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NinjaGarden

Member
Oct 25, 2017
3,551
Because it is perceived as somewhat biased to present all the good stuff while ignoring the giant amount of bad (it's like looking at a car that completely falls apart after one mile, but look at how great was the rear mirror).

All your videos have a certain goal of presenting the product for what it does best, it doesn't matter if it's Anthem, RDR2 or Star Citizen, so I guess it's fair. You make advestise-friendly videos in all cases, and even when you touch on the bad you make an effort to minimize it. But there's this side effect that makes who watches your videos realize that one can't trust them to get a balanced picture.
Maybe tech videos aren't the thing for you
 

Shini42

Member
Jan 7, 2018
419
I feel weird seeing DF, or any other gaming related journalists prasing Cloud Imperium at this point.
Impressive tech? Nice to know. This will surely boost CI neverending crowdfunding campaign and will somehow lead to more delays of an actual videogame.
 

fanboi

Banned
Oct 25, 2017
6,702
Sweden
I feel weird seeing DF, or any other gaming related journalists prasing Cloud Imperium at this point.
Impressive tech? Nice to know. This will surely boost CI neverending crowdfunding campaign and will somehow lead to more delays of an actual videogame.

They are a tech site that is focusing on tech stuff, what is strange about that?
 

Chairmanchuck (另一个我)

Teyvat Traveler
Member
Oct 25, 2017
9,153
China
Era: "FUCK YEAH! GAME AWARDS AND E3! Totally not ads! Really cool!!! Lets make 1000 pages threads about them!"
Also Era: "A video talking about the technical side of video games? Fuck off with those ads!!!"
 

TolerLive

Senior Lighting Artist
Verified
Nov 15, 2017
1,873
Redmond, WA
Well it surely looks impressive by the amount of work done. However from a technological point of view, there is nothing new and it looks like pretty standard stuff.

Planets are basically 2d, they are just a bunch of stacked 2d noises, 2d procedural logic and props. The video showcased a small cavern though, but it looks like fake : just a 3d props in a 2d hole.

Smooth transitions between different levels of detail is good tech and hard to get right without frame loss. So on this side it looks like they did a great job.

Starship generation is using a graph so nothing new, this kind of generation tends to be boring yet require a lot of work to get it working and entertaining (I've yet to be surprised by a world generated with graphs).

Gas clouds are also well done, as well as the atmospheric effects.

From the video it looks like the world is pretty much static. Having a dynamic and interactive world is the tricky part at such scale.

So big up to them for the work done, it is quite an achievement. But the tech itself is not that impressive.
Have you played the game?? The planets are definitely not 2d. You literally fly down to them and can go anywhere on their 3 dimensional surface. And the caves are fun as hell to explore.
 

Braag

Member
Nov 7, 2017
1,908
I'm more interested in the SP portion of it. Haven't really followed the progress of it at all but I'm guessing it's still ways off.
 

VaporSnake

Member
Oct 28, 2017
4,603
Impressive tech? Nice to know.
It's Digital Foundry, you know one of the most knowledgeable and informative publications out there that focus primarily on the technology behind games, so what exactly are you on about?

It's like going into a sushi bar and complaining that they gave you sushi.
 

catswaller

Banned
Oct 27, 2017
1,797
Have you played the game?? The planets are definitely not 2d. You literally fly down to them and can go anywhere on their 3 dimensional surface. And the caves are fun as hell to explore.

he means the way they're generated/the data. Like basically any other game environment, the environment is a mesh generated by a 2d heightmap -- you take a flat plane, and look up each point on the plane on a texture, where lighter values mean you raise the surface up, and darker values mean you lower it down. SC is using that traditional technique (with other, similarly 2d maps mixed in) to generate the planets, just wrapping that flat surface around a sphere instead of laying it flat.

The alternative, of course, is using the same kind of volumetric tech that they are for the clouds (which is basically 3d textures, 3 dimensional grids of data), but in a an editable/generateable/interesting way for geology, which is probably like, decades away and an utterly ridiculous thing to ask for.
 

Skade

Member
Oct 28, 2017
8,899
I'm more interested in the SP portion of it. Haven't really followed the progress of it at all but I'm guessing it's still ways off.

The solo campaign of the game should, theorically, be playable in it's beta version around Christmas for an official release next year.

But well... It's CIG, so expect delays.
 

