Probably the part where it says "You're all going to be forced into a worse time."Why is it a bad review? Because it mentions the pandemic or because it gave it an 8? Be honest.
I don't know the answer to that.
Unless she's being pressured to review the game, why not delay the review? or hand it to someone on the team that can separate their feelings with what's happening in real life.
Either way it sucks for reviewers to be put in that situation, I hope the devs aren't punished for something they have no control over.
Hope I didn't come off snarky. :P
I won't hold it against the reviewers, as I said, it's their choice.Because reviews aren't just about telling people what's good about a game. They can also be a critique of cultural art, and context can be very important depending in the games subject. Movie reviews tend to follow this way if thinking.
People worry too much about a game's scores, just read the text and if you don't like what's being said, move on. Whether a review drops the overall score by 1 point on MC means literally nothing.
In general I think reviews can be more interesting when they have the personality and experiences of the author expressed within it. There may more substance in the world building than we think, for them to make an interesting comparison.I don't know the answer to that.
Unless she's being pressured to review the game, why not delay the review? or hand it to someone on the team that can separate their feelings with what's happening in real life.
Either way it sucks for reviewers to be put in that situation, I hope the devs aren't punished for something they have no control over.
Why not both?Yes, they should relate their personal experience with the game.
No, they should judge the game by its own merits.
If someones feel like, definitely, go for it. Though personally I probably wouldn't care for a reviewer that thinks his personal experience with current pandemic is important enough to affects his judgement, for better or for worst.
No. Covid-19 is everywhere and we can't stop reading it every 5 minutes even if we want to given the circumstances.
It really shouldn't have a presence in a video game review, of all things, especially if they're going to tank the review because of it. People are looking for an escape in entertainment. They're not looking to entertainment to be blasted with more reality right now.
I mean, they can do it if they want, and lord knows some will, but it just means they'll catch a ridiculous amount of hate and lose credibility as a reviewer to many.
No-one's said anything about tanking the review just because of the outbreak. Just that it might affect the experience of a reviewer which at the end of the day can be a very important factor in any review.No. Covid-19 is everywhere and we can't stop reading it every 5 minutes even if we want to given the circumstances.
It really shouldn't have a presence in a video game review, of all things, especially if they're going to tank the review because of it. People are looking for an escape in entertainment. They're not looking to entertainment to be blasted with more reality right now.
I mean, they can do it if they want, and lord knows some will, but it just means they'll catch a ridiculous amount of hate and lose credibility as a reviewer to many.
Yep. That's how I feel. This is only a problem for some people because nowadays we are obsessed with critical consensus.Reviewers are only human though... They can be scared just like the rest of us, and if that affects their enjoyment of RE3 then that's fair.
I mean shit, if they write it in their review, that because of Corvid19 they couldn't enjoy the game, they're literally doing you, the reader, the favour of clearing up why the didn't like the game so that you can make your own value judgement, based on how YOU feel about the pandemic.
It'd be way worse if they rated it negatively without explaining why.
If every reviewer was frightened beyond belief of the pandemic, then the game would be rated 5/10 by everyone. You can see why this becomes an issue, right?They should include in their reviews whatever they deem to be relevant to their experience with the game.
It should affect the rating if it's significant enough to the author.
Why not both?
Isn't the point of a review to see how the reviewer reads the game, not those who can't separate 20-year old fiction from what is current going on? Does she think Capcom is making a political statement about the current state of affairs on a game that started development a year ago, leading off the back of another game that released a year before that leading off several successful entries in the same series that started over 2 decades ago?The editor in chief at US Gamer thinks the current pandemic should be part of their review and supports the GamesBeat Half Life Alyx review.
