" has nothing to do with it, it's all a matter of whether EA believes that the deal is favorable to them and can result in significant revenue and whether Disney believes that EA is a stable enough partner to continue to pay their likeliy high licensing fees in addition to generating favorable returns resulting in profitable royalty fees.
I think what's ticking people off is that 'stable' seems to be about all that EA is currently providing. Again, they're not the only company making huge games, Ubisoft exists, Activision-Blizzard exists, Take Two exists, and simply going with EA for stability nullifies the possible success they could be seeing. We definitely aren't seeing all the variables, and I understand your trepidation. But these relationships aren't just about the immediate money, they're about the brand. And for EA to have mixed in Battlefront with the majority of loot box backlash surely did them no favors in Disney's eyes.

I don't necessarily think that Disney wants more Star Wars games, but EA's output has certainly not warranted repeated business from a financial/PR standpoint.
 
Feb 3, 2018
1,130
You need to not take things so seriously, and also spend half a second to understand the context, where nobody was mocking you in any way, just we can't speak about too many things as we know too much about things as we are part of the industry. It's not rocket science.

How the fuck you get from a tweet where the context is I cannot participate in this discussion for X reason to being mocked is beyond me.

But, lesson learned, I'll try to stay away from stuff. :)

Not you personally just feel like EA the company as a whole has been flipping us off and are sending you guys to deal with any criticism where in the hell is Andrew Wilson any statement from him or any PR representative would be nice, because a lot of people are wondering what in the fuck is going on.

Note I understand your predicament as well given you are under contract and can't say too much.
 

IIFloodyII

Member
Oct 26, 2017
23,952
I have to imagine that some level of exclusivity is the price you have to pay for getting a AAA developer to spend 50-100M on a huge title like Battlefront. Someone spending that much money does not want a dozen other half-baked projects diluting the brand and sullying the market for their game.

I'll bet that somewhere in the Sony/Marvel contract it's stipulated that they get some kind of exclusivity window on Spider-Man focused games. Activision was making Spider-Man games every other year, but as soon as the Insomniac game appeared those went away.
Sony/Insomniac have exclusive rights to standalone Spider-Man games, he can appear in stuff like Square's Avengers and Nintendo's Ultimate Alliance (a different Spidey obviously), but neither can do a standalone Spidey game, that likely extends to all the Spidey Verse.

I also agree it's likely a big factor and Star Wars is much harder to split up than Marvel is.
 

Arttemis

The Fallen
Oct 28, 2017
6,195
"Deserve" is not exactly a term I would use considering we're talking about a business. It assumes there is some other mythical "worthy" holder of the license, worth in this case being judged by "gamers" who want more SW games in a specific genre. "Deserve" has nothing to do with it, it's all a matter of whether EA believes that the deal is favorable to them and can result in significant revenue and whether Disney believes that EA is a stable enough partner to continue to pay their likeliy high licensing fees in addition to generating favorable returns resulting in profitable royalty fees.
Another definition of "deserve" is 'to qualify for', and considering their abysmally received releases of the two games with the IP, both in the same genre and both controversial in their shortcomings, the term fits. Fans of every other genre are left waiting in the wind, with more news of cancellations releasing than any information of what will come.

Call a duck a duck. They are not qualified to hold the exclusive rights to the IP, but I would argue no single publisher would be, and it should be licensed to those with more diverse experience and solid pitches. With 100% of EA's meager output related to this deal causing controversy, it is quite literally accurate to say EA does not deserve nor has ever deserved their decade long deal of exclusivity.

Edit - But also fuck Disney for killing Lucas Arts so they could make this pact with an undeserving EA.
 

NekoNeko

Banned
Oct 26, 2017
18,447
7 pages in, I'm yet to see a single post defending EA.
I've seen some people - including myself - call for a focus on facts va hysteria. While admitting that EA has definitely mismanaged the opportunity to use the license.

Yes. Saying that Jim's videos are poorly researched and don't show the full picture is not defending EA. You can make a good video about the situation but Jim just does his usual shtick. You'd think someone whose entire job it is to talk about this industry would know a few things by now but i don't blame him for doing them. the outrage videos are popular and are easy to make.
 