Shini42

Member
Jan 7, 2018
419
They are a tech site that is focusing on tech stuff, what is strange about that?
It's Digital Foundry, you know one of the most knowledgeable and informative publications out there that focus primarily on the technology behind games, so what exactly are you on about?

It's like going into a sushi bar and complaining that they gave you sushi.
Surely there are a lot of "tech stuff" in the gaming industry, that aren't attached to a scummy business practices, for DF to cover.
 

Nekyrrev

Member
Oct 28, 2017
1,126
DF do actual research to put out actual content and this is the result. This forum really is a sad place sometimes, it's depressing.

"but where is the negativity?"
 

Skade

Member
Oct 28, 2017
8,899
Surely there are a lot of "tech stuff" in the gaming industry, that aren't attached to a scummy business practices, for DF to cover.

If you want journalists to only look at stuff made by companies that are not doing scummy busniess practices, they'd only look at small indy studios. And even then, a lot of them are scummy as well.

Say what you will about CIG, they are far from being as evil money grabbing assholes than EA or Activision for instance.
 
OP
OP

Deleted member 8674

User requested account closure
Banned
Oct 26, 2017
5,240
What aspects to critique about RDR 2 do you mean?

We were not exactly friendly about anthem on the platforms and state it released in. So I honestly have no idea what you are talking about.

But of course, continue to generalise and assume we say things "postiively" about games because it is advertising and money friendly - or that it gives us better view counts or whatever excuse you want to put out there. If you may not have noticed, the YT algo and story generation is actually very much so about reactionary negativity.

This absolutely. Alex, your work and the team is excellent. Nothing comes close to the same quality in the game tech analysis so please don't be discouraged by some comments.
 

VaporSnake

Member
Oct 28, 2017
4,603
Surely there are a lot of "tech stuff" in the gaming industry, that aren't attached to a scummy business practices, for DF to cover.
With nonsensical logic like that, what can I even say?

Great idea though, for the tech focused publication to willingly ignore impressive technology that they routinely cover because reasons.
 

Deleted member 55966

User requested account closure
Banned
Apr 15, 2019
1,231
The videos focus on the positives pretty much exclusively, it's hard to maintain journalistic intrgrity while glossing over all the huge problems that the game has.
I will engage despite my better judgment.
  • How is the "journalistic integrity" of a channel focused on real time game tech compromised by focusing on real time game tech?
  • While a poor implementation of tech can be interesting, no publisher / developer is going to give insight into that while the game is relatively fresh. That analysis comes much later when the community can reverse engineer that themselves.
  • Pretty sure digital foundry still exists to showcase what's wrong with a game.
All your videos have a certain goal of presenting the product for what it does best, it doesn't matter if it's Anthem, RDR2 or Star Citizen, so I guess it's fair. You make advestise-friendly videos in all cases, and even when you touch on the bad you make an effort to minimize it. But there's this side effect that makes who watches your videos realize that one can't trust them to get a balanced picture.
What I posted above applies to you too.
 
Oct 28, 2017
1,091
Graphically the game looks good as always. Doesn't excuse the dev's sleazy business practices though. I have little faith in the finished product as well. Still surprises there's still no story mission gameplay or anything like that.
 

Shini42

Member
Jan 7, 2018
419
If you want journalists to only look at stuff made by companies that are not doing scummy busniess practices, they'd only look at small indy studios. And even then, a lot of them are scummy as well.

Say what you will about CIG, they are far from being as evil money grabbing assholes than EA or Activision for instance.
I don't know about that. EA and Activision sell digital stuff for their games. CI sells digital stuff for the game, that will someday hopefully relese. In my opinion, the latter is far more evil money grabbing than the former.
 

VaporSnake

Member
Oct 28, 2017
4,603
I will engage despite my better judgment.

If you look through the users post history they're almost exclusively spouting toxicity in Star Citizen threads, so that one is certainly a lost cause, they came into the thread looking to provoke, this exchange from an earlier thread says all you need to know.

The derailment on SC threads is getting tiresome tbh. If you don't care about the game then why come?

Because it's the funniest trainwreck in gaming right now.
 

Nekyrrev

Member
Oct 28, 2017
1,126
I don't know about that. EA and Activision sell digital stuff for their games. CI sells digital stuff for the game, that will someday hopefully relese. In my opinion, the latter is far more evil money grabbing than the former.
One is a crowd-funded project, the other is a long-installed billion-earning company.
 

