I was thinking of making a Harder Monsters, No EXP and No Shopping run when I play. What are recommendations from those that have used these three Draconian modes together? I know crafting becomes pretty much a necessity.
What about finding equipment that is not bought? I've already tried the demo at Harder monsters late last year and I remember Kingsbarrow being quite challenging. Will I have issues finding crafting mats to craft armor/weapons for that dungeon I won't be able to purchase? Will there be other dungeons/areas I will run into that problem? Or will I always be able to farm mats from creatures to suit my needs?
Any tips, recommendations or advice from those that have tried these draconian modes, especially no shopping with harder enemies, would be much appreciated.
First off, proud of you for taking on this challenge!
Second, if you've only played so much, I can tell you that you actually can just make it through the game WITHOUT shopping and be totally fine, pretty much all of your equipment upgrades are avalible as enemy drops or as recipes you find on bookshelves or in dungeons.
Second again, while the Exp curve is standardized to cut you off so you don't overlevel for tougher fights and stuff, Metal Slimes still have No Ceiling to them, since it's all based on the enemies you beat in a fight and wether or not you are too high leveled to gain Exp from them, so if you actually DID feel under leveled for a fight, you can fight metal slimes to shore that up a little.
Third, Harder monsters is fun, but remember thatbthe hardest hits you'll take are from enemy Physical Attacks, and your armor will NOT catch up fast enough due to how def works in DQ. (4 def blocks 1 damage)
So, both buffs AND status ailments will be crucial to avoiding a quick demise in bossfights, and even normal encounters depending on what you are fighting! Get used to the idea that disabling magic WILL work on your foes, and that some are more effective then others, and you will succeed!
As far as always having Mats on hand, I'm not sure if it disallows this or not, but a QoL feature in the S version makes it so if you are missing any materials that COULD be bought at some point in the game, that it will let you do so if you try to forge something you are missing items for.
If that doesn't work due to No Shopping kicking in on that, try to use a Pep Power called Hallelujah on monsters called Spiked Hares in the island to the south of the world map, after you get the ship and can travel down there, or sooner if you have access to this pep power AND bunnicorn enemies.
I say this because their rare drop is an accessory thar raises the standard rate of item drops by 1%. Not "1% more on normal rates," literally adds a 1% to like a 0.5% to make it 1.5%, that's what that does. You can equip eight of them in an active party, along with other equipment later that also raises the item drop rate, and you'll be swimming in items most times you fight enemies, Including rare ones!
And above all, have fun! I play the game with JUST harder monsters because I'm not interested in most of the restrictions, but starting off with all three and giving them a fair shot, and removing any of them that hurt your fun, that's totally fine!
I'd keep Harder Monsters and lose the Exp one first, if the game feels restrictive with less levels though, however the difficulty evens out through the middle anyway, so after the starting hump you should be golden!
Also, one last thing... if you ever need any more advice, or a specific boss is kicking your butt, I'll be here to help whenever!