Temp_User

Member
Oct 30, 2017
4,691
I've said this before, Star Wars fans are way too 'woke' when it comes to EA's usual business shenanigans compared to say FIFA or Madden fans. They already showed it with the backlash from Battlefront 2. These uppity fans actually want a real, meaty, quality game from their beloved IP instead of a digital platform for gambling and/or micro-transactions. Its 2019, you stupid nerds! You either accept EA's GaaS games or you will not get anything! EA have exclusivity to your beloved IP. Why don't you just fall in line like soccer and football fans?

*andrewwilsonlaugh*
 
OP
OP
oni-link

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,014
UK
Yes. Saying that Jim's videos are poorly researched and don't show the full picture is not defending EA. You can make a good video about the situation but Jim just does his usual shtick. You'd think someone whose entire job it is to talk about this industry would know a few things by now but i don't blame him for doing them. the outrage videos are popular and are easy to make.

I feel like most of Jims content gains traction because people are outraged that he makes videos

His threads are always full of people who thrive on disliking Jim

He's either repeating himself or he's too mean to companies.

Even this is apparently a controversial topic for some reason, despite people unanimously agreeing EA haven't made the most of the IP. The video is apparently wrong, misleading or shows a lack of understanding of the industry or something

I find it amusing that those who bring up outrage culture tend to always be the most outraged
 
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Asriel

Member
Dec 7, 2017
2,442
I feel like most of Jims content gains traction because people are outraged that he makes videos

His threads are always full of people who thrive on disliking Jim

He's either repeating himself or he's too mean to companies.

Even this is apparently a controversial topic for some reason, despite people unanimously agreeing EA haven't made the most of the IP. The video is apparently wrong, misleading or shows a lack of understanding of the industry or something

I find it amusing that those who bring up outrage culture tend to always be the most outraged

He's a somehow revered YouTuber who goes after the low hanging fruit of the video game industry with blustery, childish videos with, yes, a lack of deep understanding of the industry. What's not to love?
 

Deleted member 3010

User requested account closure
Banned
Oct 25, 2017
10,974
Yeah, lots of Star Wars projects cancelled and lots of nickel and diming on the ones that happened.

I want a Star Wars game made by Platinum! Do eeeeeet!
 
OP
OP
oni-link

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,014
UK
He's a somehow revered YouTuber who goes after the low hanging fruit of the video game industry with blustery, childish videos with, yes, a lack of deep understanding of the industry. What's not to love?

Oh there is nothing wrong with disliking him or his content, I dislike a ton of people who make gaming videos or content, I just don't go into their threads week after week to say the same things over and over about how I dislike them

Not that I'm saying you do that, but a lot of people do and it just seems counter productive to me

I mean, what was he specifically wrong about in this video? It seems like the majority broadly agree with the premise of the video
 

Egida

Member
Oct 27, 2017
4,378
As someone not interested on lootbox shooters I wish that would happen. But it's not gonna happen.
 

IzzyRX

Avenger
Oct 28, 2017
5,816
As someone not interested on lootbox shooters I wish that would happen. But it's not gonna happen.
Maybe. Who knows? Disney may get a better deal with someone else.
I'm even ok with it going to Ubisoft at this point, bring in the tower open world if you must. Hell, imagine something at the Odyssey scale but with SW?
 

Akita One

Member
Oct 30, 2017
4,626
Dude. If you want to look at games that are successful by this generation third parties just in general.

Witcher 3
DOOM
Final Fantasy 15
Bravely Default
Octopath Traveler
Persona 5
Dark Souls 3
Bloodborne
Fallout 4
Until Dawn
Sonic Mania
Mario + Rabbids Kingdom Battle
Far Cry 5
Nier Automata

This is an addition to al of the titles listed above. All of these titles are considered successful and have involved the following publishers:
Nintendo
Square Enix
Sega
Capcom
Bethesda
Ubisoft
Activision
From Software
Platinum Games
Sony
CD Projekt Red
Batman Arkham Knight
WB Games

Now, out of all games I listed:
6 are first party games
21 are third party.

