I did and I'm not seeing it. Where do you see it in your game?
<makes 20 more posts>
Yes. Check the specs. Turing is hardly more efficient compute wise compared to Pascal. Nowhere near "way" more efficient.
There are thousands of older games, so thanks for proving my point 1080 Ti is on par with RTX 2080.
Not even getting into the fact that when games demand over 8GB vram, RTX 2080 will suffer.
But I've had enough of this silly chat. Enjoy trying to keep up when games demand more than 8GB vram.
Going to have to be more than just a few edge cases to prove RTX 2080 is faster.
Not even getting into the fact 99.9% of PC monitors don't support proper HDR
And in 99% of games the RTX 2080 is either tied with the GTX 1080 Ti, slower than the 1080 Ti, or faster than it by 5-10% which is margin of error.I'm looking at actual benchmarks, not 'tech specs'. They're different architectures.
You're mistaking cache for what the games truly use. Here is a time stamped example.
Entirely depends on individual computer specs, doesn't it? If someone's PC is incapable of surpassing X1X version then for that person it's not an upgrade over console version.
Everyone rebutting you has been posting actual 'facts' with actual benchmarks, you're just pulling out "99%!" and "the extra VRAM matters!" with nothing to back it up.Not mistaking anything.
I know the difference between VRAM usage and VRAM allocation. Doesn't change the facts
99% of monitors don't support 1000 nit HDR10/Dolby Vision support. Not hard to prove. The number of monitors that support that spec are less than 5 monitors in the world out of thousands.Everyone rebutting you has been posting actual 'facts' with actual benchmarks, you're just pulling out "99%!" and "the extra VRAM matters!" with nothing to back it up.
Under display options. Maybe check if you have hdr enabled in windows 10? I did not have issues with that, but the game restricted audio options for me until I had enabled surround in windows 10, so the options seem to change somewhat based on your windows 10 settingsI did and I'm not seeing it. Where do you see it in your game?
Water physics slider actually makes a difference?
So the most obvious settings that actually differentiate graphics (without zooming 400%) between X1X and PC is the Lighting Quality set to Ultra and Water Physics set to Medium and up.
Running everything at X1X settings on a system which costs more than twice as much and runs every other game at almost double the framerate of the X1X is still bad optimization.
Water ripples from shots, I found 50% to not cost that much. Only the highest setting tanks performance.Water physics slider actually makes a difference?
I've heard it makes zero difference and the slider does nothing but cut performance in half
The comparison was GTX 1080 Ti vs RTX 2080, where both are functionally identical where 1080 Ti is faster or slower by 5-10%, or even as much as 40+% faster in VRAM limited scenarios, but ok.
My "babble" was off topic but I mean, remove the screen and PC gaming is still relatively expensive, is it not? I don't understand where the defense is coming from. Personally I still think it's worth every penny and I've already planned my next upgrade, but if people think it's not worth it then I have no issues with that. For me it's 30fps vs 60+ fps with mods and triple screen capabilities, I could never go back.I have two questions for you. One, do you think that all of this is on topic? Two, isn't it obvious that you are losing the argument if you have to shoehorn in a monitor in order to 'prove' that PC gaming is expensive?
Aren't all desktop i5s missing hyperthreading and are either 4 or 6 thread cpus? I wonder if Rockstar just built the game to work best at minimum with the number of threads available on the consoles (8 threads).You don't even need to look at the visual settings to claim bad optimisation. Just look at the CPU behaviour on i5s and how awful the stuttering is in every town in the game.
The comparison was GTX 1080 Ti vs RTX 2080, where both are functionally identical where 1080 Ti is faster or slower by 5-10%, or even as much as 40+% faster in VRAM limited scenarios, but ok.
It's the close to X1X setting, pretty simple. Imo, the higher settings are not worth the performance cost at all.Was hoping to get a clearer answer on what settings are worth the Visual to Cost ratio, but at least with the XB1X breakdown it gives a baseline to work from.
Under display options. Maybe check if you have hdr enabled in windows 10? I did not have issues with that, but the game restricted audio options for me until I had enabled surround in windows 10, so the options seem to change somewhat based on your windows 10 settings
Why are you comparing specs between two different architectures??? (Pascal ≠Turing)
And seriously where do you get your info to think the Ti is faster than a 2080?
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The 2080 is around 8/9% faster on average
I Show in the Video how it runs at more than double the framerate of x1xSo the most obvious settings that actually differentiate graphics (without zooming 400%) between X1X and PC is the Lighting Quality set to Ultra and Water Physics set to Medium and up.
Running everything at X1X settings on a system which costs more than twice as much and runs every other game at almost double the framerate of the X1X is still bad optimization.
I'd be curious as well. If you play on lower res there's still quite some headroom there.Dictator what are your optimized settings? Not the xbox one x settings.