Chairmanchuck (另一个我)

Teyvat Traveler
Member
Oct 25, 2017
9,153
China
I don't know about that. EA and Activision sell digital stuff for their games. CI sells digital stuff for the game, that will someday hopefully relese. In my opinion, the latter is far more evil money grabbing than the former.

You really seem to care about "bad business practices".

Regarding the GTA Casino and kids access to it:

Yes. A shit ton of kids play mature videogame with shit ton of explicit violence, drugs themes, even some nudity and sexual content. And The Problem, according to this thread, is the addition of simulated gambling? OK...

Regarding crossplay:

All this mess, imo, started not because people wanted to play with PS4-Xbox. Nobody ever cared about it.

Regarding Diablo Immortal and the fear it would be a MTX infested game:

Well, it wouldn't be $60, I can tell you that right now. Also, if it's not even Activision Blizzard's team are working on that "instead of working on D4", than what's all this hate is about? You now have the potential to get a good mobile Diablo game with no downsides.

Or about MTX or on-disc DLC itself:

No minor thing like on disc DLC or microtransactions can change that.

Man. You really do care!
 

Tohsaka

Member
Nov 17, 2017
6,802
Both are indeed very much so a tech novelity. The size of the volumetric clouds make their implementation pretty darn different from volumetric clouds that you would see in something like red dead redemption, Horizon or else where.

And yes, Object Containers as implemented in SC are in fact pretty different from standard loading done in other "open" world games, precisely do to the type of objects that are loading. A ship, like a larger transport, is a floating game level...

A player controled game level floating toward your position, that you need to load on the fly.


You know, we report on the tech of a lot of games - and we rarely get the opportunity to interview or actually peel back the development process to see how the workflows are. And finally when we can go to a place and explain how it works, people call it an "advertisement".

Yeah - ResetEra - you disappoint me.
Don't let the negativity get you down, you and Dark1x do great work and most of us appreciate it. DF is the only gaming-focused Youtube channel I watch with any regularity these days.
 
Oct 29, 2017
909
Try Ace Combat 7 for huge amounts of high quality volumetric clouds maybe? The tech has been here for years before SC.

The videos focus on the positives pretty much exclusively, it's hard to maintain journalistic intrgrity while glossing over all the huge problems that the game has.

And here we go again... We have the privilege of not only having a group of passionate people who are able to give us detailed tech analyses of various games, sometimes even flying out to get the information from developers themselves, but also the privilege of having them on our forum so we can share our excitement and our reaction is to respond with increasing hostility and skepticism.

I'm not sure what your point is here. Alex is making a series of videos specifically about the visuals of the game and the tech behind it and your first reaction is to call it an ad because he didn't also address the controversies surrounding the game that have been discussed here and elsewhere countless times already? What would that achieve? Just satisfy your bias it seems.

I rarely hop into these threads anymore because when I do I sometimes notice people being hostile towards Dark1x and Dictator for really stupid reasons. They shouldn't have to put up with that and it must be really disappointing and tiring to put a ton of effort into a video and see the dedicated thread here and have to hope that for once you won't have to defend yourself. We really should be better.
 

Kadath

Member
Oct 25, 2017
622
What aspects to critique about RDR 2 do you mean?

I mean in general, the style of your videos. It's like you have to take a number of screenshots about a game, and you can decide on one side to select those screens that showcase the best the game can do, on the other side you can take screenshots of bugs, glitches and everything else that might be broken, or that works poorly.

The "automatic" reflex you get from the first choice is that users will think the game looks indeed great, but can't exactly trust that it represents the actual game.

What I mean is that you'll get these types of reactions, I see it as a predictable consequence. So you can complain about this user or another, but it will keep coming up.

But of course, continue to generalise and assume we say things "postiively" about games because it is advertising and money friendly - or that it gives us better view counts or whatever excuse you want to put out there. If you may not have noticed, the YT algo and story generation is actually very much so about reactionary negativity.

I meant to generalize because it's not about a specific video, but a stylistic choice.

The tech itself is not simply what is there, but also how well it is designed and executed (where Star Citizen especially has giants limits and oversights). I'm not criticizing what you're doing, and I understand well the reasons behind those choices. Maybe you won't chase after clickbait but you surely want developers to keep seeing you in a good light in order to continue to offer you the chance to produce these insights and previews, especially when the game is a long way even from coming out.

