What if it's a game from a huge dev/company that won't really be affected at all regardless? Like nintendo.
Usually because we know that if a game succeeds or fails determines the future of either the IP or the types of games the publisher/developer concentrates on. Like for instance, if your part of the xenoblade fandom you were immensely happy for monolifthsoft getting over a million(and may possibly get over 2 million) because it guarantees good things for them. Now not only is there a new xenoblade in the works but now monolifthsoft is making a new IP aswell and they are also expandingNo, absolutely not.
People need to stop feeling elation when a game succeeds, IMO. Its the more damaging reaction. Like, as a consumer, the only thing we really need to concern ourselves with is if the game is enjoyable or not. Theres a thread in ERA right now, "Are you worried about Sekiro" but not a single person is talking about being worried that the game might not be enjoyable. Every damn person is talking about worrying that the marketing budget is too low, or the lack of PVP might hurt sales, or its not the right time to launch a new IP
Holy lord, yall are not junior executives at From Software, what do you give a ding dong diddly crap about any of that? Lets just worry about it being enjoyable first and foremost.
Well, the way they were affected from other m flopping is realizing what people want from metroid.To suggest AAA companies and the people who work there aren't affected from a failed product is incredibly naive
Usually because we know that if a game succeeds or fails determines the future of either the IP or the types of games the publisher/developer concentrates on. Like for instance, if your part of the xenoblade fandom you were immensely happy for monolifthsoft getting over a million(and may possibly get over 2 million) because it guarantees good things for them. Now not only is there a new xenoblade in the works but now monolifthsoft is making a new IP aswell and they are also expanding
Well, the way they were affected from other m flopping is realizing what people want from metroid.
FF was actually first started on before Other M even came out.You sure that's what did it?
On topic, more times than I care to admit, it's probably not a good mindset to have, but I love watching a good train wreck. I'm probably a terrible person.
FF was actually first started on before Other M even came out.
I think it has a lot to do with the way the internet is structured - it is just too easy and fun to celebrate collosal failure, especially when it is visual - and because of the way the publishers went about with these games.There was almost something relating to sexual pleasure watching ME Andromeda fail so miserably after launch. Same with Fallout 76.
Well, the way they were affected from other m flopping is realizing what people want from metroid.
Federation force took 6 years to make?!?! That by itself is shocking