Now, I have even more games from you if you would like. But, it's suffice to say that the single player boogeyman doesn't exist. There are still plenty of publishers making single player games, and making a pretty penny for it. Every game I listed was considered successful.

All those devs have long history of making successful single player games, in many cases, with an IP with a history of single player success.

EA does not have that. Did you even read any of my posts? Please, name at least 5 single player only games EA has released in the past 10-20 years outside of Bioware (and its last good single player game was almost 10 years ago).

People really gotta stop with the "I gotcha" stuff and discuss the topic and hand...yeah I totally said that all single player games are bombing...lol...over half the list you posted are from devs that ONLY make single player games.

(Far Cry & DOOM are not single player only games btw)
 
OP
OP
oni-link

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,014
UK
All those devs have long history of making successful single player games, in many cases, with an IP with a history of single player success.

EA does not have that. Did you even read any of my posts? Please, name at least 5 single player only games EA has released in the past 10-20 years outside of Bioware (and its last good single player game was almost 10 years ago).

People really gotta stop with the "I gotcha" stuff and discuss the topic and hand...yeah I totally said that all single player games are bombing...lol...over half the list you posted are from devs that ONLY make single player games.

(Far Cry & DOOM are not single player only games btw)

Well if anything that's just more reason EA should lose the IP

Star Wars fans love the series for it's lore, narrative and world building

Of course a developer who struggles to make solid SP games is going to struggle with it, and of course the Star Wars IP won't reach it's potential being used to sell MXT in an online MP GaaS title

Let EA try and make another Battlefront if they want, but at the same time other developers should be allowed to make SP Star Wars games

The odds of a AAA 85-95 rated SP Star Wars game flopping must be extremely low

That said it probably wouldn't make as much money as a GaaS treadmill, and that's probably a good part of the reason why EA keep deciding SP Star Wars games are "not viable"
 

Liquor

Member
Oct 28, 2017
2,715
Yea, I was always skeptical of EA getting the exclusive license (why does EA keep doing that anyway) but here we are. EA is trash and they need to stay away from this as much as possible. All they had to do is let the many talented groups under their belt do what they do, and that is make games. But corporate greedy greedos all intervene in something they don't understand in an effort to maximize profits.

Fuck. Off.
 

Lozjam

One Winged Slayer
Avenger
Nov 1, 2017
1,961
All those devs have long history of making successful single player games, in many cases, with an IP with a history of single player success.

EA does not have that. Did you even read any of my posts? Please, name at least 5 single player only games EA has released in the past 10-20 years outside of Bioware (and its last good single player game was almost 10 years ago).

People really gotta stop with the "I gotcha" stuff and discuss the topic and hand...yeah I totally said that all single player games are bombing...lol...over half the list you posted are from devs that ONLY make single player games.

(Far Cry & DOOM are not single player only games btw)
007(I prefer nightfire myself)
A Way Out
Command and Conquer(every one except red alert 3)
Crisis 1-2-3
Dead space 1-2
Fe
Medal of HONOR
Mirrors Edge
Sims 2, 3

EA had a great amount of single player games throughout the PS2-PS3 era. And this was you arbitrarily removing Dragom Age and Mass Effect because of "reasons".

And even if what you said was true: that EA does not have single player success, that's all the more reason why EA should never have gotten the Star Wars exclusivity they did. It would need to go to a publisher who actually can create a diverse lineup of Star Wars game. This is why they should not have the license now.

So let's get this straight though:
You said EA didn't make single player games because they don't do well. Of which I showed you is completely false. So then you said that EA can't make single player games because they aren't equipped well enough. Of which I showed you good EA single player experiences.

I agree EA is rotten to its core nowadays. However, that's all the more reason they should lose their contract with Disney.
(By the way, Doom and Far Cry do count, considering that the multiplayer is completely secondary to the single player. The campaigns are really where those games shine and it's where the most focus was. Having secondary online modes to great single player experiences isn't a bad thing at all, and just adds value. Whereas the inverse is having a terrible, buggy, tacked on single player campaign like Battlefront 2 just to say it has single player).
 

