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Nights

Member
Oct 27, 2017
866
His Octopath, Xenoblade 2, and Splatoon 2 reviews all seemed faulty and had multiple things I feel like were cherry-picked to not give the full picture of the game, and its things like that about Dunkey that bother me. He's entitled to make a review and even not like it, but sometimes he does get things wrong or sometimes seemingly tries to present games at their worst, and I didn't really care much for that approach. A ton of games have repetitive voice lines, or have occasional bugs or whatever, but when you zone in on those things and make your reviews 70+% of that, it kinda doesn't even feel like a review anymore to me.
 

FantaSoda

Member
Oct 28, 2017
1,992
I'm a huge jrpg fan and I love both xbc2 and octopath traveler, but I enjoyed Dunkey's reviews of both games because I know he's completely out of his element playing jrpgs and I find his complete inability to comprehend the battle systems hilarious. The people who actually are influenced by Dunkey's reviews to buy or not buy a game were 99.9% never going to buy the game anyways.

I'm a fan of the genre, beat both of those games and dunkey's critiques of them are valid. The distinction for fan's of the genre is whether or not those problems prevent you from enjoying the overall package, not that they don't exist. I liked both of those games, but they both are flawed. It didn't stop me from loving XB2, warts and all (OT is another story).

Edit:
So he shouldn't have endorsed Persona 5?

Exactly! He is honest about his distaste for the genre, which gives him tremendous credibility when he actually praises a jrpg. He also really enjoyed Earthbound, as another example.


His Octopath, Xenoblade 2, and Splatoon 2 reviews all seemed faulty and had multiple things I feel like were cherry-picked to not give the full picture of the game, and its things like that about Dunkey that bother me. He's entitled to make a review and even not like it, but sometimes he does get things wrong or sometimes seemingly tries to present games at their worst, and I didn't really care much for that approach. A ton of games have repetitive voice lines, or have occasional bugs or whatever, but when you zone in on those things and make your reviews 70+% of that, it kinda doesn't even feel like a review anymore to me.

I can't remember if the XB2 video was a dunkview or not. Dunkviews tend to be serious while other reviews play up the game issues for comedy's sake. This is the one thing I think is a valid criticism of dunkey's review style. Only because he spends half his time in a comedy persona, it makes it tough to understand when he is being sincere and when he is joking around (like saying Reggie developed Mario 64).
 
Last edited:
Oct 27, 2017
254
Alameda, CA
Reading through this thread and I'm honestly surprised to find out that, like, people take Dunkey's reviews seriously? Dude's shit on games I like plenty of times but I watch for the comedy, isn't that the point?
 

banter

Member
Jan 12, 2018
4,127
When Dunkey is being remotely serious about a review, he puts dunkview in the title. His Octopath video does not have this, which is why I don't understand why people get so butthurt about it. (not that you should even take the dunkviews seriously either)
 

Nuri

Member
Jan 4, 2018
256
Lol what is this thread. He has opinions that sometimes don't line up with yours. It's okay. There is a good chance I don't like something you like or even love. It's okay. You don't love everything I do either. No ones opinion is wrong. Dunkey doesn't have to like the game/s you like and you don't have to like the games he loves. It's okay for him to say he doesn't like a game and for you to do the same.
 

Aaron

I’m seeing double here!
Member
Oct 25, 2017
18,077
Minneapolis
one of my college roommates got offended when I said I really liked Lego Movie and then said "it was like an 8 out of 10"
 

Sparks

Senior Games Artist
Verified
Dec 10, 2018
2,879
Los Angeles
Well to be honest, who doesn't know this already, I mean seriously.

Edit, Everybody knows this image and it still holds true.
images
That's more because there was so much garbage in the 80's/90's, that the whole scale HAD to be used. I think a lot of modern day gamers don't understand that for a game to even be playable from start to finish without some game breaking bug that would never get patched was an accomplishment. Let alone any cohesion with the game mechanics at all, every game having brand new controls that you'd have to suffer with, lack of support or any progression systems. ect. ect. We all remember the very few exceptional titles that were the cream of the crop, but it wasn't the entire picture.

So we definitely still have that metric of; if a game is actually playable and functional it is at least a 6/10. It just so happens that most games out now are very much playable and generally well polished. These are not films that can be viewed objectively, there are still a lot of miraculous systems that have to work together to even function AS a game.
 

Brohenheim

Member
Oct 27, 2017
395
Lol what is this thread. He has opinions that sometimes don't line up with yours. It's okay. There is a good chance I don't like something you like or even love. It's okay. You don't love everything I do either. No ones opinion is wrong. Dunkey doesn't have to like the game/s you like and you don't have to like the games he loves. It's okay for him to say he doesn't like a game and for you to do the same.
I feel like we should probably put this in every review thread going forward
 

PepsimanVsJoe

Member
Oct 26, 2017
6,137
That's more because there was so much garbage in the 80's/90's, that the whole scale HAD to be used. I think a lot of modern day gamers don't understand that for a game to even be playable from start to finish without some game breaking bug that would never get patched was an accomplishment. Let alone any cohesion with the game mechanics at all, every game having brand new controls that you'd have to suffer with, lack of support or any progression systems. ect. ect. We all remember the very few exceptional titles that were the cream of the crop, but it wasn't the entire picture.

So we definitely still have that metric of; if a game is actually playable and functional it is at least a 6/10. It just so happens that most games out now are very much playable and generally well polished. These are not films that can be viewed objectively, there are still a lot of miraculous systems that have to work together to even function AS a game.
This is a good point. Between the big three of the 16-bit era (Super Nintendo/Sega Genesis/Turbografx-16), around 1600 games were put out in the USA. I'd guesstimate that about half of them are complete junk. The true classics that people come back to again and again? Eh..there's maybe 200 or so. Anyway, since there was plenty of time and not that many games, gaming magazines of the time covered most everything, even the junk.

These days we're also seeing a LOT MORE games. Last year, over 9,000 were released on Steam.
However, in most cases, only a handful of them actually get reviewed. Since reviewers have so many options available, they tend to gravitate towards the "sure-things", such as AAA titles and indies with a lot of buzz. The chances of a reviewer having to review a piece of crap are slim to none.