Can only speak for myself, but what i read in the OP is hyperbole to me at least. I do have some stutters and drops to around ~48fps when in the open world and summoning the horse for example, but i got zero issues in dungeons or when fighting bosses. Certainly not enough to make me put the playthrough on pause while waiting for a patch. Reminds me of the RE Village launch where everyone complained about enemy death stutter when i had none.
5900x
3080
1440p everything max except Grass at High i think.
There is some weirdness going on when exiting the game though, the .exe will crash then hang for around a minute as a suspended application before actually closing.
This is also recorded in the EventViewer:
Code:
Faulting application name: eldenring.exe, version: 1.2.1.0, time stamp: 0x62194edd
Faulting module name: eldenring.exe, version: 1.2.1.0, time stamp: 0x62194edd
Exception code: 0xc0000005
Fault offset: 0x0000000001dda10d
Faulting process id: 0x28bc
Faulting application start time: 0x01d82b1f6772d30c
Faulting application path: C:\Spill\steamapps\common\ELDEN RING\Game\eldenring.exe
Faulting module path: C:\Spill\steamapps\common\ELDEN RING\Game\eldenring.exe
Report Id: 5f669d5e-ff31-4f04-ab64-9d03c9409595
Faulting package full name:
Faulting package-relative application ID: