Does the Shenmue 3 demo match up to expectations? More to the point, does the Shenmue 3 demo match up to arch-fan John Linneman's expectations? Here's a detailed look at the technology, artwork and mechanics of the Shenmue 3 Backer Demo.
- A lot less loading screens, buildings can be entered and explored without loading screen
- A return of shenmue detail, draws and cupboards can be opened in shops
- A proper time of day system, characters have the pre programmed daily schedule
- Conversation system very similar shenmue 2, and can be equally awkward or charming
- Combat system feels somewhat simplified (but this is demo)
- Facial modelling is quite good, a modern take on the originals.
- Animation of eyes is pretty weird like the originals
- Face model is a lot better then E3 2015 teaser
- Environments a re lush and detailed and the lighting is just superb
- Lots of foliage and complex tree models not possible on the dreamcast
- On PC i9 cpu and 2080ti 4k 60fos and 120fps is a breeze, some mild stuttering,
- FOV slightly to wide
- Camera work is unrefined
- Overall happy with how the game is shaping up.
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