I mean, maybe for smart delivery specifically (free upgrades). But for cross save? Nah.No. I honest think the reason for it is because of money hat. LOL
I mean, maybe for smart delivery specifically (free upgrades). But for cross save? Nah.No. I honest think the reason for it is because of money hat. LOL
Ah yes, that would be the context I was looking for. Mm yea, hope they figure out how to make it work. Psychonauts would be the type of game I'd be worried about based on the examples we've seen so far. What irony it would be if Xbox 1st party could figure out how to do cross saves on PlayStation when not all of Sony's games are doing it XD. I mean, MS has the money to take care of cloud saves on Double Fine's side, but whether or not they opt to take that expense or not remains to be seen (I doubt it..)Psychonauts 2 was originally crowdsourced via Fig.com, way before the Xbox acquisition & I chose the PS4 as my platform of choice. But now that Double Fine is part of Xbox Game Studios, not only is there not a guarantee of a PS5 version, there's no guarantee that if that PS5 version gets made, that cross-save will be available from PS4 to PS5.
LOL I appreciate this.
I've played things you people wouldn't believe. Dirt racing at 100 miles per hour in the mountains of Nepal. I watched betrayals and shocking twists in the seedy world of the Yakuza. I beat Doctor Octopus as Spider-Man and devoured whole legions of people as a Man-eating Shark
All those saves... will be lost on the PS5. Like a WiiWare game in... the rain.
Time to replay.
Really good
I've played things you people wouldn't believe. Dirt racing at 100 miles per hour in the mountains of Nepal. I watched betrayals and shocking twists in the seedy world of the Yakuza. I beat Doctor Octopus as Spider-Man and devoured whole legions of people as a Man-eating Shark
All those saves... will be lost on the PS5. Like a WiiWare game in... the rain.
Time to replay.
I don't know if this is a reductive way of looking at it, but they're all problems with poorly architected data models.
With PSN usernames it sounded like each chosen username was the database key rather than a user id that had a changeable name attached.
Here it sounds like each SKU container for a game might have its own ID rather than there being a collection that SKUs being to.
Gyro aiming is far from a gimmick, and the tech has become a staple inclusion in pretty much every console except the Xbox. Obviously some companies actually want players to see the benefits, or at least push developers to try and make it a standard. The lightbar was used in every PSVR game - which was important to the advancement of the medium. Re: DualSense. It's easy to count things out until they matter. As I've said once before, everything's a "gimmick" to some people based on preconceived notions, until it actually proves to be valuable to the gameplay experience. DS seems to be getting great support based on developer chatter, and if it's easy to implement in the SDK then there's no reason why devs won't want to offer some actual gameplay changing features. Sometimes progression is hard to recognise until after the fact.The gyro crammed into the DS3 was rarely used.
The gimmicks packed into the DS4 were barely used.
The gimmicks packed into the new controller will go largely ignored by devs.
SarcasmAnd there is no pandemic in the alternate universe where MS resides I see.....
They're not quite wrong though, gyro wasn't used on DS3. It took like 10 years for the tech to gain any significant traction. Using it for aiming wasn't really a thing until 3DS/Vita and wasn't commonplace until SwitchGyro aiming is far from a gimmick, and the tech has become a staple inclusion in pretty much every console except the Xbox.
There's a major difference between an SSD that completely changes how a game can be developed and a controller with some optional features.
Dirt 5 is not an 'older' game. It hasn't even released yet.Seems like Xbox is definitely the place to be if you care about replaying older games.
Sure it is possible. It will just be the weakest money hat mankind has ever witnessed..🤣I mean, maybe for smart delivery specifically (free upgrades). But for cross save? Nah.
That's a good joke.What do we think the odds are that you can unplug an external HDD of games from your PS4 and just plug it into a PS5?
we gonna have this thread every time a game doesn't have cross save? The devs have to implement cross save manually, it's not going to happen for most games (same as last gen) because not worth the time and effort. It sucks I guess. I don't think Sony can restructure their messy save system (with continued USB support I hope) in two months for launch for something that applies to a small group of players for what up to 100 games?
yes Smart delivery was a better approach but also more in line with MS's strategy of one continued Xbox ecosystem vs believing in generations
They're not quite wrong though, gyro wasn't used on DS3. It took like 10 years for the tech to gain any significant traction. Using it for aiming wasn't really a thing until 3DS/Vita and wasn't commonplace until Switch
we gonna have this thread every time a game doesn't have cross save? The devs have to implement cross save manually, it's not going to happen for most games (same as last gen) because not worth the time and effort. It sucks I guess. I don't think Sony can restructure their messy save system (with continued USB support I hope) in two months for launch for something that applies to a small group of players for what up to 100 games?
yes Smart delivery was a better approach but also more in line with MS's strategy of one continued Xbox ecosystem vs believing in generations
I thought people were joking about the moneyhat of cross saving. Now I'm worried people are actually serious.
