Hahaha...me too. I never did it, but it was an option back then.Calling a 1 (900) number would mean an ass whoopin' for me lol.
Hahaha...me too. I never did it, but it was an option back then.Calling a 1 (900) number would mean an ass whoopin' for me lol.
Yeah, they totally existed, and they were the #1 upsell opportunity for gaming stores. I remember being offered guide books with almost every purchase. No idea how big an industry it was, but it felt huge.I feel that the "there were no guides back then" posts are either people who never lived in the 90s, or people who will one day tell their child about the dark ages of the 90s and how electricity was just discovered and everyone was struggling to get a TV
I feel that the "there were no guides back then" posts are either people who never lived in the 90s, or people who will one day tell their child about the dark ages of the 90s and how electricity was just discovered and everyone was struggling to get a TV
Well, first I had to import the US game because almost no RPG were released in Europe at the time, and living in the south of France, I had to order it from a specialized shop in Paris.
GameFAQs was started the same year as Chrono Trigger released, even. Nintendo also put out a lot of these "Player's Guides" in the 90s.
No because I played on emulator (CT SNES never came out in Europe) and there's a part in the future where you have to press 3 buttons at the same time to open a door, and I got stuck on that part because I didn't realize my keyboard couldn't register 3 key presses at the same time. Finally I read a guide that told me to configure the emulator to map the 3 buttons to one keyboard key to pass that part.
Getting human Glenn in the ending is also a bit tricky unless you know this can happen at allI mean beating the game is very straightforward.
Saving Chrono however is decidedly not.
I'm not talking about internet, I mean printed guides. They've been around for quite a while.My family admittedly had it a little earlier than the average home, but we had internet access for at least 2-3 years before I played CT in 1996. That said, I don't recall having any trouble completing it, but I distinctly remember downloading midi files of the soundtrack. I might have looked up secrets online later, but just to finish everything. The next year I became friends with a guy who had the official guide and was obsessed with the game, so I probably learned anything else from him.
I mean beating the game is very straightforward.
Saving Chrono however is decidedly not.
I feel that the "there were no guides back then" posts are either people who never lived in the 90s, or people who will one day tell their child about the dark ages of the 90s and how electricity was just discovered and everyone was struggling to get a TV
The guides for rpgs were pretty expensive though.I feel that the "there were no guides back then" posts are either people who never lived in the 90s, or people who will one day tell their child about the dark ages of the 90s and how electricity was just discovered and everyone was struggling to get a TV