I mean this would make sense if it was still 2017. 3rd party games very similar to what EA has have sold well on Switch. If they really wanted to, they could make a profit on the system, it's got a very healthy audience all sorts of genres. If they don't feel like making the effort to build a presence on the platform, thats fine, they dont need to.
To pretend like the Switch audience is still in question as to weather they would choose core games on the Switch over PS4/XB1 doesn't really ad up to me as we've had plenty of examples of this. It would take effort on their part, sure, but you gotta spend money to make money. Plenty of Publishers have/are reaping the rewards of putting effort into the Switch.
Origins, according to the rumor. Basically the eShop would be Origins storefront, with EA also taking a cut from sales. Back then it was what started the whole "unprecedented partnership". Then by next E3, Nintendo already had different plans and EA was relegated to a quick trailer of Mass Effect 3 which even Reggie pointed out that the mention "would make EA happy".I remember reading about how EA wanted Nintendo to run the Wii U Internet through their service (EA Access? Can't remember the name), and Nintendo said no. I wonder how true that was.
Right, thanks!Origins, according to the rumor. Basically the eShop would be Origins storefront, with EA also taking a cut from sales. Back then it was what started the whole "unprecedented partnership". Then by next E3, Nintendo already had different plans and EA was relegated to a quick trailer of Mass Effect 3 which even Reggie pointed out that the mention "would make EA happy".
How much of that if any is truth, nooone says. Like with Amazon during the 3DS were Amazon started sending new units back to Nintendo as faulty just to get a full credit because the 3DS wasn't selling...nothing official has ever been said about it.
I'm not speaking for EA, and I don't actually know the numbers, but I think it's important to define "sold well" and measure that against what "well" might look like for EA.I mean this would make sense if it was still 2017. 3rd party games very similar to what EA has have sold well on Switch. If they really wanted to, they could make a profit on the system, it's got a very healthy audience all sorts of genres. If they don't feel like making the effort to build a presence on the platform, thats fine, they dont need to. But pretend like the Switch audience is still in question as to weather they would choose core games on the Switch over PS4/XB1 doesn't really ad up to me as we've had plenty of examples of this. It would take effort on their part, sure, but you gotta spend money to make money. Plenty of Publishers have/are reaping the rewards of putting effort into the Switch.
No.
EA is run by extremely smart people. They did the math and the result is 'not worth it'. Whether we like or not, sadly.
Both of these
Okay YOU own a Switch just for 1st party games, but what I'm saying is the audience has already proven that they desire 3rd party games very similar to EA's offerings on Switch, and that they would choose the Switch versions over, or in addition to the other versions. Likely because of the flexibility of having a handheld mode. This isn't in question at this point, there is a healthy audience for core 3rd party games on Switch. EA doesn't have to go after that if they don't want to, but there's enough data to prove that effort put into the system could prove lucrative.The Switch has a large audience. I am a part of that audience. However, would I buy a watered down version of something like Jedi Fallen Order? Absolutely not. I would much rather play that on the PS4. I own a Switch to play the excellent first party games and the odd exclusive third party game. There is a reason EA isn't releasing their games on the Switch and it is because they remain unconvinced that their games would sell well enough to justify the effort.
Rival companies can hate each other.The thoughts of company hating another company it's always fascinating to me. In the end they only care about their bottom line. If they thought it'd help their bottom line they'd develop for it.
Okay YOU own a Switch just for 1st party games, but what I'm saying is the audience has already proven that they desire 3rd party games very similar to EA's offerings on Switch, and that they would choose the Switch versions over, or in addition to the other versions. Likely because of the flexibility of having a handheld mode. This isn't in question at this point, there is a healthy audience for core 3rd party games on Switch. EA doesn't have to go after that if they don't want to, but there's enough data to prove that effort put into the system could prove lucrative.
For example, you can have a simple JRPG sell 50k units, and that might look quite well for someone like Idea Factory or NIS, but can you imagine if Madden sold numbers like that?
Why do some Switch fans take companies not releasing new games on underpowered hardware as some personal affront? It's the same shit with Capcom. It's not that deep.
Why would you ascribe feelings to a company? These entities are driven by nothing more than the creation of shareholder value and, on occasions, managerial greed.
Why are people allowed to make these pointless, repetitive, two-line-OP threads without doing a shred of research again?
I also believe it's this. It's always business.
Why do some Switch fans take companies not releasing new games on underpowered hardware as some personal affront? It's the same shit with Capcom. It's not that deep.
I don't work in analytics or anything, so I wouldn't have any info to share even if I could. Bu we do have lots of people who do look into things like numbers or opportunity assessments or this type of thing.Thank you for coming into this thread and sharing your insight. I totally get what you are saying about defining success. My follow-up is: Are there people at EA who think a Madden game would sell only 50k on Switch? If so that might be the problem.
I know I would buy a new Madden to play in portable. And it would compete with nothing. There are zero American football games on the platform. I have a hard time thinking that a Madden port (even a Legacy Edition type) would sell well enough it be worth doing. Then again, how much would a Madden game need to sell to make it worth doing?
I know you probably can't say too much. But again thank you for you input.
"HATE" = not giving a damn but for the purposes of this discussion hate is the word,
For all accounts the Switch has already sold almost as many units as the Xbox One and yet it would seem that EA only has Fe, Unravel and Fifa on the system. My expectation is not Fallen Order or Battlefield but something more than 4 games. Is there an article that explains there position? What am I missing?
So because you don't play multiplat games on the Switch companies shouldn't release them?-The Switch has a large audience. I am a part of that audience. However, would I buy a watered down version of something like Jedi Fallen Order? Absolutely not. I would much rather play that on the PS4. I own a Switch to play the excellent first party games and the odd exclusive third party game. There is a reason EA isn't releasing their games on the Switch and it is because they remain unconvinced that their games would sell well enough to justify the effort.
So because you don't play multiplat games on the Switch companies shouldn't release them?-
Or it's not for them and they don't see it as a miss.Because it's insulting for 42 million Switch owners to be considered non gaming audience. Power has nothing to do with it, majority of Switch owners aren't even big Nintendo fans. They're there to play some console quality gaming on the go as the Switch is the only portable system right now. It's a system that can run every PS360 gen HD game portably, it's natural to for Switch owners to expect to try the best franchises that gen got on a portable system.
EA not supporting Switch means it's impossible to experience Mass Effect, NFS, NFL and The Sims (not F2P thing) on the go. That's a big miss.
Madden would sell more than 50k on Switch, that's a really dumb comparison. Would it sell less than PS4/Xbox One versions? Sure, probably. Enough to be worth doing? Also probably.I'm not speaking for EA, and I don't actually know the numbers, but I think it's important to define "sold well" and measure that against what "well" might look like for EA.
For example, you can have a simple JRPG sell 50k units, and that might look quite well for someone like Idea Factory or NIS, but can you imagine if Madden sold numbers like that?
Companies aren't people and cannot feel emotions like "hate"
EA is run by morally bankrupt people but machinations are sustained by greed/capitalism
Don't personify companies, even in a negative light
Most of their games couldn't run on Switch without major cutbacks, if at all. It's probably not worth it for them.