Related article: https://www.eurogamer.net/articles/digitalfoundry-2020-crysis-remastered-crytek-studio-tour
First of all, on Xbox One X at least, the game ships with three display modes. The default is a dynamic 4K presentation with enhanced settings at 30fps (yes, with properly implemented frame-pacing) but there's also a 1080p performance mode which essentially drops settings to the base console equivalents and unlocks the frame-rate, running at up to 60fps.
But there's more. Crytek has announced that its software-based ray tracing solution is coming to the enhanced consoles - PS4 Pro and Xbox One X - and while we've been sceptical about its chances based on the performance of the same tech in the firm's Neon Noir demo, we've seen it and it does work to often spectacular effect in the new Crysis game. Not only that, the performance is good. We'll have more to share on that very soon, but the big takeaway from our visit is that Crysis Remastered is shaping up to be something that's well worth the wait. The game's abrupt delay and the last minute pull of its reveal trailer left us with concerns, but the final product is shaping up very nicely and we're really looking forward to going deeper with launch code on all systems.
More videos and articles to follow!