But you have to understand you'll always also get a certain reaction from the public as consequence of that kind of style because it's felt as biased cherry picking.
 

Kadath

Member
Oct 25, 2017
622
Maybe tech videos aren't the thing for you

"Tech videos" don't imply you carefully look at what works while ignoring what doesn't.

In fact it would be even more informative to know what isn't working and why. Star Citizen is especially a story interesting for what went wrong. If any good comes out of it we'll see in the future.
 

Chairmanchuck (另一个我)

Teyvat Traveler
Member
Oct 25, 2017
9,153
China
"Tech videos" don't imply you carefully look at what works while ignoring what doesn't.

In fact it would be even more informative to know what isn't working and why. Star Citizen is especially a story interesting for what went wrong. If any good comes out of it we'll see in the future.

I mean he said in the video is part of a small series.

Star Citizen is especially a story interesting for what went wrong.

Regarding what? The technical side of the game?
 

Shini42

Member
Jan 7, 2018
419
One is a crowd-funded project, the other is a long-installed billion-earning company.
Exactly! "Evil corporations" sell you product, CI sells you a pitch. Investors of "Evil corporations" get a piece of a profit, investores of CI will maby someday get a game or a refund. Interest free loan.
You really seem to care about "bad business practices".
That's right. You've spend so much time constructing this reply and cut pieces of my comments, but it is all still true.
 
Jul 17, 2018
480
I will engage despite my better judgment.
  • How is the "journalistic integrity" of a channel focused on real time game tech compromised by focusing on real time game tech?
  • While a poor implementation of tech can be interesting, no publisher / developer is going to give insight into that while the game is relatively fresh. That analysis comes much later when the community can reverse engineer that themselves.
  • Pretty sure digital foundry still exists to showcase what's wrong with a game.

What I posted above applies to you too.

Happy to reply. Tech videos should not just be showcases, that's the role of PR.

The video/article enumerates all this high end stuff only to say that at the moment, servers only support up to 60 players at the same time because server meshing is not implemented yet. And it's fine but what it doesn't mention is that it's been in development for at least 8 years now and server meshing is still not in sight. That might, for some people, be a worrying thing. It talks about the tech but not how well the implementation of it is going.

Of course no developer will want to talk about the negatives of their own game in their own studio. That's why the in-house reports are so dodgy and difficult to pull off. Thats's why Konami got all that free PR from their Boot Camp event in 2015 and no one could know that the game had huge dev problems and was unfinished.
 
Jun 1, 2018
4,523
I feel weird seeing DF, or any other gaming related journalists prasing Cloud Imperium at this point.
Impressive tech? Nice to know. This will surely boost CI neverending crowdfunding campaign and will somehow lead to more delays of an actual videogame.
IG's biggest sin according to "Games Journalists" is not releasing an Alpha game and calling it a finished AAA game "like OTHER companies"

A summary

  • Developers and their families are human too and live strange human lives
  • Chris Roberts has money to buy a nice house after a long successful career
  • People still keeps backing this game and they don't understand why, so they assume it's a scam
  • The game is taking too long time to make according the the author. (The game isn't out yet like Anthem, Fallout 76 and Mass Effect: Andromeda.. you know; proper AAA games released on a schedule. The way it's supposed to be done. And CIG's workers aren't treated like shit with a neverending crunch and 16 hour workdays like other succsessful tripple A companies does it in order to meet company deadlines. Shame on CIG for doing it the wrong way.)
  • Chris Roberts is a stickler for details and had a guy work three months on the new ship shield effects (I can't wait for those, apparantly they will make ships crashing more performant as well :) )
  • Jesse Schell, a random "prominent game developer", with huge hits behind him like "Water bears", "Domino world" and "Peg + Cat" !? thinks Chris Roberts doesn't know how to make games
  • Chris Roberts once spent too much time on Freelancer to make the game he wanted to make; and that made Microsoft upset
  • A majority of the concepted ships have already been made, the ships that are not finished yet are still concepts
  • A man named Ken that has multiple sclerosis did not get his money back after purchasing ships. (Nothing was stated about if stores like Steam had offered refunds due to his illness, I guess the important point was that SC didn't.) Ken has continued to buy ships after he was refused a refund
  • A backer that offers an alternate view on matters, that CIG is really working towards something awesome, gets a tiny paragraph in which he is identified as a "Believer"
  • Star Citizen is a game currently in active development where you can purchase one or more ships at varying prices to help fund the game (With the lowest price for full access to the game being 45USD)
  • You can buy most of the ships ingame as well as rent them ingame
  • They are making 2 games (SQ42 and SC)

