Honestly, I can't vote on this. It's up to the studio to decide. People join Naughty Dog and Rockstar for the games they make, they want to make those kinds of games. So it's entirely up to wherever their passion is.
Yeah, while Nintendo games aren't competing with the graphics of ps4 or xbox one they still push the system itself to the limit, so I'm not sure that's exactly less hard.
Or see how mass effect andromeda got absolutely trashed for having some wonky looking animations. A huge part of the issue is the consumers, and unless the opinion of the consumers change wrt demands of quality of visuals, this will still go on.Consumers are often the ones driving this push for crazy visuals and content.
See how much flak Respawn kept getting even here for slow addition of content in Apex legends.
This isn't necessarily the case. Fortnite and PUBG look like high-res 360 games. CoD's graphics have been the butt of jokes until just recently. MOBAs look serviceable but that's about it. Minecraft is just blocks. Nintendo has been one of, if not the top publisher in sales for the past couple years and they're essentially half a generation behind everyone else in terms of production values.Also, competition exist. One company choosing to not pursue it, while everyone else does will result in that one company being punished by consumers and critics in sales. They won't be praised for it.
No. Industry has to innovate and move forward. Instead of people asking for them to not try and get better, why not ask for them to have better care for their employees?
No. Maybe instead they stop trying to make every game mega long. I just unlocked the last area in Days Gone and thought goddamn you don't even need this in the game. It probably wouldn't have taken them 7 years to develop if they made a more conservative map and story.
This isn't necessarily the case. Fortnite and PUBG look like high-res 360 games. CoD's graphics have been the butt of jokes until just recently. MOBAs look serviceable but that's about it. Minecraft is just blocks. Nintendo has been one of, if not the top publisher in sales for the past couple years and they're essentially half a generation behind everyone else in terms of production values.
You don't need the best graphics to sell lots of games and be massively profitable.
This.just see how many people get disappointed when a new game does not have Rockstar/Naughty Dog levels of detail.
How about not getting masterpieces? The things we rarely ever get in gaming compared to the sea of average titles.
:S
You guys want table tennis that much?
That clearly hasn't been their direction in years and given the scope of something like RDR2 (not to mention the sales and critical praise) why should they be forced to return to smaller projects?
What they are doing clearly works, outside of crunch time. (which is an industry-wide problem)
We don't need more average games. We need more amazing games. They're one of the few providing those.
This.
In the discussion of scope reduction, I received by some posters here the following quotes:
The MOMENT a game doesn't blow people away with graphics
"Looks like a PS2 game."