He could probably code that on his phone while waiting for his appetizer in a restaurant.
He could probably code that on his phone while waiting for his appetizer in a restaurant.
Only to download them, which of course because it's their server.
Doom64 is not a combination of anything, it is its own entirely unique installment with near-completely unique assets (a couple of sound effects made it over, that's about it).It is still better to just play doom 64? That game is basically a combination of doom 1 and 2 no?
thanks! as I said in that other thread, Ion Fury looks awesome and I am delighted to read that console ports are in the works.
fuck ion fury
Anyone know if they ever make that donation to make up for the anti trans and homophobic shit in their game? The latter of which They reneged on patching out?
They're not available to purchase anymore, but they're still playable if you already have them. There was an "error" during the launch of the newer versions that had the BC compatible versions unable to be downloaded, but that was fixed shortly after.Wow, and I bought Doom 2 just last year. I'll definitely stay away from these then.
Ah, ok. Thanks for clearing that up. I though it was just some shitty business practices there for a while.They're not available to purchase anymore, but they're still playable if you already have them. There was an "error" during the launch of the newer versions that had the BC compatible versions unable to be downloaded, but that was fixed shortly after.
Heh.Are these the best ports/version of the game now? Better than pc?
It is still better to just play doom 64? That game is basically a combination of doom 1 and 2 no?
Are these the best ports/version of the game now? Better than pc?
Yes, I know the PC version is easily the way to play, since you can use whatever sourceport and WAD combination you want. But it'd be nice to have versions playable on this level with a simple download.
and I'll be able to get all these new features such as 60 fps and the John Romero newly released map?
Thank you. I'm going to take a look at that.Ya'll, I'm a total newb at this stuff and GZDoom was crazy easy. Buy Doom on steam for $5, download GZDoom, unzip, drag and drop whatever you want to play. That's it. You don't even need to 'install' anything. I'm running buttery smooth WITH mods on freakin' integrated graphics on a years old PC. You want more levels? Just download whatever interests you from the Cacowards every year. I mean, I've been playing a Doom 64 total conversion and its great. Again, I just drag it onto the GZdoom exe file and it opens it right up, no fuss, no muss.
Except it also doesn't play like Doom64 particularly accurately. Though that comes with the port territory anyway. The timings are completely off, it's missing the three point filtering and the lighting isn't even accurate.I mean, I've been playing a Doom 64 total conversion and its great. Again, I just drag it onto the GZdoom exe file and it opens it right up, no fuss, no muss.
I totally trust you on that. For a causal fan like me, I'm content with it for the moment as I have no other way that I know of to play it. Is there a better option currently? That would be cool. I know I'll be picking up the official version when it happens, but until then....Except it also doesn't play like Doom64 particularly accurately. Though that comes with the port territory anyway. The timings are completely off, it's missing the three point filtering and the lighting isn't even accurate.
I find myself in a funny position. I frankly find it would be inappropriate for me to answer that question, and I find myself questioning if I would even like the actual answer. You'd need to provide your own ROM, and the port in question has fallen on the wayside given it was made for SDL1 and is quite old. Also as time went on we've found that it wasn't even fully accurate, having some inaccuracies in the sprite exporting and even the animation timings itself that made it not even close to demo playback compatible. March 20th can't come soon enough.
The PC version of Doom, and thus all ports run off a fixed 35Hz timer. The console versions of Doom, including 64, run at 15/30Hz, thus making the animation, action and physics timings quite incompatible.What about the timings is off? I'm not sure what you mean by that.
You are probably playing a port using a hardware polygon renderer. The ports here use the original software renderer (because it's the only thing that can run all the effects and tricks authentically), which as the name indicates is CPU rendered, and single core at that because it's very old game engine.Considering I can play the game at something like 15360x8640 at 144Hz (4k res at 200% scaling and 8xSSAA -- and point sampled texture mapping & no texture LOD -- need all that super sampling to make the aliasing go away...) on my PC with a bunch of extra effects, it's pretty strange that the PS4 can only run it at 600p 60Hz, no matter what you say about it being a new port (after all I'm also using a port).
Ah! Sorry, I just noticed who you are. Whoops. Yeah, don't answer if its awkward. No biggie.I find myself in a funny position. I frankly find it would be inappropriate for me to answer that question, and I find myself questioning if I would even like the actual answer. You'd need to provide your own ROM, and the port in question has fallen on the wayside given it was made for SDL1 and is quite old. Also as time went on we've found that it wasn't even fully accurate, having some inaccuracies in the sprite exporting and even the animation timings itself that made it not even close to demo playback compatible. March 20th can't come soon enough.
The PC version of Doom, and thus all ports run off a fixed 35Hz timer. The console versions of Doom, including 64, run at 15/30Hz, thus making the animation, action and physics timings quite incompatible.
Honestly, I was more surprised by the frame rate issues on SIGIL when playing on Xbox One X. Kind of a bummer. Not sure what it's rendering at internally, but I wish they'd decrease the internal resolution if that'd smooth out performance.
All three are currently super cheap on the eShop, at least in the UK. All three can be had for £4.80
Doom 1+2 £1.20 Each / Doom 3 £2.40 [Nintendo Switch] @ Nintendo eShop - hotukdeals
Lowest ever price for all 3 games here:Doom nintendo.co.uk/Games/Nintendo-Switch-download-software/DOOM-1993--1610001.html £1.20Doom 2 nintendo.co.uk/Games/Nintwww.hotukdeals.com
NA too! :O Huge thanks for the heads up! :DAll three are currently super cheap on the eShop, at least in the UK. All three can be had for £4.80
Doom 1+2 £1.20 Each / Doom 3 £2.40 [Nintendo Switch] @ Nintendo eShop - hotukdeals
Lowest ever price for all 3 games here:Doom nintendo.co.uk/Games/Nintendo-Switch-download-software/DOOM-1993--1610001.html £1.20Doom 2 nintendo.co.uk/Games/Nintwww.hotukdeals.com