The 100 star systems quote was back when they said they will only make landing zones and not full fledges planets... of course full planets with no loading times inbetween are better so it takes more time. also you can check out the game right now for yourself there is a freefly weekend.
also at people saying this is a scam and they are running away with moeny LOL you can literally check out all their finances on their company website because they have to according to the Law in UK
 

Sarcastico

Member
Oct 27, 2017
774
Both are indeed very much so a tech novelity. The size of the volumetric clouds make their implementation pretty darn different from volumetric clouds that you would see in something like red dead redemption, Horizon or else where.

And yes, Object Containers as implemented in SC are in fact pretty different from standard loading done in other "open" world games, precisely do to the type of objects that are loading. A ship, like a larger transport, is a floating game level...

A player controled game level floating toward your position, that you need to load on the fly.


You know, we report on the tech of a lot of games - and we rarely get the opportunity to interview or actually peel back the development process to see how the workflows are. And finally when we can go to a place and explain how it works, people call it an "advertisement".

Yeah - ResetEra - you disappoint me.

Your videos are beautiful and provide an amazing amount of insight into the technology behind games. The people whining don't deserve a thought.
 

Skade

Member
Oct 28, 2017
8,899
I don't know about that. EA and Activision sell digital stuff for their games. CI sells digital stuff for the game, that will someday hopefully relese. In my opinion, the latter is far more evil money grabbing than the former.

CIG is a independant studio trying to make one of the most ambitious ever.
EA and Activivions are huge companies reselling us the same sports games years after years with just minor improvements and cutting features while the other "regular" games are done with less and less content and ambitions under the guise of "GAAS".

CIG is using "macro" transactions to fund their game, targeting wealthy players while always telling them that they DON'T have to buy anything other than a starter pack (around 60 bucks).
EA and Activision are using microtransactions, targeting regular players and childrens, promoting them ALL THE TIME, EVERYWHERE in EXTREMELY intrusive methods in game and outside and always telling you that you have to buy their shit while pushing the payers to gamble.

CIG is using the money generated to make the game they are promising.
EA and Activsion are using most of the money they make to please their shareholders and proceed to fire devs to maximize the profits.

Yeah. Who's the scummier, i wonder.
 

Adnor

Member
Oct 25, 2017
3,964
I don't understand how there's so much shitposting in the Digital Foundry threads, what the fuck.

Keep doing fantastic job, Dictator Dark1x ! You guys are great.
 

DodgeAnon

Member
Oct 25, 2017
805
Woah, I didn't know the folks working on this were from Wilmslow! I work around there and had no idea, that's awesome!
 

VariantX

Member
Oct 25, 2017
16,934
Columbia, SC
And here we go again... We have the privilege of not only having a group of passionate people who are able to give us detailed tech analyses of various games, sometimes even flying out to get the information from developers themselves, but also the privilege of having them on our forum so we can share our excitement and our reaction is to respond with increasing hostility and skepticism.

I'm not sure what your point is here. Alex is making a series of videos specifically about the visuals of the game and the tech behind it and your first reaction is to call it an ad because he didn't also address the controversies surrounding the game that have been discussed here and elsewhere countless times already? What would that achieve? Just satisfy your bias it seems.

I rarely hop into these threads anymore because when I do I sometimes notice people being hostile towards Dark1x and Dictator for really stupid reasons. They shouldn't have to put up with that and it must be really disappointing and tiring to put a ton of effort into a video and see the dedicated thread here and have to hope that for once you won't have to defend yourself. We really should be better.

Honestly, thread needs to be rebooted. It got derailed before it made it off the first page.
 

Exposure

Member
Oct 25, 2017
1,674
And CIG's workers aren't treated like shit with a neverending crunch and 16 hour workdays like other succsessful tripple A companies does it in order to meet company deadlines. Shame on CIG for doing it the wrong way.
Hasn't there been a few articles written about alleged complaints from ex-CIG employees that wouldn't be out of place from any other expose article about [insert big game company here]?
 
