One day I imagined a story for Doom(it was not out yet) and someone said I should be hired by 343 Industries because the story was unoriginal and full of stereotypes. Which led me to think story modes, despite being removed from some series, are still played by many people who buy FPS or TPS. Despite the success of those story modes, those games are often criticized for having "dudebros" or uninspired stories about one guy saving the day.
So does it really require skill to write a story for a game like Halo or Call of Duty? Video game reviews often give the feeling that you could just walk inside the gaming studio, write a bland military story, and the job would be done,or that an AI or script could write the story.
So does it really require skill to write a story for a game like Halo or Call of Duty? Video game reviews often give the feeling that you could just walk inside the gaming studio, write a bland military story, and the job would be done,or that an AI or script could write the story.