We've already seen some fairly successful Assassin's Creed ports for Nintendo Switch, but the arrival of The Ezio Collection completes the classic pre-Unity set. Just how well do these conversions stack up against the last-gen consoles - and indeed the Xbox 360 originals? Oliver Mackenzie reports.
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- AC2
- lighting change for the remaster is back for the Switch, looks worse
- no DoF, AO, lower shadow and texture resolution
- lighting as some cuts as well
- Brotherhood
- aesthetic is preserved compared to original release
- similar cuts to DoF, AO, etc
- Revelations
- remaster is a match
- similar cuts, but also no atmospheric fog
- some areas are worse than original due to atmospherics being remove
- 936 - 1080p docked, 2 and Brotherhood are mostly 1080p, Revelation dips more, but still charts high
- no AA, which is weird as the 360 had it
- 540-720p handheld, res dips more often than docked
- when resolution drops, the image is scaled using nearest neighbor filtering, instead of linear filtering
- sharpness is preserved but exaggerates aliasing
- docked is near locked 30fps
- dips are momentary due to res scaling and cutscenes
- handheld has more drops
- both are still more stable than the 360 version
- audio mix seems messed up and compression is present again
- not bad versions, but could have been better
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