Jun 1, 2018
4,523
250 million spread over 9 years. I mean it keeps going I guess, the money is being spent and there is a lot of neat tech on display. I'd never spend a single cent on it until it's finished myself. Viewed from outside though, I can't help but feel like star citizen is just too ambitious. Like, would they have collected so much cash if , back in 2011 they announced "hey this won't release until 2025 and by the time it comes out there will probably be a few games out there that rival it's complexity but were going for broke anyway.... both literally and figuratively" how much would folks have invested ?

Ah well, it's neat to see tech videos atleast.
CIG is actually also making two games (Star Citizen MMORPG and Squadron 42 Singleplayer game).

You never see those shitposts in Cyberpunk 2077 threads. A game from an established studio that didnt need to hire new people and open studios around the world and create the infrastructure. By the way Cyberpunk has been in development since mid 2011 so where is the outcry for that?
 

fanboi

Banned
Oct 25, 2017
6,702
Sweden
I reiterate, if ERA wants to keep industry people here, they need to moderate the conversation better, then have user say this is ad for the game and so on.
 

molnizzle

Banned
Oct 25, 2017
17,695
Exactly! "Evil corporations" sell you product, CI sells you a pitch. Investors of "Evil corporations" get a piece of a profit, investores of CI will maby someday get a game or a refund. Interest free loan.
CI sells you a product. You can play it right now. It's not finished because the scale and ambition of the product surpass anything that has ever been done before in the gaming industry.
 

cooldawn

Member
Oct 28, 2017
2,454
User Warned: Platform warring.
I love DF but these latest videos regarding SC feels more like an AD than everything they have ever done.
People aren't going to like this but I feel Alex really doesn't like the fact next-generation consoles have features like hardware ray-tracing and comparable CPU/GPU. I've noticed his sniggering in other Digital Foundry video's when mentioning technologies in the PC space in context to consoles.

Recently he's been ramping up the whole 'look at how great PC's are' narrative.

I like Digital Foundry video's but I wish there wasn't as much sniping along the way. After all, we all like games and the technology that powers them.
 

Hace

Member
Sep 21, 2018
894
this thread is a trainwreck and its sad that people on DF feel they need to post here
 
Jun 1, 2018
4,523
Kids spending thousands of dollars on Fortnite to get new dances or Pay to Win mobile games. Microtransactions riddle every AAA title

Every backer knows the deal. As of right now you basically pay $45-65 for an elaborate Space sandbox game that is quite frankly well worth that money as is. The fact they are developing and building on it releasing new stuff is only making your investment more worth it. In times when creativity is beaten the hell out of any games and sacrificed for rushed production and money grabs I will gladly support an ambitious endavour however it might pan out. SC could abandon further development tomorrow and my only though would be "man what a bummer I really wanted this to pan out" and not "what a waste of money that was". It's a risk I am taking just like the developers are. We kind of in this together with them all hoping and working towards a goal that it will pan out.

Are they in it to make money? Of course they are! Is that wrong? No! Because they are going about it the right way.

If you feel scammed by Star Citizen I have no idea how do you play any other video games. I bought Black Ops for $70 or so and played that thing for like 10hours for that new Blackout mode until I realized there is no plans of adding more to the mode. That was a fucking scam. Destiny? Was hyped out to be WoW of space shooters. That was a fucking scam. So for once we get this gem that's already head and shoulders above a lot of AAA titles and Forbes going to shit on it? Because some rich dudes spent $2k on a virtual ship? Pretty sure that person can afford it and if they can't and still do it that's mainly on them. It literally says $2k for this exact ship, nothing else on it. Meanwhile Clash of Clans still racking up bank charging $5 so people don't have to wait 40 hours for things to build making the game unplayable not knowing that they already racked up those small charges to a $5k bill. You tell me which version is a scam or what should we be focusing on.

BTW this is a great video from DF and Im happy they showed the more technical achievements.
 

Deleted member 55966

User requested account closure
Banned
Apr 15, 2019
1,231
If you look through the users post history they're almost exclusively spouting toxicity in Star Citizen threads, so that one is certainly a lost cause, they came into the thread looking to provoke, this exchange from an earlier thread says all you need to know.
I really should start looking at post history. Thanks and thank you for the good content Dictator and Dark1x.