At the very least, all the unique dlc weapons will be on the characters in this game, as thats how DW8 empires did it.I'm pretty happy that they ditched the open world. In theory, yes, it would be wonderful, but Koei is the king of cheaping out plus their games have rather been quite unoptimized ever since the PS3/360 days.
Will definitely be interested to see how much stuff gets changed or reverted, hopefully everyone gets unique weapons and movesets again.
At the very least, all the unique dlc weapons will be on the characters in this game, as thats how DW8 empires did it.
The combat allowed you to do stuff like this tho.No Open world is nice, but that won't fix imo a much bigger issue of the fact that combat was crap.
I would love if they made a PS5 patch.[TGS 2020]「真・三國無双」シリーズ20周年インタビュー。コンシューマとスマホ,2本の新作について鈴木プロデューサーに聞いた
コーエーテクモゲームスは2020年9月27日,「真・三國無双」シリーズの20周年記念タイトルとして,「真・三國無双8 Empires」とスマホ向け「真・三國無双」を発表した。「真・三國無双」シリーズ プロデューサーの鈴木亮浩氏に,これまでの20年間を振り返ってもらうとともに,新作2本についての話を聞いた。www.4gamer.net
Well it seems like KT guy really likes PS5's load improvement, and lots of issues of DW9 on PS4 stemming from load issues should be resolved.
I am very sure it is due to the switch holding the game back (maybe also they didn't want to put in more work into the open world). They seem to want it on the Switch since Musou sell well there but I can't help but feel it would have been way better if they skipped switch for this game. They already have Zelda musou coming so it is not like there wouldn't be a Switch musou for the Switch players.Why would they removed the only thing that would make the most sense in the Empire version of the game?
The open-world added little value in the base game, and now they remove it here. What the crap.
Well, at least we can hope for better performances now.
I mean the game ran terribly on every platform and people hated the open world. It probably wasn't coming back either way.I am very sure it is due to the switch holding the game back (maybe also they didn't want to put in more work into the open world). They seem to want it on the Switch since Musou sell well there but I can't help but feel it would have been way better if they skipped switch for this game. They already have Zelda musou coming so it is not like there wouldn't be a Switch musou for the Switch players.
I wouldn't say that it was that bad.I mean the game ran terribly on every platform and people hated the open world.
I wouldn't say that it was that bad.
Most people usually complain about the cloned movesets, the performance and the dub. And some people complain about the open world itself.
The cloned moveset were somewhat fixed in the dlc (sucks you had to pay for it though) and the performance was improved a lot with patches (it even resulted in split screen being back).
The thing is that why would they make an Empire game of DW9 if the game we are getting isn't even that similiar to the main game? Empire used to be a standalone expansion pack for the main game but now we are getting a whole new game with different structure but in the DW9 line of games.
Like I get it but ughDW9 was a big commercial flop and the OW was the aspect most people complained about, so...
They said open world aspects reception was really really bad.I am very sure it is due to the switch holding the game back (maybe also they didn't want to put in more work into the open world). They seem to want it on the Switch since Musou sell well there but I can't help but feel it would have been way better if they skipped switch for this game. They already have Zelda musou coming so it is not like there wouldn't be a Switch musou for the Switch players.
I am very sure it is due to the switch holding the game back (maybe also they didn't want to put in more work into the open world). They seem to want it on the Switch since Musou sell well there but I can't help but feel it would have been way better if they skipped switch for this game. They already have Zelda musou coming so it is not like there wouldn't be a Switch musou for the Switch players.
How am I console warring?Do you really need a console war scapegoat that badly...? The fact of the matter is that overall reception to the open world was incredibly bad, and it was likely reverted to more typical DW fare to try to salvage the disaster.
But they say otherwise, they say open world didn't work on DW, if it happened it will be on new title instead . How's that Switch related.How am I console warring?
The Switch probably can't run the game as it didn't work as well on PS4 and Xbox to begin with. The open world reception is one of the reasons but I doubt it is the biggest reason for it. The game had a lot more issues than the open world like the moveset cloning, lack of split screen co op, the dub being bad and over all polish not being as good as the past games.
Was DW9 flawed? For sure but it had potential and I am sad they abandoned the new direction to go back to the old formula that they have done countless times.
I guess that's fair if they are saying it themselves. I was just thinking that even if they wanted to make it open world it probably wouldn't have worked and the switch is obviously a big seller so they prioritized it instead of giving us a game based on the actual DW9 game.But they say otherwise, they say open world didn't work on DW, if it happened it will be on new title instead . How's that Switch related.
The feature sucked in the concept it was set. You could explore anything at any time, but the structure of the game, being scripted events, made it useless, as there was basically no point in exploring and capturing forts, towns, outpost and such since all this would be wiped the moment you closed the act/chapter you were in.General consensus: omg this feature sucked
Era: omg wtf this feature needs to come back
Sounds about right
Now, with the Empire version, you're pretty much free to do what you want, when you want, thus giving the feature utility. It would have been neat to roam to a specific place with your troops, fighting other armies on the way, and capturing regions and towns on a non staged/scripted way. Or to travel to a town to meet with other officers and buildup relationship and such.
Given DW9 doesn't have any stage setting, I hope it won't be just a bunch of siege battles.
Going by the screenshots, it still looks like DW9. So I'm curious at how they'll manage without the open world. Maybe just make it smaller scale, but still more open than usual?
During Sunday's Tokyo Game Show livestream, KOEI TECMO and developer Omega Force revealed their exciting new project and the latest addition to the highly-revered DYNASTY WARRIORS franchise: DYNASTY WARRIORS 9 Empires. The strategic battle experience is currently in development and will release across a plethora of systems in Early 2021, including the PlayStation®5 and PlayStation®4, Xbox Series X|S and Xbox One consoles, Nintendo Switch™, and digitally on Windows PC via Steam®.
"This is the 20th anniversary of DYNASTY WARRIORS," says producer Akihiro Suzuki, "and we couldn't be more excited than to celebrate with our faithful fans by delivering the first new WARRIORS series game on next-gen consoles, and the first new DYNASTY WARRIORS series game on Switch."
Combining the 1 vs. 1,000 action of DYNASTY WARRIORS with the addition of strategic elements, including unit command, DYNASTY WARRIORS 9 Empires sets players on a quest to conquer ancient China by both sword and strategy. Powerful Siege Battles enable commanders to deploy units to capture strategic points on the map like castles. Experiencing high-stakes fights at every turn, players can now take control of these central points on the battlefield through the use of fire attacks or other stratagem, siege weapons, and, at times, simply by force as commanders execute their strategies and attack enemy troops by issuing vital commands to units throughout the skirmish.
Also added is an enriched edit function that enables gamers the ability to create the officers of their dreams and interact with the heroes of ancient China through an expanded domestic system. Players will be able to live the life of an independent officer, govern as a kind ruler, or act wickedly as a villain, helping create a more lifelike and fulfilling Three Kingdoms world with ever-changing human relations and dramatic events where the relationships between characters will have a greater influence on gameplay than ever before.
Adds Suzuki: "This is the first new Empires game in five years, and I can't wait to deliver the ultimate Empires experience our fans have been waiting for."
This time the claws will be default and you have to buy Zhang He DLC.IIRC they gave him his claws back.... as DLC. Paid DLC.
Hopefully in Empires they'll let us play as him the way God intended without having to buy DLC.
Honestly I just wish they did a Warriors Orochi 4 and just revert everyone back to their DW8 versions lolIIRC they gave him his claws back.... as DLC. Paid DLC.
Hopefully in Empires they'll let us play as him the way God intended without having to buy DLC.