Empyrean Cocytus

One Winged Slayer
Member
Oct 27, 2017
18,695
Upstate NY
The problem is....who would take it on? I have my doubts any dev would be able to give it the AAA treatment it deserves without A. loading it up with microtransactions or B. making it console-exclusive (if it went to one of the big 3)

My best thought would be that Disney handles it similar to Marvel and makes it available for devs that want to smack down the cash. Have a big dev make the HD twins version, then maybe team with Nintendo to make a Switch-exclusive game...

...

ROGUE SQUADRON IV PLEEEEEEEASE
 

BossAttack

Member
Oct 27, 2017
42,949
Another definition of "deserve" is 'to qualify for', and considering their abysmally received releases of the two games with the IP, both in the same genre and both controversial in their shortcomings, the term fits. Fans of every other genre are left waiting in the wind, with more news of cancellations releasing than any information of what will come.

Call a duck a duck. They are not qualified to hold the exclusive rights to the IP, but I would argue no single publisher would be, and it should be licensed to those with more diverse experience and solid pitches. With 100% of EA's meager output related to this deal causing controversy, it is quite literally accurate to say EA does not deserve nor has ever deserved their decade long deal of exclusivity.

Edit - But also fuck Disney for killing Lucas Arts so they could make this pact with an undeserving EA.

Those releases by EA have been profitable for Disney, moreso than any other licensing deals, including Frozen.
 

ConHaki66

Member
Oct 27, 2017
3,968
Disney is pumping out Star wars movies left and right, they thought the biggest gaming publisher would do the same.....
those movies released also shared plenty of development problems, director changes, with two of the film having to do significant reshoots inflating the budget and disappointing box-office for solo. They are basically having to go back to the drawing board for the future of their films.
 

jpbonadio

Member
Nov 8, 2017
894
Yeah, Disney and EA were the worst companys that could be involved with Star Wars, and yet here we are.
 

Arttemis

The Fallen
Oct 28, 2017
6,195
Those releases by EA have been profitable for Disney, moreso than any other licensing deals, including Frozen.
But are also damaging to the brand to such a MASSIVE degree that the WORLD is now putting an eye on governmental regulation of how games are monetized.

EA doesn't deserve the license.
 

Dekuman

Member
Oct 27, 2017
19,026
those movies released also shared plenty of development problems, director changes, with two of the film having to do significant reshoots inflating the budget and disappointing box-office for solo. They are basically having to go back to the drawing board for the future of their films.
In the last year yes but there was a 3 year period of great BO returns. Both Episode 7 and Rogue One over performed.

Also not every Star Wars.game needs an all or nothing approach. People just want to have something to play.
 

mael

Avenger
Nov 3, 2017
16,764
It's probably the least controversial topic open in ERA right now.
We got something like 2 or 3 games from EA, the most ambitious being a rather underwhelming MMO that is a subpar WoW clone and 2 boring shooters that people have been clamoring for years that they managed to make the focal point of "everything wrong with the gaming industry".
They've pigeonholed Star Wars in gaming to such a narrow extent that it was actually better when Lucasarts was ruining Star Wars with bad games.
as a Star Wars enthusiast, there's jacshit to buy right now, not even a goddamn mobile game!
Why is there not even a licensed game retelling the events of the movies or some shit?
Can't even have Lego games now!
 

mael

Avenger
Nov 3, 2017
16,764
Yeah, Disney and EA were the worst companys that could be involved with Star Wars, and yet here we are.
Nah, Disney did a fine job.
the movies are doing well, the theme park integration is great, the comics are well handled for what they are and the books are coming.
Literally the only part of the Star Wars saturation that is lacking is games.
 

PetrCobra

Member
Oct 27, 2017
954
Imagine what a Sony studio could do with a Star Wars game.
Probably the best case scenario if the franchise was to go platform-exclusive. Star Wars is extremely story- and lore-driven, relies on effects and atmosphere heavily, and would most likely best fit the filmic style that Sony games tend to have. Nintendo would overemphasize core gameplay and fun factor, while Microsoft would just pay someone shitloads of money to come up with "something".