• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

Theorry

Member
Oct 27, 2017
60,972
I hope people can just watch the vid and discuss the content in the vid. No need for typical snarky jokes. Its a intresting vid to hear what the challenges are developing a game.


 
OP
OP
Theorry

Theorry

Member
Oct 27, 2017
60,972
Kinda crazy to hear it takes them over a year to make a new legend for Apex.
 

TheJackdog

Member
Oct 27, 2017
1,644
This is a very insightful video about how hard these service games are.


To discuss their ongoing live service game? Jesus christ.

only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.

like all im saying is anthem is a bad example why would anyone listen to their advice
 

dstarMDA

Member
Dec 22, 2017
4,289
only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.

like all im saying is anthem is a bad example why would anyone listen to their advice

Because you learn from others' mistakes.
 

Danteyke223

Banned
Oct 24, 2018
937
Anthem devs... which ones ?Bioware Austin who got the whole thing dumped on them after Edmonton decided to go back to Dragon Age 4?
 
OP
OP
Theorry

Theorry

Member
Oct 27, 2017
60,972
only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.

like all im saying is anthem is a bad example why would anyone listen to their advice
Sigh. This isnt about now this is about all development also how it starts etc. And this isnt about advice also just talking about games and what they came across.
But he maybe watch the vid. Crazy thought.
 

Akita One

Member
Oct 30, 2017
4,626
only playing devils advocate here, but anthem hasnt had an update since may.

Did you not watch the video? How many times do devs have to say...things are hard and take time. May was two months ago...geez...some people need to have some respect for people that create things in general. It's always "why can't they just do this"?
 

plié

Alt account
Banned
Jan 10, 2019
1,613
only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.

like all im saying is anthem is a bad example why would anyone listen to their advice
Thats only 2 months, these things take much more time than you'd think. Especially when we are in a era where people are complaining about crunch times. + It's summer, people might be on holiday and such. Sorry if i came off as a snarky asshole lol
 

ChrisJSY

Member
Oct 29, 2017
2,053
Battlefield I can understand a bit better, but they've had people working on that series with frostbite for a while now.

Anthem.... it goes far beyond "this is hard and games are hard"

There were fundamental issues not related to MAKING the game but deciding HOW things work, like loot. That age old, tired beating the game gets; yes I know.
When Ben Irving was talking about incentives, gameplay loot, the treadmill and rewards and it's like :head exploding gif: a thousand people have already told them how it works in other games but they ignored it. They went out of their way to be unlike other games, articles have been written with info from insiders telling them how development choices over there was frankly, miss managed. But I would imagine most people have read that and I don't need to ramble on.
 
Last edited:

Deleted member 14377

User requested account closure
Banned
Oct 27, 2017
13,520
only playing devils advocate here, but anthem hasnt had an update since may. the other two just seem like way better candidates to discuss challenges and how to overcome them during a live service game.

like all im saying is anthem is a bad example why would anyone listen to their advice

Because there is something to learn from failure..? I'm sure they're VERY aware that their game did poorly, and the other two are doing fairly well. Different perspective and what can be done is helpful. There is value and worth in discussing why something isn't working or succeeding. There are probably some really interesting subtle reasons why, alongside the obvious glaring issues we all know about.
 

Splader

Member
Feb 12, 2018
5,063
14-16 months to make a character? damn, is that partially because of the team size?
They must have people working on content that's still years out.

Looks like Cataclysm is on pts. Hope it's out soon.. I really want a reason to jump into it again.
 

plié

Alt account
Banned
Jan 10, 2019
1,613
14-16 months to make a character? damn, is that partially because of the team size?
They must have people working on content that's still years out.
Yup, something very small for us gamers can take up a lot of time. It has to work with everything in place.

I don't know much about game development, or software for that matter (Nothing actually) But as a Sea Of Thieves insider I've learned that these things take much, much more than you'd think.
Made me appreciate the work behind these updates, even if it feels as a gamer that things move too slow.
 
Oct 27, 2017
6,960
Because there is something to learn from failure..? I'm sure they're VERY aware that their game did poorly, and the other two are doing fairly well. Different perspective and what can be done is helpful. There is value and worth in discussing why something isn't working or succeeding. There are probably some really interesting subtle reasons why, alongside the obvious glaring issues we all know about.

Anthem developer is not discussing the game from the failure stand-point. EA would not allow developers to be critical of their own games in public.

The entire table is talking about the challenges that other studios have figured out long time ago, especially Anthem who fails to take anything from Warframe, Path of Exile, Borderlands or even Diablo II. The BFV grandpa talking how the world has changed boxed vs service, but the change happened many years ago...

One of the cameras has a smudge on it ;(
 

Soj

Member
Oct 27, 2017
10,687
why are the anthem devs even there

tumblr_owx1z4KWdq1wzvt9qo2_500.gif
 

PeskyToaster

Member
Oct 27, 2017
15,312
Anthem had 7 years development time, no?

I think it existed for 7 years but I highly doubt anything from year 1 to 6 is even in the game. A thousand years of development time doesn't help when you spend 999 of it waffling between fundamental design choices. I think we can glean from various articles and interviews that recent EA games spend most of their time in a sort of pre-production phase where decisions are made, worked on, reversed, then reversed again until the year of release where they go into turbo mode to get the game out.

Alright well maybe not that one then but BFV was totally rushed

I think they could've released this fall and been perfectly fine. It probably hurts the bottom line but I'm the customer. I'm not supposed to care about that.
 

