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ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987


A cult N64 classic was remastered for PC by retro-modern experts Nightdive Studios - and now Shadow Man Remastered has arrived for consoles! John Linneman and Alex Battaglia discuss the fascinating ports - and their settings. Yes, settings on a console game!

no summary from me for now since I have matters to attend to
  • uses the Kex4 engine
  • PC launched using Kex3 engine, updated to Kex4
  • fov slider, hd textures options, TAA toggle, AO toggle, motion blur toggle (camera included), AF toggle, shadow maps toggle, film grain, dof toggle
  • textures have HD or orignal options
  • all light sources cast lights when shadow maps on
  • dynamic resolution
    • Switch: 1080p/720p; scales as low as 50%
      • minimal settings keeps max res
      • TAA gives it that retro, n64 look
    • PS4/XBO: 1080p
    • Pro/X: 2160p
    • 5/Series X: native 2160p
  • Switch and Optimized Settings
    • Nightdive is aware of issues and are being worked on
    • disabled settings: mostly 60fps, has some drops (possibly due to CPU/Bandwidth)
    • toggling options off then on fixes some issues
    • highest settings: frequent drops to the 50s
    • optimized settings (mostly 60fps)
      • TAA on
      • HD Textures on
      • Shadow Maps on
      • Film Grain on
      • AF x4
    • higher AF causes stutters, probably due to bandwidth
  • XBO/PS4
    • practically perfect 60fps on highest settings
    • some aggressive DRS
    • turning off motion blur sustains higher resolution
  • customizable controls and deadzones
  • has right stick camera, though makes the game easy
  • loading is fast (2 sec warps, 5 sec level transitions on switch)
 
Last edited:

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,366
Been playing this all week and ๐Ÿ‘Œ๐Ÿผ๐Ÿ‘Œ๐Ÿผ๐Ÿ‘Œ๐Ÿผ๐Ÿ‘Œ๐Ÿผ

Chefs kiss, as usual from Nightdive
 
OP
OP
ILikeFeet

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
summary completed

conclusions
  • switch version is great on minimum settings and optimized settings
  • Switch's CPU and memory strikes again
  • other versions are practically perfect
 

Ashhong

Member
Oct 26, 2017
16,619
Wow this was a cult classic? I distinctly remember playing this game for a couple days when I was a kid but nothing about the gameplay. Maybe I'll check this out
 

Miker

Member
Oct 25, 2017
3,019
Nightdive is the best in the business at porting old games. We don't deserve their work.
 

Edward850

Software & Netcode Engineer at Nightdive Studios
Verified
Apr 5, 2019
992
New Zealand
Oh and reminds me of some interesting insight; when we finished up the PC version for launch and moved full time to the console versions, some levels were taking up to a minute or more to load on a couple of the consoles.
 

Meadbeard

Member
Apr 6, 2018
95
I've had allot of fun replaying it the past few days, kind of nice to finish a game I remember getting stuck on as a child.

Hats off to Night Dive for their excellent work.
 

rashbeep

Member
Oct 27, 2017
9,464
that comment about "turning aa off" is very strange.. sure taa cleans up the jaggies but the entire image is blurred to hell lmao
 
OP
OP
ILikeFeet

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
I know I'm just confused how they are apparently confused that people might not like their games looking like they are rendering at half resolution
some people like that retro look. it's why you see some PS1 styled games with some ugly texture warping because that's how the PS1 did it (it didn't as that was a hardware issue)
 

Truant

Member
Oct 28, 2017
6,760
Anyone else having issues purchasing the game on the PS Store? I can only wishlist it.