Love how the entire house is like an actual video game tutorial. Kinda like how The Witness teaches you the rules to solve its puzzles with examples.
Only for blocks, not for arbitrary surface like lava. As only the second Hit of light on blocks and blocks only are path traced by Seus.Is SUES PTGI capable of doing raytraced emissive lighting like we see in Minecraft RTX, Quake RTX, and Metro Exodus?
Dictator not exactly minecraft related, but I wanted to know your thoughts on this. Nvidia put out their latest video in their RT Essentials series and they bring up depth of field and motion blur via ray tracing. it's one function I haven't seen talked about, and I wanted to know your thoughts on the potential quality of such an implementation
*timestamped at 5:02
Assuming the Xbox Series X is capable of running DLSS like algorithms with similar performance in the first place.So it sounds to me like with machine learning off XSX GPU performance is likely pretty comparable.
4K DLSS is 1080p native, with a 30% performance hit as well. So at native 1080p without DLSS the 2080Ti would be running much faster:I believe the XSX demo was running at native res while this PC version is using DLSS. The 2080ti isn't rendering at native 1080p.
Also the Sues mod uses screen space reflections and some shadows. So it's visually not as accurate as the Path Traced DXR tech.Only for blocks, not for arbitrary surface like lava. As only the second Hit of light on blocks and blocks only are path traced by Seus.
IMO use none of these and activate only this one:So which texture pack should I use for my world if I just want to play survival but with very pretty graphics?
Which is the most "complete" one? It's a bit confusing tbh.
Dictator ??
I'd have to disagree with pretty much all of that. Other than the great video part of course :)This just show how the industry is so deep into the "graphic first, gameplay, uh, maybe". Minecraft doesn't need ultra realistic rendering, it looks freaking ugly.
It's an achievement for sure, it's also going to be the future of AAA games for sure. Or should I say AAA-barely-interactive-movies.
My point is, Minecraft is not a showcase for raytracing, and the industry is still think that graphics is all that matter. Jesus.
Great video though.
I'm confused as to how a very late graphical addition to a game that already has well-established gameplay indicates they're putting the graphics first. As for the "ugly" remark, I still play Minecraft and I'm considering picking up an RT-capable card essentially just for this.This just show how the industry is so deep into the "graphic first, gameplay, uh, maybe". Minecraft doesn't need ultra realistic rendering, it looks freaking ugly.
Thanks!IMO use none of these and activate only this one:
https://www.reddit.com/r/nvidia/comments/g2qj54/minecraft_rtx_hd_full_texture_pack_download/
my original map pack, packs too many texture files with it and it messes up bedrock.
replace the resource packs in the map file with the one listed above. Or, use the 1.1 verison of the map i uploaded to the nexus.
Game designers and graphics engineers aren't the same people. There's a massive content update right around the corner, the industry can walk and chew gum at the same time. Never mind that this graphical update alone completely changes how people have designed their builds for a decade and is going to inspire a massive amount of new creative thought all on its own.This just show how the industry is so deep into the "graphic first, gameplay, uh, maybe". Minecraft doesn't need ultra realistic rendering, it looks freaking ugly.
It's an achievement for sure, it's also going to be the future of AAA games for sure. Or should I say AAA-barely-interactive-movies.
My point is, Minecraft is not a showcase for raytracing, and the industry is still think that graphics is all that matter. Jesus.
You know that developer of Minecraft is Mojang and this update was done by Nvidia, right?This just show how the industry is so deep into the "graphic first, gameplay, uh, maybe". Minecraft doesn't need ultra realistic rendering, it looks freaking ugly.
It's an achievement for sure, it's also going to be the future of AAA games for sure. Or should I say AAA-barely-interactive-movies.
My point is, Minecraft is not a showcase for raytracing, and the industry is still think that graphics is all that matter. Jesus.
Great video though.