The new Radical Dreamers Edition arrives with a string of extras for Chrono Cross fans, though it's far from an ideal remaster. For the PS4 release - as played on a PS5 in this video - performance is comparable to the 10-30fps range of the PlayStation original from 1999. Surprisingly there are points where it even descends to lower frame-rates in direct comparison, while using a new enhanced visuals mode. Tom and Audi reminisce over a true JRPG cult-classic - and speculate on what could have been.
The new Chrono Cross remaster runs worse on PS5 than the original on PS1
Digital Foundry's technical analysis of the Chrono Cross remaster, called The Radical Dreamers Edition - is it the best…
www.eurogamer.net
- new music for the splash screen
- new character art
- AI upscaled backgrounds, also has original backgrounds too
- doesn't seem like the AI was trained to handle the backgrounds of CC resulting in a poor upscale
- 3D elements are around 900p to 936p, even in classic mode
- has new models in the new mode, look good
- menu is 1080p for ps4/switch
- text in classic mode is a more pixalated font
- classic mode has old illustrations, new mode has new illustrations
- the new art is good, but on the poor ai upscaled backgrounds, there's a mismatch
- intro FMV is upscaled but is good, seems to be denoised and interpolated
- the FMV once you start the game, however is raw
- some of the FMV music is compressed
- in-game music seems to be clearer due to the emulation
- performance is bad
- DYNAMIC FRAMERATE!
- 30fps exploring/battles, 60fps menues
- in new mode, but dips a lot, can go as low as 10fps in battle during big moves
- PS1 runs better than PS4 running on PS5
- title screen runs at 12/13 fps, ps1 runs at 10fps. it's something, I guess
- classic visuals run better than new visuals, runs similar to the PS1
- Switch has the same behavior
- there's a stutter during the victory pose that wasn't in the PS1, probably won't be noticeable due to the already low framerate
- game is emulated, possibly wrapper and injection script causing performance issues
- Switch handheld seems to run better
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