"Each player now has their own courier automatically"
LOL im reinstalling just to see 5 couriers running on the map lol.
LOL im reinstalling just to see 5 couriers running on the map lol.
The longer a game goes the more characters are like super heroes with a flying side kick and you have to control both. There are a million changes that can be summed up by this generally, but just the power ceiling of everyone rose dramatically.
A role that has long been undesirable in a team game(and often played by selfish players) has now become desirable to the team and potentially very game impacting.
It isn't easy to sum up a patch like this for someone who doesn't play. These changes are the opposite of safe. You would really not see this kind of balancing in any live game. Icefrog (the main man balancing) is nuts, and after all these years has earned so much trust and goodwill that seeing a patch this crazy stirs excitement in the community rather than skepticism. It wont be perfect but Valve reacts quickly and the game will change a good amount in the coming weeks/months to address feedback.
For someone who doesn't play DOTA 2, can you put the scale of these changes into perspective?
It's a great time to start playing imo, everyone else is just getting used to the changes too and you won't be burdened by any assumptions about how things used to work. It's obviously still a really complex and difficult game, but it's equally fascinating and rewarding. I suggest you pick one or two heroes you like and then just play them a bunch as you learn the game.How viable would it be to start playing now? I've barely played the game before.
Jungle areas are definately much less clustered now and you don't have many hide / juke opportunities.Did they revert the map changes with that cluster fuck of a jungle design and all those steps and trees blocking paths?
That's when they lost me.
The whole buying items thing I have trouble with is that there are so many of them. I had fun playing the sniper I think... unless they are a horrible character.I'd say this is the second major overhaul of the game since its release, the previous one being patch 7.00 which was also huge. It remains to be seen which of those two are more impactful, but it's definitely up there. You have two major new mechanics added to the game between the neutral item drops and the outposts, two new heroes, plus hundreds of balance changes. The net effect of all this is that player roles will be majorly impacted in ways that aren't easy to predict, supports in particular will be shaken up entirely.
The neutral drop addition also just adds a new vector for injecting a huge load of new content to the game, as it's increased the number of items overall by about 40%. The new items have a bunch of unique and wacky abilities, which will add a lot of variety to the game.
They've made loads of changes to the ultra late-game too, and it looks like things will just get absolutely crazy once you get past 70+ minutes between the level 30 heroes carrying tier 5 neutral drops with 6-slotted couriers. It seems geared towards giving players a bunch of new toys to close out the games sooner, which is a good change.
It's a great time to start playing imo, everyone else is just getting used to the changes too and you won't be burdened by any assumptions about how things used to work. It's obviously still a really complex and difficult game, but it's equally fascinating and rewarding. I suggest you pick one or two heroes you like and then just play them a bunch as you learn the game.
For most of the game it's actually less micro-management. You now have your own personal courier, and so you dont have to worry about other player's needing to use the team courier.Now I have to control my own courier ? Micro-manage at least 2 units all the time ? Man, low tier player can't handle this...
The guides are a great addition for helping with this specific problem. It tells you all the viable items to buy for your particular hero.The whole buying items thing I have trouble with is that there are so many of them. I had fun playing the sniper I think... unless they are a horrible character.
The whole buying items thing I have trouble with is that there are so many of them. I had fun playing the sniper I think... unless they are a horrible character.
Hmmm, maybe I'll install it just to see.Jungle areas are definately much less clustered now and you don't have many hide / juke opportunities.
Entrances to the jungles are kinda the same but the insides are pretty much open area for team fights.
Solved half a decade ago by other games, at thatI can't believe it took them this long to solve the courier/wards problem.
Honestly, I'd say at least 1/4 of public games I've played featured an argument over who should buy wards.
If anything, doesn't this help to put you on a leveled field with the others?I just started playing again after a 2+ year hiatus, and the changes between them and now were already immense. And now you hit me with this shit? I low key feel like quitting again LOL, I already felt hopelessly behind before this.
They've been fucking with Mirana every patch lately.How could they change Mirana's arrow. That shit is tradition since Dota 1
The bounty Hunters in my games have done very well"Each player now has their own courier automatically"
LOL im reinstalling just to see 5 couriers running on the map lol.
Yeah exactly.
Yeah exactly.
The game is too fundamentally different to call it Dota 2.
The tier 1-4 items aren't that a game changer unless you pick the right hero AND get an item they can abuse through synergy.
Tier 5 ensures even poverty 5 players who would still have only brown boots 40 minutes in should become six slotted in 50 minutes.
Except that they broke Dota VR a while back and it has been broken for months. You can't press anything to go spectate matches, and Valve doesn't seem to careDota's had VR spectating for years, and it's actually kind of amazing. Seeing teamfights at real scale is a trip, even if the game is mostly impossible to follow at ground level.
Except that they broke Dota VR a while back and it has been broken for months. You can't press anything to go spectate matches, and Valve doesn't seem to care
They basically removed position 5 with the free wards and such.I feel like a lot of this patch was made to address the position 5 role being awful in pubs.
Except that they broke Dota VR a while back and it has been broken for months. You can't press anything to go spectate matches, and Valve doesn't seem to care