Castlevania Portrait of Ruin?I've been wondering if a specific type of game exists, and figured a general thread for questions like this could exist.
Does a game exist that's a Metroidvania, but with Donkey Kong Country 1/2/3 style gameplay where you control a duo/multiple characters?
As in, playing as giant ships on the top of the screen? There's a couple of shmups (for my limited knowledge of the genre) that allow that. I can only remember Rival Megagun atm though:I swear many years ago I saw what looked like a shmup but instead of the hero you controlled the villains. I dont remember the specifics of how such a game would work or even if it was real (could of just been some random idea or something). I just thought the idea was cool.
Warframe?
DOOM.
You are talking about Nightmare Ned.I totally do.
I still haven't found it and pretty sure it doesn't exist.
But you played as a kid who got home to find his whole family missing. You then played through these 2d platform levels that looked like they were inspired by Tim Burton . Pretty sure you selected a level on a giant bed or something. Like I said I'm pretty sure the game does not exist but I have these like almost vivid memories of it but nothing of the name of the game.
I've asked about it before but no one has been able to find it.
Is there a 2D action game where when you pause it freezes time and gives you tactical options
I totally do.
I still haven't found it and pretty sure it doesn't exist.
But you played as a kid who got home to find his whole family missing. You then played through these 2d platform levels that looked like they were inspired by Tim Burton . Pretty sure you selected a level on a giant bed or something. Like I said I'm pretty sure the game does not exist but I have these like almost vivid memories of it but nothing of the name of the game.
I've asked about it before but no one has been able to find it.
Gundam Senjo no Kizuna? =PIs there a mecha game that actually feels like you're a Gundam pilot?
Like, first person, in a cockpit of a real robot style mech. The controls are arcadey like D.Va from Overwatch, and not simulation-lite and tankish? Where the combat is 100% mechs, and you can do ground, space, and air combat all in the same mech?
The answer is no, because the games industry is cowards
Not exactly what you are asking for butIs there a 2D action game where when you pause it freezes time and gives you tactical options
Does a superhero RPG exist? Tactics, turn-based, action-rpg, whatever.
Does anyone know of any other FPSs like Unreal or Halo: CE, where you play a character stranded on an alien world and there's a real sense of discovery?
I'm playing Subnautica at the moment and it definitely has that same vibe, but I'm also hankering to shoot some baddies in the face.
SimCity Creator on the DS:I was hoping for this sort of thread.
I was looking for a City Building game which you start in the post cave man era. You start with simple huts made of sticks and straw, eventually newer eras open up which creates technological progression like your city making it's first settlement out of stone, and eventually the introduction of iron, steelwork, and electricity.
Something that focuses more aspects on the city building mechanics of a primitive village and over time become a modern mega metropolis.
I don't think Civilization does this as it's more strictly an RTS, so I'm not sure if a City Building game through ancient times into the modern era exists.
If anybody knows about indie Mario Party clones that would be rad. I think I once saw maybe one on Steam Early Access but hadn't checked in if its development was going well in awhile. Otherwise there's pretty much squat.
Is there a mecha game that actually feels like you're a Gundam pilot?
Like, first person, in a cockpit of a real robot style mech. The controls are arcadey like D.Va from Overwatch, and not simulation-lite and tankish? Where the combat is 100% mechs, and you can do ground, space, and air combat all in the same mech?
The answer is no, because the games industry is cowards
I'm into Roguelikes (ACTUAL Roguelikes, not Roguelites) that don't just take place inside a single dungeon. Ones that offer a world to explore with side quests and maybe even a story to uncover. So far that only ones that I know of are Elona, which isn't even in official Dev anymore, and T.O.M.E
DOS abandonware Castle of the Winds?I'm into Roguelikes (ACTUAL Roguelikes, not Roguelites) that don't just take place inside a single dungeon. Ones that offer a world to explore with side quests and maybe even a story to uncover. So far that only ones that I know of are Elona, which isn't even in official Dev anymore, and T.O.M.E
Glad I could help.HOLY SHIT! After years! literally years! Someone actually managed to figure it out! I looked online and yeah, that is exactly what I remember.
Thank you!
HOLY SHIT! After years! literally years! Someone actually managed to figure it out! I looked online and yeah, that is exactly what I remember.
Thank you!
Also any other games that you can provide a song to affect gameplay? All I can think of is Audiosurf and VibRibbon. Oh, and Kickbeat.
Is there any FPS game, specially stealth, that you can look without turning your body?
Like, just hold right stick, you rotate, but hold R1 together and you only do a quick look? Then you go back to your normal view when you release.
Not that different from holding alt + moving the mouse in 3rd person camera in PUBG.
Gunpoint and Heat Signature, I believe?Is there a 2D action game where when you pause it freezes time and gives you tactical options
Universim. Not sure how far they are into the modern stuff yet.I was hoping for this sort of thread.
I was looking for a City Building game which you start in the post cave man era. You start with simple huts made of sticks and straw, eventually newer eras open up which creates technological progression like your city making it's first settlement out of stone, and eventually the introduction of iron, steelwork, and electricity.
Something that focuses more aspects on the city building mechanics of a primitive village and over time become a modern mega metropolis.
I don't think Civilization does this as it's more strictly an RTS, so I'm not sure if a City Building game through ancient times into the modern era exists.
Dwarf Fortress adventure mode, I believe.I'm into Roguelikes (ACTUAL Roguelikes, not Roguelites) that don't just take place inside a single dungeon. Ones that offer a world to explore with side quests and maybe even a story to uncover. So far that only ones that I know of are Elona, which isn't even in official Dev anymore, and T.O.M.E
If a Total Annihilation/Supreme Commander like game is okay there's Machines At War 3.Great idea, OP!
