With the move option you are suppose to turn your body. Like superhot VR plus the ability to move.
I imagine brutal animations would fuck with the brains sense of position and cause nauseaI was exited of this release.... but saw a video, no brutal kill animation ? Are they just disable or this is always like this ?
So as an Oculus user, I would need to get the PSVR version, huh? The Aim controller support is cool I suppose.
Any word on how the Oculus Touch acts in the game?
But then again, there's always the possibility of mods (namely locomotion.) with the PC version. I'm kinda torn.
I'll be purchasing the moment I see people on reddit and here saying that it works for them with an oculus (Reviews seem good so the issue i have with the length of the game is minor now). Will probably record some early gameplay of it too and post it here.So as an Oculus user, I would need to get the PSVR version, huh? The Aim controller support is cool I suppose.
Any word on how the Oculus Touch acts in the game?
But then again, there's always the possibility of mods (namely locomotion.) with the PC version. I'm kinda torn.
At work so I could not check the stream. Glad it's false information, yet once again a rushed vrfocus review with wrong info in it. (iirc they also messed up the skyrim vr review, but why should I bother to check my facts if they don't)
Editor's Note: A lot of the issues we encountered with Doom VFR on PSVR were down to the limitations of the headset and the controllers. As such, we've decided to assign a score just to the PSVR version for now and will update this article with Vive impressions (and potentially a change in score) once we've had a chance to try it out.
can you give the HTC Vive version a try? While the PS Move lacks analog, there's a touchpad on the HTC Vive controller.Makes sense, but still awkward IMO. I do show in the video an encounter where I'm twisting round on the spot shooting a dude and it's just not quite right IMO.
All of the control options are adequate and the game is certainly very playable with any of them, but none of them feel like the game's been designed with them in mind.
https://uploadvr.com/doom-vfr-review-psvr-different-kind-hell/
The PSVR version gets a 6/10. They are going to have another go with the Vive version and will update the article with Vive impression
In the end, I surprisingly settled on just the standard DualShock 4 controls for the PSVR version. It's the most solid, dependable way to play the game, with full locomotion and a much better button layout than on either Aim or Move.
Holy shit, so the teleportation control scheme is not mandatory??
This changes everything.
Ouch if your VR shooter is best played with a controller, something went really wrong.
I did a video showing all of the control options:
There's also an article here: http://www.pushsquare.com/news/2017...ee_psvr_controllers_but_none_feel_quite_right
It doesn't really feel right with any of the control options IMO. Looks stunning, though.
Haven't played RE7, waiting for the PCVR version so I can't comment on it. For me, it's the touch controllers that make the VR experience that more special and I would be disappointed if the normal controller would provide a better experience. My hopes are that the PC version will be better and support the Oculus touch controllers.
Definitely sounds like dualshock is the way to go, which is a shame.The whole thing about the locomotions for PSVR is rather confusion. I will try to make sense out of them:
Yeah it's the downside of first gen. We have no standard controllers :P
I prefer thumbsticks for locomotion and that alone makes those VR games better :D unless I'm playing Job Simulator or Superhot where I don't need to move about.
Haven't played RE7, waiting for the PCVR version so I can't comment on it. For me, it's the touch controllers that make the VR experience that more special and I would be disappointed if the normal controller would provide a better experience. My hopes are that the PC version will be better and support the Oculus touch controllers.
RE7 is designed to be played with a controller, so it's unlikely it will have motion controls on PC. I would love it if they did go the extra mile to add them in as it would probably be patched into the PS4 version too but seems unlikely at this point, hopefully RE8 does have the option for motion controllers though.
Ah ok didn't know that, thanks! I'm surprised that it only has classic-controller support, everybody was praising it and I just assumed it would have motion controls.
I ordered this from GMG and activated the code... Does it appear as DOOM VFR in the games list or just as DOOM? I already owned the base game on steam, and I can't find the new version in my games list!
It is definitely Doom VFR under Steam, I have it preloaded already, ready for 6 PM today.
Definitely Vive/Rift instead of WMR if tracking problems are what's motivating you to go PCVR. WMR is not designed to have good tracking at all times.Dammit Skyrim VR got me interested in VR again after not thinking about or touching my PSVR at all this year aside from a bit of Polybius...
But now I feel like I need to stop being a luddite and get a PC with WMR or Vive instead of continuing to buy PSVR stuff :/ The thought of problems like "Superhot makes me turn like 30° to the right to center my view" being non-existent is really enticing.
Don't think we will know until it goes live for everyone in a few hours. All the reviews/impressions that I've seen have been for the PSVR version.Has anyone tried it out yet???
I really want to hear how it runs on Oculus
Ahhh gotcha, thanks! I thought it was live already. Can't wait and hoping for the best with Oculus supportDon't think we will know until it goes live for everyone in a few hours. All the reviews/impressions that I've seen have been for the PSVR version.
Have you tried elevating your camera and having it further back (on a wall maybe?)Dammit Skyrim VR got me interested in VR again after not thinking about or touching my PSVR at all this year aside from a bit of Polybius...
But now I feel like I need to stop being a luddite and get a PC with WMR or Vive instead of continuing to buy PSVR stuff :/ The thought of problems like "Superhot makes me turn like 30° to the right to center my view" being non-existent is really enticing.
Ouch if your VR shooter is best played with a controller, something went really wrong.
Guys i´m buying VR 2.0 soon, what games should i get?
This one seems like a great bet!
Skyrim
Doom
FarPoint
Already have:
Rigs
Until Dawn
Should i get Moves and the Gun?
PC version has a timer on the store pagehold up, I live in the US, central time zone. Is there a chance I can play before midnight?