It's roundtable about development challenges, so a perfect place for Anthem devs to be I would say
It's roundtable about development challenges, so a perfect place for Anthem devs to be I would say
Anthem devs "it was utter chaos"It's roundtable about development challenges, so a perfect place for Anthem devs to be I would say
arent the other teams kind of out of the woods on this though?
To discuss their ongoing live service game? Jesus christ.
This is a very insightful video about how hard these service games are.
To discuss their ongoing live service game? Jesus christ.
only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.
like all im saying is anthem is a bad example why would anyone listen to their advice
Sigh. This isnt about now this is about all development also how it starts etc. And this isnt about advice also just talking about games and what they came across.only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.
like all im saying is anthem is a bad example why would anyone listen to their advice
only playing devils advocate here, but anthem hasnt had an update since may.
Thats only 2 months, these things take much more time than you'd think. Especially when we are in a era where people are complaining about crunch times. + It's summer, people might be on holiday and such. Sorry if i came off as a snarky asshole lolonly playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.
like all im saying is anthem is a bad example why would anyone listen to their advice
only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.
like all im saying is anthem is a bad example why would anyone listen to their advice
Yup, something very small for us gamers can take up a lot of time. It has to work with everything in place.14-16 months to make a character? damn, is that partially because of the team size?
They must have people working on content that's still years out.
Kinda crazy to hear it takes them over a year to make a new legend for Apex.
You should watch it tomorrowDo share a TLDR when possible, might only be able to watch this tomorrow.
Alright well maybe not that one then but BFV was totally rushed
Because there is something to learn from failure..? I'm sure they're VERY aware that their game did poorly, and the other two are doing fairly well. Different perspective and what can be done is helpful. There is value and worth in discussing why something isn't working or succeeding. There are probably some really interesting subtle reasons why, alongside the obvious glaring issues we all know about.
Well they did kill their game
Alright well maybe not that one then but BFV was totally rushed
I hope people can just watch the vid and discuss the content in the vid. No need for typical snarky jokes. Its a intresting vid to hear what the challenges are developing a game.
Anthem developer is not discussing the game from the failure stand-point. EA would not allow developers to be critical of their own games in public.
The entire table is talking about the challenges that other studios have figured out long time ago, especially Anthem who fails to take anything from Warframe, Path of Exile, Borderlands or even Diablo II. The BFV grandpa talking how the world has changed boxed vs service, but the change happened many years ago...
One of the cameras has a smudge on it ;(
Badum tss.
I hate to be that guy but there's definitely slacking and especially incompetence at BioWare. Just listening to that Ben Irving guy I feel like half of his stories are incredibly surface-level, general stuff like it makes me question what influence he even has on the game as lead producer. AFAIK a producer is responsible for delegating tasks and serving the project direction's wishes which is especially important in really big teams where there's no way a director can do it all at once. That means producers need to have some smart and efficient decision making and a good understanding of various fields of work within gamedev, and I dunno what Irving's background is but the way he's presented himself in a lot of recent things you'd think all he understands is marketing and teamwork but nothing nitty-gritty.Battlefield I can understand a bit better, but they've had people working on that series with frostbite for a while now.
Anthem.... it goes far beyond "this is hard and games are hard"
There were fundamental issues not related to MAKING the game but deciding HOW things work, like loot. That age old, tired beating the game gets; yes I know.
When Ben Irving was talking about incentives, gameplay loot, the treadmill and rewards and it's like :head exploding gif: a thousand people have already told them how it works in other games but they ignored it. They went out of their way to be unlike other games, articles have been written with info from insiders telling them how development choices over there was frankly, miss managed. But I would imagine most people have read that and I don't need to ramble on.
Why do people think this is only about the post launch support? Its about the development since the beginning until now. Not about the development after launch.Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch. I am unsure if it should even be considered a live services game as they have only added one new stronghold and legendary missions (which are just redos of story missions). There has been no service to speak of for Anthem.
Pretty crazy that it takes so long to build one legend for Apex as well. That doesn't seem normal for one character does it?
Why do people think this is only about the post launch support? Its about the development since the beginning until now. Not about the development after launch.
Well we know how development of Anthem went down already and we know that Ben isn't going to be honest about that in a public way on anything more than the most superficial level. It's hard to say "We had no clue what we were doing and still don't." Which is honestly pretty much pre and post launch for Anthem at this point.Why do people think this is only about the post launch support? Its about the development since the beginning until now. Not about the development after launch.
Stil dont see the link to this. "Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch."Well we know how development of Anthem went down already and we know that Ben isn't going to be honest about that in a public way on anything more than the most superficial level. It's hard to say "We had no clue what we were doing and still don't." Which is honestly pretty much pre and post launch for Anthem at this point.
Part of the"whole gaming development" for a live service game is the continued live service portion of a live service game no? He then talks about the live service aspects of his game which has no actual live service.Stil dont see the link to this. "Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch."
Its about the whole gaming development. If you think it doesnt go in depth enough thats fine. But nowhere its stated this is about only post launch.
Part indeed.Part of the"whole gaming development" for a live service game is the continued live service portion of a live service game no? He then talks about the live service aspects of his game which has no actual live service.
Anthem developer is not discussing the game from the failure stand-point. EA would not allow developers to be critical of their own games in public.
The entire table is talking about the challenges that other studios have figured out long time ago, especially Anthem who fails to take anything from Warframe, Path of Exile, Borderlands or even Diablo II. The BFV grandpa talking how the world has changed boxed vs service, but the change happened many years ago...
One of the cameras has a smudge on it ;(