So as I'm sure many of you know, DK64 technically only need 4MB of ram to run (which is kinda crazy when you think about it), but due to some glitch the game wouldn't run without the expansion pack. RARE decided to just throw in the 8mb expansion pack instead of debugging the game since they were close to release. Did the cause of this bug ever get found? Can someone ask playtonic what caused this or at least what their hunch was? (I don't have twitter) I figure it was some mismanagement of the MCU, but it'd be nice to hear from the the source.