"There is only one dominant lifeform in this universe, and it carries a steel-barreled sword of vengeance." is the kind of ridiculousness I crave.
Not watching it.
I already know I want it. I already know I'm getting it, and I've seen enough to know it looks fantastic.
As few spoilers as possible from now until launch.
"There is only one dominant lifeform in this universe, and it carries a steel-barreled sword of vengeance." is the kind of ridiculousness I crave.
I think above anything else credit needs to go to the writing and voice acting for making what could be the worst kind of lines ever sound awesome and bad ass. The fact that they salvage the old rip and tear joke and turn it into something pretty ominous and epic is a feat unto itself.
The original Doom has you trying to avenge your pet rabbit Daisy.Still not sold on this, despite being a long time DOOM fan. I even saw a unicorn suit on a site somewhere, yesterday. I mean, come on.
Just to be clear, this is NOT the game where you live out your life on a deserted island with furry friends?
The original Doom has you trying to avenge your pet rabbit Daisy.
"There is only one dominant lifeform in this universe, and it carries a steel-barreled sword of vengeance." is the kind of ridiculousness I crave.
It's because they're playing it straight. The devs clearly know this stuff is ridiculous, but in the context of the game world it's taken super seriously. Dumb stuff can easily be ruined if the game winks and nods too much, but when it goes full serious the dumbness comes full circle and becomes awesome.I think above anything else credit needs to go to the writing and voice acting for making what could be the worst kind of lines ever sound awesome and bad ass. The fact that they salvage the old rip and tear joke and turn it into something pretty ominous and epic is a feat unto itself.
The original Doom has you trying to avenge your pet rabbit Daisy.
Just change the mob for demons and it's basically the same story.
It's building on the mobility focused, push forward combat of the first game. It'll work really well for what they're going with.
Doom has always been silly. Doom 2016 was no different, it was self-aware, and quite funny at times.Still not sold on this, despite being a long time DOOM fan. I even saw a unicorn suit on a site somewhere, yesterday. I mean, come on.
Still not sold on this, despite being a long time DOOM fan. I even saw a unicorn suit on a site somewhere, yesterday. I mean, come on.
Incoming News, Man too Angry to Die Cares Little About FashionStill not sold on this, despite being a long time DOOM fan. I even saw a unicorn suit on a site somewhere, yesterday. I mean, come on.
He better be the true final boss.
If Romero is a hidden boss this will be my GOTF.
It's building on the mobility focused, push forward combat of the first game. It'll work really well for what they're going with.
Doom has always been silly. Doom 2016 was no different, it was self-aware, and quite funny at times.
I know and it's why I did not particularly liked 2016. I did finish it, but I lost the story halfway through and I absolutely despised the gore nest mechanics/arena style/horde gameplay. So lame.
The old DOOMs are way more serious and grounded than this. I just prefer the Doom 3 way over this. I prefer more mystery and horror.
Also I don't really like all the platforming I see in Eternal. So on top of the unicorn suit there is a grappling hook, a dash, again a double jump and you can swing around poles, and then there are trampolines everywhere so you can jump really high. I'm almost beginning to question whether this is DOOM or Super Mario.
I'm sure the game is really good and fun to play and will get stellar reviews, but I'm just not feeling the setting and the direction they're taking.
Maybe they'll satisfy me with a Quake 2 remake in the future. With a 1:1 copy of the intro please. :-P
"There is only one dominant lifeform in this universe, and it carries a steel-barreled sword of vengeance." is the kind of ridiculousness I crave.
What a stupid statement. DOOM 3 was also NOTHING like the original games. You are remembering things very wrong.I know and it's why I did not particularly liked 2016. I did finish it, but I lost the story halfway through and I absolutely despised the gore nest mechanics/arena style/horde gameplay. So lame.
The old DOOMs are way more serious and grounded than this. I just prefer the Doom 3 way over this. I prefer more mystery and horror.
Also I don't really like all the platforming I see in Eternal. So on top of the unicorn suit there is a grappling hook, a dash, again a double jump and you can swing around poles, and then there are trampolines everywhere so you can jump really high. I'm almost beginning to question whether this is DOOM or Super Mario.
I'm sure the game is really good and fun to play and will get stellar reviews, but I'm just not feeling the setting and the direction they're taking.
Maybe they'll satisfy me with a Quake 2 remake in the future. With a 1:1 copy of the intro please. :-P
The wait for the Switch version's gonna suuuck.
Glad to see them delving into the mythos of the Doom Slayer. It was a neat element of 2016's storyline but unless you're one of those weirdos like myself that liked to delve into the codex entries you missed a lot of it.
Approach will be same here.
There is A LOT more story and lore, but just like in 2016 you have to want it and go looking for it. They want keep gameplay in front.
I lost my shit
Yeah, exactly. The game knows how dumb it is, but wholeheartedly rolls with it with confidence because it's having fun with it.It's because they're playing it straight. The devs clearly know this stuff is ridiculous, but in the context of the game world it's taken super seriously. Dumb stuff can easily be ruined if the game winks and nods too much, but when it goes full serious the dumbness comes full circle and becomes awesome.
What a stupid statement. DOOM 3 was also NOTHING like the original games. You are remembering things very wrong.