Lower shadows from 3 to 2 and its very smooth.
game still looks great!
Lower shadows from 3 to 2 and its very smooth.
That would be so dope because I hate the current music style.Running solid so far on my i7 4790k and 1080, now just waiting for a hero to come out and mod the orchestrated OST into the game soon.
Holding 60@1440p but I got a gtx 1080.
Should prolly DSR to 4k.
Ok this is fucking ridiculous. Is anyone else having problems with Amazon getting their preorder code? They finally emailed me with a code but it's actually a code for the Dragonball Fighterz SSGSS Goku and Vegeta unlocks. This is bad comedy.
Do you not have DSR turned on in your nvidia settings?
I also have a 1080p monitor. Currently downsampling from 1440p.
We've known for months it was coming out on pc alongside PS4 for the west. And that means today.HOLD ON A MINUTE. Since when was this coming out on PC? Holy heck, this is a game changer.
That's a shitty situation, but I'm laughing my ass off at the absurdity. (Sorry).
Eh, Dragon Ball is close enough
Oh yeah, bummer. nVidia is supposed to have a fix for windowed gsync at some point, but we're still waiting.Aeana : Switching the game from borderless to fullscreen fixed the microstutter for me. Might just be (broken since forever) GSync Windowed implementation under Windows?
With Shadows set to 2, I get 70-110 fps at native 1080p, with 150% resolution scale, 50-60 fps (which is still smooth, because GSync).
Not sure what to stick with, truth be told. Smoothness or IQ.
Dynamic Super Resolution. Nvidia tweak that allows downsampling in any game. Find it in Nvidia control panel and turn on the different factors to make more resolutions available to you in games.
Yeah I went back to 3. Shadow draw distance on 2 is way too low.The difference between shadow 2 and 3 is actually pretty ridiculous. I'm not sure I feel like comprimising on that
Normal Nvidia DSR works just fine.So the only way to downsample if you're using a 1080p screen is via INI?
You rang?
Base PS4 is 900p30. Your notebook shluldnt have a problem hitting native 1080p30.Don't know if buy this here or my ps4
This is my notebook, so I don't know if it's going to run well
https://www.laptopmag.com/reviews/laptops/acer-aspire-vx-15
Really?
Play in full screen. Borderless G-Sync can still be wonky. You don't need to have in-game enabled.I'm kind of a noob on the G-Sync front. Do I need to turn on the in game V-Sync for it to kick in? I tried playing with V-Sync off and it was super choppy. Checked my nvidia panel settings and G-Sync is enabled for all windowed/full screen games
I'm kind of a noob on the G-Sync front. Do I need to turn on the in game V-Sync for it to kick in? I tried playing with V-Sync off and it was super choppy. Checked my nvidia panel settings and G-Sync is enabled for all windowed/full screen games
Unlocked the framerate and i get 75-80 fps at 1080p, all maxed. Really happy for now.
Afaik, doesn't work in windowed even if you enable it. Borderless counts as a window btw.
I'm running the game in Fullscreen mode, still choppy when I turn off in game VsyncPlay in full screen. Borderless G-Sync can still be wonky. You don't need to have in-game enabled.
I think every game should have a simple Language option in settings... it can rely on the OS Language to set the initial language but after that the user can change to what he wants without change anything in the OS.It's sadly far from the first game made by people who think that the date/time locale should determine in-game language.
What are your specs? You sure you're not just dropping frames?I'm running the game in Fullscreen mode, still choppy when I turn off in game Vsync
Few quick port questions
1. Does it have an exit button on the main menu or ingame?
2. Does the mouse cursor disappear when using a controller?
3. Anyone notice any cutscene stutter or framepacing issues?
Really? What controller? I'm using an Xbone pad (Bluetooth version) and jump automatically changed to A when I set confirm to B.
GTX 1070What are your specs? You sure you're not just dropping frames?
All of the game's data is in a gigantic data.pak, which I'm concerned is encrypted since UE4 allows for that. I don't have UE4 installed to try UnrealPak on it, though. Based on the included third party stuff, though, I'd wager the music is in OGG format and probably uses a standard file header for loop points...