Your drive-by comment? I agree.
I'd say its still a feature many people want.
That's how they always do these
It had to be available within 3 weeks of launch?
Weird, I've been having a great time with the game in those 8 months.
People have been wanting this mode since the game launched and the fact that it's taken this long is a perfect example of why Apex didn't reach its full potential as a top tier-BR.
But it is... that's why so many people have played it and why ea is expanding it to steam and mobile.People have been wanting this mode since the game launched and the fact that it's taken this long is a perfect example of why Apex didn't reach its full potential as a top tier-BR.
People have been wanting this mode since the game launched and the fact that it's taken this long is a perfect example of why Apex didn't reach its full potential as a top tier-BR.
People have been wanting this mode since the game launched and the fact that it's taken this long is a perfect example of why Apex didn't reach its full potential as a top tier-BR.
There was one for a limited time just like this. It hasn't returned since then.
But it is... that's why so many people have played it and why ea is expanding it to steam and mobile.
Indeed, the game has 70 million users growing faster than Fortnite and it did not reach it's full potential at top tier-BR but at the same time it become a top pillar for EA and they will make sure to add more content and devs to support the game and they are releasing the game in China, Steam and Mobile.
Look, you can all pretend that Apex has become the biggest gaming phenomenon in history but that's just simply not the case, and as others have posted in this thread, taking so long to do simple things like this is why many people have dropped the game.And yet, EA is putting all hands on deck for the game and are willing to support it on Steam and mobile platforms.
But go off, I guess
Look, you can all pretend that Apex has become the biggest gaming phenomenon in history but that's just simply not the case, and as others have posted in this thread, taking so long to do simple things like this is why many people have dropped the game.
Look, you can all pretend that Apex has become the biggest gaming phenomenon in history but that's just simply not the case, and as others have posted in this thread, taking so long to do simple things like this is why many people have dropped the game.
From my point of view, you are the one who's trying to pretend that the game isn't hella successful and growing.Look, you can all pretend that Apex has become the biggest gaming phenomenon in history but that's just simply not the case, and as others have posted in this thread, taking so long to do simple things like this is why many people have dropped the game.
Look, you can all pretend that Apex has become the biggest gaming phenomenon in history but that's just simply not the case, and as others have posted in this thread, taking so long to do simple things like this is why many people have dropped the game.
The Fight or Fright event did something clever where upon a legend being killed their body shield drops out of the box, which was like a neat little way of replenishing shields upon kills. That was one of the few things that needed updating with solos since it was third party central.I reeeeally hope this gets made permanent. Can't help but wonder if Solos isn't coming back permanently because they found some balancing issues.
This. So much.
Agreed. 3vs3 is great but sometimes I don't want to play with randoms so I just don't play at all.
Hopefully it stays because there is nothing worse than having to queue with 1 rando when you are playing with a friend and they never listen to you, fly away from you and don't help you. That's literally 95% of our games and it's why we stopped playing.
Doesn't surprise me and it's why the modes should have been implemented ages ago. Nobody likes to lose because of a random player who doesn't give a shit about his/her team.It's not just you. That's the experience for everyone with 1 rando.