They said they're continuing the series, I just assume the team is having trouble scaling up for a Switch game.
Oh, I must have missed the news.They've teased the next game already, but I think it'll take a while before we see it.
Or do you think we'll see it reappear on the Switch/other platforms later?
It's been little over year after Japanese release of Nexus.
Well, they haven't mentioned a platform, but like 99.9% chance it's on Switch :P It'll probably beat SMTV to the system too.
They should had made Wii U ports.
Well if the next Nintendo console is a Switch 2 that shouldn't be a problem and no one will complain.It probably just needs a lot of work for HD consoles, that's all.
I'm sure we'll see something eventually, probably at the end of the Switch's life so we can complain about them supporting only the old console again.
Maybe Mistover can tie you over until they release a new EO:
They battle system is very different and it's a roguelike, but it oozes EO style.
My 3ds collection will be forever incomplete and I hate it.
Maybe Mistover can tie you over until they release a new EO:
The battle system is very different and it's a roguelike, but it oozes EO style.
I'm not sure how the games would work without the dual-screen/touchscreen setup. I mean, yes, you could do another dungeon crawler set in the Etrian universe, but without the immediately-accessible mapping, Etrian Odyssey isn't really Etrian Odyssey.
Somebody suggested (forgot where) that they could get around the idea with drawing the map out with an app on your smartphone. Not the most elegant solution but it works.
The games do rely heavily on FOE puzzles so having the map always present is a necessity. But screens are much bigger now so it's possible to have all the info you need on one screenI remember some obnoxious guy here insisting Etrian Odyssey couldn't be made for the Switch because it would be unplayable without a second screen. Which is stupid as hell, it'll come eventually. I imagine the studio is focused on SMT V right now.
The games do rely heavily on FOE puzzles so having the map always present is a necessity. But screens are much bigger now so it's possible to have all the info you need on one screen
You don't need to in the 3DS ones but you should
Isn't there some important feature that's locked behind doing the maps? I forget, it's been a while.
In the 3DS game they just have automapping, you turn it on in the options and it works like every other DRPG around, it just draws where you walk. You still have to explore the map but that's fairly common in the genre so I assume your issue was specifically having to draw it with the stylus and stuff.Isn't there some important feature that's locked behind doing the maps? I forget, it's been a while.