Feels like the game could definitely use patches on all consoles. Aside from the gamma issues, I wonder why 4A did not opt for proper (overall) dynamic resolution solution instead of adaptive v-sync on Pro which, given where it manifests, looks very distracting. On the X, aside from the lack of screen tear, dynamic resolution would definitely cut down on number of frame drops.
I know these devs have been pushing hard and end of generation means performance shortfalls on more ambitious titles are given but these are occurring on mid-gen upgrades, albeit with upgraded visual feature set, is disappointing.
If the trend of re-releasing games continues with next gen then presumably a 60fps version of Exodus might await players on XB2/PS5. If not, then at the least, BC will ensure that these games can be played at a virtually locked framerate.