I can't imagine how much work this must have been, you've definitely deserved your day off. Fantastic video!I Show in the Video how it runs at more than double the framerate of x1x
Btw everyone, thanks for such kind words. Taking a day of tomorrow, but will reply to everyone here very soon.
I Show in the Video how it runs at more than double the framerate of x1x
Btw everyone, thanks for such kind words. Taking a day of tomorrow, but will reply to everyone here very soon.
I'd be curious as well. If you play on lower res there's still quite some headroom there.
I can't imagine how much work this must have been, you've definitely deserved your day off. Fantastic video!
Sadly the threads are predictable, they always devolve into arguments over petty shit :(I feel bad about calling this thread predictable before, didn't expect to see someone going on a rant about the 1080ti here.
If you are happy with 1080p/60fps you can basically max out the visuals on a 2070 Super and it looks incredible.
I have a 2060 and got like ~80 FPS@1080p with the X1X settings and having such a hard time balancing what to bump up because alot of settings just look amazing.If you are happy with 1080p/60fps you can basically max out the visuals on a 2070 Super and it looks incredible.
I Show in the Video how it runs at more than double the framerate of x1x
Btw everyone, thanks for such kind words. Taking a day of tomorrow, but will reply to everyone here very soon.
Ok, so I quickly tested the optimized XBX-equivalent settings and got the following rough numbers at 4k with the benchmark (using DSR on my 1080p monitor):
1st scene: 46 fps
2nd scene: 52-58 fps
3rd scene: 52 fps
4th scene: 53 fps
5th scene: 42-55 fps (drops to 42+ on horseback scene. Lowest drop is 32 during final shootout. Interestingly, this final scene had snow in it so not sure if that affected performance)
Min: 33.76 fps
Avg: 45.24 fps
This is on a 1080 Ti (oc'ed a bit), stock 3700x and 32GB ram.
To be honest, I was expecting much higher numbers than that with my PC. My initial expectation was hitting 60 fps with similar console settings at 4k, which I am so far able to achieve with other games (usually with even better fidelity too)
MSAA is costly. 2x takes me from 75fps to 60fps or there abouts. Close Volumetrics can hit hard. I have that at medium and Far Volumetrics at High.Other than water physics what are the most performance intensive features?
I'm trying to push up performance a tad and can't decide what to cut down.
Not offended at all. Just not used to seeing the 1080 Ti struggling this much. My native res is 3440x1440 by the way, and I get similar or higher framerates than the above at higher settings too so it isn't too bad so far.Md Ray the absolute mad man.
Just drop the resolution to 1800p and call it a day? You'l most likely be able to maintain 60fps and even bump some settings here and there. Not sure why people are so offended by their 1080ti not being on par with newer hardware. Older architecture and more RAM won't save you from the inevitable. Similar results will only happen more often as drivers and newer games get more optimized for more modern architecture. Pascal is bad at Async.
This is coming from a 1080ti owner btw.
Fantastic video Dictator!I Show in the Video how it runs at more than double the framerate of x1x
Btw everyone, thanks for such kind words. Taking a day of tomorrow, but will reply to everyone here very soon.
The 2080 is consistently 10% faster on average. Average of 15 games in the first link and 23 games in the second link:And in 99% of games the RTX 2080 is either tied with the GTX 1080 Ti, slower than the 1080 Ti, or faster than it by 5-10% which is margin of error.
The 2080 is consistently 10-15% faster on average. Average of 15 games in the first link and 23 games in the second link:
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don't know how I got here
MSAA is costly. 2x takes me from 75fps to 60fps or there abouts. Close Volumetrics can hit hard. I have that at medium and Far Volumetrics at High.
Textures, Trees and lighting ar at Ultra and everything else at High except water at medium. Now I have a 2080ti but also an i5 [email protected] and 32GB 3200RAM. Usually get over 80fps (sometimes 90fps if free of trees and animals/people) in the wilds but in towns varies from as low as 60fps to 75fps. I'd say my average is around 80. No stuttering on DX12 or frame dipping but I would sometimes get serious frame drops down to 5fps on Vulkan. Not often though, once an hour maybe.
I know I have a serious GPU but only one crash (when I had the game minimized) and great performance in general. And it looks fantastic.
Me neither! Sorry about that.
I don't think that's really a viable usage of DF's limited time. I definitely want to see more comparisons done with say, 580/1660 and the like as that performance class is still very popular and is competitive with the console refreshes in most specs/games, but going lower than that, in late 2019 no less, I just fail to see the point. The 750ti hasn't been available to purchase new for a long time for a reason. Any recently modern titles are going to struggle on that kind of hardware, this is not something that really needs to be analyzed in-depth.An actual request to DF: could you please make a video where you do this? Use PS4 basic quality settings and try to match with the lowest PC hardware possible. That could be a serious final answer on optimization.