No. I've cried when playing games before for a variety of reasons over the years(Chrono Trigger, Earthbound, Florence, Gone Home, and a bunch of others) but FF7R didn't do anything for me.
A lot of the emotional beats of the OG game just didn't hit as hard here. I found the cutscene direction and voices to be way too stilted to really be affecting, especially given the far more effective storytelling that's happened in other games I've played. FFVIIR felt more awkward to me than anything.
The game overall felt like the videogame version of the Disney live action remakes. It's a completely functional game and there are parts of it that are very enjoyable but it trades nostalgia through music and familiarity to do something which felt utterly bizarre from a storytelling and gameplay pacing perspective. I'm sure we'll see how it plays out in future episodes but outside of maybe the first hour or so (where I had a grin on my face), I mostly felt disappointed.