All the more reason I wish the consoles were designed and scheduled to release next year, especially with how much it looks like most games will in fact just be cross gen from Sony/Microsoft for the first year.
That's a tough game to play though. When will AMD have their tech up to snuff for raytracing and AI? This is their first swing at raytracing on their chips, and as far as we know, they don't have anything for AI upscaling publicly available. Even Nvidia, who has a real head start on things, I only a month ago announced cards that seem to finally be delivering on this tech in a substantial way (And at a premium of price).
Even if the consoles had been designed around releasing next holiday season, we would still be straddling a line. Existing consoles are long in the tooth, and need an upgrade, but to get the promise of these features, I think it's likely they would need to be delayed another year on top, and 2022 is a long way away. The best bet for seeing these features in a more uncompromised form is to wait for half-step consoles (Or build a PC), but my then, who knows what new and exciting features will be on the horizon? At some point, consoles just have to put a stake in the ground and say, "This is our target, and we'll do what we can from there."
I guess Xbox Series X will do better
In that it is some percentage more powerful and that power should be used somewhere, sure, it may be some amount better. But if you think these same compromises and techniques won't be employed to nearly the same degree on Xbox, you're going to be sadly mistaken. It's as likely that power ends up used on something wholly different though.