So during the sale I bought the Diablo 3 Eternal Collection on Switch with pretty much my intention being to get it for the local multiplayer.
What I expected was just the PC version outfitted to work on a console.
What I got was a complexly re-outfitted, much better game than I remembered playing. First off, using the right stick to dodge makes combat already tons of fun to use.
Combat feels about a thousand times more responsive and attacks have weight to them. I played as a Necromancer and I couldn't believe how much fun it was to mash buttons and spam a zombie army at enemies over and over again. Leveling was fast enough to allow me to constantly get new skills, and I don't know what was done with the drop rate but the appearance of Legendary items even on Normal difficulty have been frequent.
So much so that I was able to jump from Normal to Master without much trouble after just a little time in Adventure mode, which is also a ton of fun.
Oh and speaking of items, I cannot believe what was done with the inventory screen. No more of that cluttered, unsorted mess where you could pretty much carry, I don't know, around twenty items or so at a time? Now there's an actual good inventory limit of 60 and the ability to mark items as junk to instantly salvage at once has been an absolute treat. That's not to mention being able to craft rare items a lot easier, what with Veiled Crystals not being hard to find with the abundance of rare item drops.
Out of curiosity I went back to the PC version to see if any of those QoL changes had been applied there as well, and much to my surprise they weren't. Like...the bad inventory system is still there, and combat just feels slow and unsatisfying with the constant clicking.
So yeah, if you ever wanted to get into Diablo III, get the Switch version.
What I expected was just the PC version outfitted to work on a console.
What I got was a complexly re-outfitted, much better game than I remembered playing. First off, using the right stick to dodge makes combat already tons of fun to use.
Combat feels about a thousand times more responsive and attacks have weight to them. I played as a Necromancer and I couldn't believe how much fun it was to mash buttons and spam a zombie army at enemies over and over again. Leveling was fast enough to allow me to constantly get new skills, and I don't know what was done with the drop rate but the appearance of Legendary items even on Normal difficulty have been frequent.
So much so that I was able to jump from Normal to Master without much trouble after just a little time in Adventure mode, which is also a ton of fun.
Oh and speaking of items, I cannot believe what was done with the inventory screen. No more of that cluttered, unsorted mess where you could pretty much carry, I don't know, around twenty items or so at a time? