Cod and Warzones mentality in a nut shell is basically to hold your hand and try and help you win. If you die? So what have fun at the Gulag and have another chance! your friends can bring you back with money! There's only one way up this building so just camp the stairs and aim down sight with a shotgun! Here, buy your loadout so you can go back to your comfortable safe space mentality!
Every. Single. Thing. In Warzone is designed to help casuals win. This is why you hear people on here, on Reddit, in real life say how they have more fun on Warzone because they 'can get loads of kills,' without realising the game has such a low TTK, and the game is designed to give the 'camper' the advantage. It's genius really when you think about it.
Now I have over 1,100 wins on Apex so what I'm going to say below I believe I have a strong opinion on it:
Now Respawn must be worried. They must be seeing their numbers drop. Because simply put, Apex is the damn opposite of a casual BR. It's by nature very competitive, which is very cool and all, my friends who are Cod vets and can drop 30/40 kills in Cod can't get 1 or 2 kills in Apex, because the game forces you to think outside the box. Anyone can flank and be anywhere, you can't kill your enemies in 3 bullets, even if you got lucky you've got their 2 squamates right behind them, you can't camp the stairs because there's 4 different ways to get into that building. You can't buy your loadout, you have to scavenge and fight a team with a good loadout with your crappy guns and win out of skill.
It's a very different beast and in my opinion is actually Apex downfall. The game is TOO competitive that the skill gap is so huge that the developers had to implement very very strong skill based matchmaking. So much that all the pros and top 10% of players are ALWAYS playing against each other. Otherwise a single squad can roll into a casual lobby and not just do good, but absolutely massacre the whole lobby.
So what now? I genuinely believe that Respawn are slowly losing the casual playerbase to Warzone and other games, which means even more stricter SBMM, which means an even more tougher experience for the people who had to 'get gud', this is why they're implementing Duos, after being adamant about not adding it for a whole year, anyways saying it will split up the playerbase, it's not how the game is intended to be played etc etc etc. Warzone has forced their hand to fix up. And this is why competition is a beautiful thing.