Kat Bailey on Twitter
“@MannyCalavera12 @USgamernet @capcom Oh yeah, I’m just gonna pretend that the pandemic has absolutely no bearing on how people might read the game 🙄”twitter.com
The Venturebeat Half-Life: Alyx review talked about how the game impacted his enjoyment but still gave it an 8/10. Why are you assuming everyone is going to give it very low scores if they similarities between real life and in-game events and some discomfort felt about that?If every reviewer was frightened beyond belief of the pandemic, then the game would be rated 5/10 by everyone. You can see why this becomes an issue, right?
Of course there's almost no chance that happens, but the more this becomes normalized, the more negativity surrounds the game, for no fault of the developer. If people started rating my games lower in bigger and bigger masses, just because they are going through a rough time, I'd be very annoyed.
If every reviewer was frightened beyond belief of the pandemic, then the game would be rated 5/10 by everyone. You can see why this becomes an issue, right?
Of course there's almost no chance that happens, but the more this becomes normalized, the more negativity surrounds the game, for no fault of the developer. If people started rating a game I made lower in bigger and bigger masses, just because they are going through a rough time, I'd be very annoyed.
Do you read fantasy novels to experience real life? People use fiction as escapism to escape. It's in the word.Who are you to say what people are looking for when they come to a game or any other form of entertainment?
Yep. That's how I feel. This is only a problem for some people because nowadays we are obsessed with critical consensus.
Well, considering the Venture Beat reviewer said of Half life Alyx it was a great virtual reality game but at the wrong time I wouldn't be surprised if what you say happened.
Fiction writers regularly use allegories to wider social and political issues in their work. So yes, there are elements of real life in fantasy novels.Do you read fantasy novels to experience real life? People use fiction as escapism to escape. It's in the word.
It's an example score, and I did say frightened beyond belief. There will be people that if given the ability to review, would score lower for the same reason, and others that score higher.The Venturebeat Half-Life: Alyx review talked about how the game impacted his enjoyment but still gave it an 8/10. Why are you assuming everyone is going to give it very low scores if they similarities between real life and in-game events and some discomfort felt about that?
Also, sometimes life isn't fair when it comes to when you release you game/film/tv show. Cultural critique includes societal issues that developers may not have anticpated.
It's a conditional statement. If people were to tank the reviews because "it's a bad time to come out," That would harm their credibility to many. There's no denying that. People want to know if a game is good when they read a game review. Their experience is important, but it shouldn't be used as a launching point for something that's very loosely related (and couldn't sustain itself for much of the discussion without serious gymnastics), nor should real world events have a tremendous impact on the score.No-one's said anything about tanking the review just because of the outbreak. Just that it might affect the experience of a reviewer which at the end of the day can be a very important factor in any review.
Entertainment products are not exempt from political or societal issues and context being given to a reviewer's thoughts about the game in relation to those as long as the themes are relevant - and here with Coronavirus I think we can easily say that while there are no zombies on the streets, people can make a comparison to a virus outbreak quite easily. These kinds of reviews are no worse than buyer's guide style ones so I'm not sure why it would affect a reviewer's credibility, or why they should receive hate?
Obviously you can, but people keep forgetting about a) consumers don't research much and b) developers can be affected as well despite people glossing over that.why is that an issue? Why can't you, as a consumer, read those reviews and decide if those same things would affect you?
Basically thisSome of the responses in this thread highlight the issue with how people, a lot on this site, view reviews. We are, for the most part, informed enthusiasts. We probably shouldn't be the target audience for a lot of these reviews, especially for these big AAA type games like RE3 where so many people already have their minds made up and are going to get a game day 1. Reviews here (and review threads in general) exist for the purposes of hype (why else would review threads be open like a week before any reviews even hit?), for ammunition in fanboy/console wars, meta critic circle jerks, and to validate their own preconceived opinions. When reviews are viewed through that lens and perspective, it's what gives you some of the warped opinions you see in this thread and on this site about how reviews should he objective, or what personal experiences reviewers are or aren't allowed to inject into their opinion of a game, or how disagreeing with a review means the reviewer is wrong or didn't do their job correctly.