It's so weird to me that this can't be easily fixed by Sony
It's weird how you can create a walled garden ecosystem and not take ownership of it.I thought people were joking about the moneyhat of cross saving. Now I'm worried people are actually serious.
Dirt 5 is not an 'older' game. It hasn't even released yet.
What Xbox is doing is letting your progress in this generation go with you to the next generation.
assuming it's the reason behind this then it'll be fundemental to how PSN works.
All of this is why i suspect Series X will be by default platform for third party games.
This gen it was the PS4 (at least until the X was released).
Nah, PS5 will be the default platform. PlayStation is vastly more popular as a brand worldwide and the general sentiment seems to be that their dev tools are better/easier to use than Microsoft's. Even if both sets of dev tools were equally good, there's still the matter of the Series S. Releasing your game on Xbox means you have to create and optimize two different versions of your game. Microsoft claims doing so is pretty straightforward, but it's still more work. This isn't an issue with Sony's approach; a PS5 is a PS5 and they have the same internals so only one version is needed.
If by default platform you mean "platform with the best versions of third party games" then that's kind of a toss-up. Series X will have the graphics advantage and PS5 will have the load times advantage.
With the exception of Miles Morales, I think all of those games use a second account or keep progress in their servers, since their progress are partially or entirely online.
I think this is true for those developers who aren't making a PC version of their game, which is increasingly less and less these days.Nah, PS5 will be the default platform. PlayStation is vastly more popular as a brand worldwide and the general sentiment seems to be that their dev tools are better/easier to use than Microsoft's. Even if both sets of dev tools were equally good, there's still the matter of the Series S. Releasing your game on Xbox means you have to create and optimize two different versions of your game. Microsoft claims doing so is pretty straightforward, but it's still more work. This isn't an issue with Sony's approach; a PS5 is a PS5 and they have the same internals so only one version is needed.
If by default platform you mean "platform with the best versions of third party games" then that's kind of a toss-up. Series X will have the graphics advantage and PS5 will have the load times advantage.
I don't know if this is a reductive way of looking at it, but they're all problems with poorly architected data models.
With PSN usernames it sounded like each chosen username was the database key rather than a user id that had a changeable name attached.
Here it sounds like each SKU container for a game might have its own ID rather than there being a collection that SKUs being to.
Damn we're all waiting for which games will be upgraded but we don't even know whether we'll be able to carry on our game saves loool
imagine restarting TLOU2
This is my greatest fear right now (relative to the situation before someone gets all pedantic). I really want to do a second playthrough of the game to get the Platinum, and before now I was hoping that I'd be able to do it with resolution and framerate upgrades due to the PS5. Instead I'm fully expecting either a paid remaster (with, like Spider-Man, a performance mode that does little other than make the game 60fps) that doesn't support cross-save or a next-gen upgrade that doesn't support cross-save.
Being a fan of Sony's games right now is almost as frustrating as being a fan of Nintendo's back catalogue tbh
That depends on how much of the load time is transferring new data versus processing it with the CPU. Looking at a game like RDR2, it still has like 38 second load times on XSX in BC mode versus 128 seconds on the X1. Knowing that the X1 has a 5400 RPM HDD with probably 80MB/s transfer speeds, and assuming that somehow there was data transfer during the entire 128 second load time:If by default platform you mean "platform with the best versions of third party games" then that's kind of a toss-up. Series X will have the graphics advantage and PS5 will have the load times advantage.
But why cross saves are working with PS4, PS3 and Vita? They must not be the same SKU either.
Yeah, I'm not buying games for the weaker system unless they are exclusive obviously.All of this is why i suspect Series X will be my default platform for third party games.
This gen it was the PS4 (at least until the X was released).
The same company that took a decade to figure out how to let us change our username? Not so shocking for me
God I hate all of Sony's executives running things now. If it weren't for the exclusives I'd be gone.
But why cross saves are working with PS4, PS3 and Vita? They must not be the same SKU either.