Hmm good point
I wonder if sensitivity to performance is less jarring to the general casual gameplay? Like say you are reviewing a game and whatever performance hitches it might have fade into the background or are less noticable?
I have to imagine a lot of reviewers played on PS4 Pro as well or PS4 slim. And I gotta say that My experience on Slim was mostly positive and I didnt notice anything that distracted me from playing the game
Then again im not the one to check with. Are there any reviewers you follow that give more focus to performance that reviewed this game?
I agree that I could be less noticeable when the game is so good that you can see past the performance.
The point is that it doesn't seem fair to studios that make a game and put a lot of effort in making the game run perfect and optimizing the game.
Take mario oddesey for example. That game runs so smooth even on portable hardware and is a really good game overal. An almost perfect review is fair because every aspect of the game just is almost perfect, performance included.
I think this game got a pass because it was really hyped and loved and it should not be.
Game looks really fun but because of technical issues at this state it should be 70-80 more or less.
Putting a 30 fps cap could at least make one of the modes consistent if they can pull it off.
Maybe the pc version can be a 90 plus game.
I don't really care that much about reviews per say but it's a little weird to me.
I have an Xbox one x and it hardly seems like a good patch at all. Al versions have issues and I can't really come up with a game that has 3 modes where al modes don't deliver. You can?