Is there a good oldskool RTS ala Command&Conquer, Starcraft on Android??
If you haven't checked it out yet, try Iron Marines by the guys who did Kingdom Rush.Great idea, OP!
Is there a good oldskool RTS ala Command&Conquer, Starcraft on Android??
40 Winks on the PS1? Although, it is a 3d platformer, not 2d..
Can you descibe those games?I'm not gonna lie, I was hoping that this thread was about games you have vague memories of but you don't know if they're actually real or not. Am I the only one who has a few of those?
I think some of the Castlevania games have multiple characters, but I'm not sure 100 percent!
Outcast is not exactly an fps, but it is basically what you want
Thanks, I think I will check it out. How's the shooting? Does it have a lot of jank?
Has anyone ever made a game that's a mix between Zelda gameplay and turn-based JRPG? To better explain what I mean, just imagine a Zelda game where combat was turn-based but dungeons were still the usual "use items to solve puzzles, find keys to open doors" ones. I was thinking about making a game like this but it'd be great to know if it's a thing already, to see if the idea works or not =P
Gunpoint and Heat Signature, I believe?
Universim. Not sure how far they are into the modern stuff yet.
Dwarf Fortress adventure mode, I believe.
If a Total Annihilation/Supreme Commander like game is okay there's Machines At War 3.
If you haven't checked it out yet, try Iron Marines by the guys who did Kingdom Rush.
Never played it but I think Alien: Infestation on DS is like this: https://en.wikipedia.org/wiki/Aliens_Infestation
Thanks for the replies! Those games all look interesting but aren't what I had in mind. Which is good, because it's specifically an idea that I'd like to create. :P
Aren't there a few first person Gundam games? Like on the Dreamcast? I don't think MS Sensen 0079 (Wii) shows any cockpit geometry but it's nice anyway, being one of the few FPS games with Wiimote IR aiming.Is there a mecha game that actually feels like you're a Gundam pilot?
Like, first person, in a cockpit of a real robot style mech. The controls are arcadey like D.Va from Overwatch, and not simulation-lite and tankish? Where the combat is 100% mechs, and you can do ground, space, and air combat all in the same mech?
The answer is no, because the games industry is cowards
Lufia (not the DS one), Golden Sun, Wild Arms (except for XF). If you are okay with dungeon crawlers and dungeon puzzles in general (not exactly Zelda styled), also check out Legend of Grimrock, Bard's Tale IV and similar titles.Has anyone ever made a game that's a mix between Zelda gameplay and turn-based JRPG? To better explain what I mean, just imagine a Zelda game where combat was turn-based but dungeons were still the usual "use items to solve puzzles, find keys to open doors" ones. I was thinking about making a game like this but it'd be great to know if it's a thing already, to see if the idea works or not =P
Alternatively, I'd love suggestions of 3D Zelda-likes that aren't Darksiders, Okami, Beyond Good and Evil or Sphinx and the Cursed Mummy, if any of you guys know any.
This is what Hawken should've been :(Is there a mecha game that actually feels like you're a Gundam pilot?
Like, first person, in a cockpit of a real robot style mech. The controls are arcadey like D.Va from Overwatch, and not simulation-lite and tankish? Where the combat is 100% mechs, and you can do ground, space, and air combat all in the same mech?
The answer is no, because the games industry is cowards
Lufia 2 was like that to a degree. Dungeons feature puzzles that involve the use of a handful of special items like bombs, arrows, a hookshot etc, as well as stock elements like blocks and switches. Monsters are visible on the dungeon screen and only move when you do. Combat is standard JRPG. I recommend it, it's one of the better 16-bit JRPGs.
Lufia (not the DS one), Golden Sun, Wild Arms (except for XF). If you are okay with dungeon crawlers and dungeon puzzles in general (not exactly Zelda styled), also check out Legend of Grimrock, Bard's Tale IV and similar titles.
Oh, and while action based instead of turn based, I would highly recommend taking a look at CrossCode.
For 3D Zelda: Dual Hearts (PS2) and the recent-ish Oceanhorn.
Do you mean leaning left or right? It's fairly standard in games with a PC lineage, though I'm not sure there if are any on consoles besides Arkane's games and the original Deus Ex.
System Shock 1 & 2
Thief 1-3
Deus Ex
Stalker series
Arx Fatalis
Dark Messiah of Might and Magic
Dishonored series
Prey (2017)
Not precisely what you want but maybe the Rusty Lake series, it even has the Swery seal of approval. IIRC, Virginia and Kentucky Route Zero are also openly inspired by Twin Peaks, though dunno how large the casts of either game are.An adventure game that is not from Dontnot or Telltale set in a small town with a large cast of characters like in Twin Peaks that are very well fleshed out?
Thimbleweed Park might qualifyAn adventure game that is not from Dontnot or Telltale set in a small town with a large cast of characters like in Twin Peaks that are very well fleshed out?
I just started Virginia ($0.99 on PSN) and it's been interesting so far.Not precisely what you want but maybe the Rusty Lake series, it even has the Swery seal of approval. IIRC, Virginia and Kentucky Route Zero are also openly inspired by Twin Peaks, though dunno how large the casts of either game are.
I only played a demo of the original many years ago, but I didn't think much of the remake, Second Contact. Movement feels really bad, the enemy AI is idiotic and the game is nothing but fetch quests.
You've probably heard of it, but Ancient Domains of Mystery has what you are looking for.I'm into Roguelikes (ACTUAL Roguelikes, not Roguelites) that don't just take place inside a single dungeon. Ones that offer a world to explore with side quests and maybe even a story to uncover. So far that only ones that I know of are Elona, which isn't even in official Dev anymore, and T.O.M.E