Going by previous E3's. Visuals and Animations will probably get an upgrade (which is insane but we seen it happen before) but the jury is still out on the AI. TLOU's E3 Demo felt like smoke screen in terms of AI after the release but after playing the game so many times during the years, the Demo was just too scripted rather than being all fake like I originally thought it was. Many of those clever E3 AI moments are actually in the game, the problem is that, unless you do something specific at certain parts of the game, the AI won't show off their cleaver moments. I like one where the AI will grab your legs and pull you down when you stand on top of a desk and I only saw that after like 6th playthough of the game. It took a few playthroughs on grounded to finally get something close enough to the E3 demo but still not as clean or linear.
Luckily I think their AI has improved based on U4/LL. I noticed the enemy AI being a bit more tactical on higher difficulties. If ND can pull off the AI shown in TLOU2, I will be extremely impressed.
Luckily I think their AI has improved based on U4/LL. I noticed the enemy AI being a bit more tactical on higher difficulties. If ND can pull off the AI shown in TLOU2, I will be extremely impressed.