TheRaidenPT

Editor-in-Chief, Hyped Pixels
Verified
Jun 11, 2018
5,945
Lisbon, Portugal
Anthem developer is not discussing the game from the failure stand-point. EA would not allow developers to be critical of their own games in public.

The entire table is talking about the challenges that other studios have figured out long time ago, especially Anthem who fails to take anything from Warframe, Path of Exile, Borderlands or even Diablo II. The BFV grandpa talking how the world has changed boxed vs service, but the change happened many years ago...

One of the cameras has a smudge on it ;(

Pretty much yeah.. it's like they all been sleeping on everything around them
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
"That's why systems that are reusable are so important for that type of game.." - Not an Anthem developer.

BioWare cries in Apex Legends.
I feel like a key issue is EA not giving them enough time
Badum tss.
Battlefield I can understand a bit better, but they've had people working on that series with frostbite for a while now.

Anthem.... it goes far beyond "this is hard and games are hard"

There were fundamental issues not related to MAKING the game but deciding HOW things work, like loot. That age old, tired beating the game gets; yes I know.
When Ben Irving was talking about incentives, gameplay loot, the treadmill and rewards and it's like :head exploding gif: a thousand people have already told them how it works in other games but they ignored it. They went out of their way to be unlike other games, articles have been written with info from insiders telling them how development choices over there was frankly, miss managed. But I would imagine most people have read that and I don't need to ramble on.
I hate to be that guy but there's definitely slacking and especially incompetence at BioWare. Just listening to that Ben Irving guy I feel like half of his stories are incredibly surface-level, general stuff like it makes me question what influence he even has on the game as lead producer. AFAIK a producer is responsible for delegating tasks and serving the project direction's wishes which is especially important in really big teams where there's no way a director can do it all at once. That means producers need to have some smart and efficient decision making and a good understanding of various fields of work within gamedev, and I dunno what Irving's background is but the way he's presented himself in a lot of recent things you'd think all he understands is marketing and teamwork but nothing nitty-gritty.

The reason I dare to bring it up is because the last time I snooped on BioWare company reviews, and given the Jason article, the impression you get constantly is that middle-management is abhorrent there, and well... people like Ben Irving those are the middle managers.
 
Last edited:
Oct 27, 2017
6,348
That 14 month timeframe seems to be hard to judge without knowing what goes into it. Could be that they spend months just prototyping ideas for new characters before one sticks.
 

Socivol

Member
Oct 25, 2017
6,659
Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch. I am unsure if it should even be considered a live services game as they have only added one new stronghold and legendary missions (which are just redos of story missions). There has been no service to speak of for Anthem.

Pretty crazy that it takes so long to build one legend for Apex as well. That doesn't seem normal for one character does it?
 
OP
OP
Theorry

Theorry

Member
Oct 27, 2017
60,972
Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch. I am unsure if it should even be considered a live services game as they have only added one new stronghold and legendary missions (which are just redos of story missions). There has been no service to speak of for Anthem.

Pretty crazy that it takes so long to build one legend for Apex as well. That doesn't seem normal for one character does it?
Why do people think this is only about the post launch support? Its about the development since the beginning until now. Not about the development after launch.
 
Oct 27, 2017
6,960
Why do people think this is only about the post launch support? Its about the development since the beginning until now. Not about the development after launch.

I watched the entire video and it really isn't about anything other than broad-strokes how the industry has changed and a little bits of game development trivia.

For the industry, the service jump was end of last gen -> this gen.
For EA, it was more like 2016? -> learning service games now.

Yes, EA had Battleforge ahead of the industry, but for their Bioware/DICE teams, they are still figuring out the ropes of live-service games compared to F2P giants like League of Fortnite.

You are infinitely better watching half of a GDC presentation compared to this video.
 

Socivol

Member
Oct 25, 2017
6,659
Why do people think this is only about the post launch support? Its about the development since the beginning until now. Not about the development after launch.
Well we know how development of Anthem went down already and we know that Ben isn't going to be honest about that in a public way on anything more than the most superficial level. It's hard to say "We had no clue what we were doing and still don't." Which is honestly pretty much pre and post launch for Anthem at this point.
 
OP
OP
Theorry

Theorry

Member
Oct 27, 2017
60,972
Well we know how development of Anthem went down already and we know that Ben isn't going to be honest about that in a public way on anything more than the most superficial level. It's hard to say "We had no clue what we were doing and still don't." Which is honestly pretty much pre and post launch for Anthem at this point.
Stil dont see the link to this. "Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch."
Its about the whole gaming development. If you think it doesnt go in depth enough thats fine. But nowhere its stated this is about only post launch.
 

Socivol

Member
Oct 25, 2017
6,659
Stil dont see the link to this. "Pretty hilarious that Ben Irving was there considering how little content Anthem has gotten since launch."
Its about the whole gaming development. If you think it doesnt go in depth enough thats fine. But nowhere its stated this is about only post launch.
Part of the"whole gaming development" for a live service game is the continued live service portion of a live service game no? He then talks about the live service aspects of his game which has no actual live service.
 

Deleted member 14377

User requested account closure
Banned
Oct 27, 2017
13,520
Anthem developer is not discussing the game from the failure stand-point. EA would not allow developers to be critical of their own games in public.

The entire table is talking about the challenges that other studios have figured out long time ago, especially Anthem who fails to take anything from Warframe, Path of Exile, Borderlands or even Diablo II. The BFV grandpa talking how the world has changed boxed vs service, but the change happened many years ago...

One of the cameras has a smudge on it ;(

Oh, okay D:

I hadn't watched the video yet. I was mostly arguing the merits failure bring. But if they're just acting like everything is fine then that's... not a good look.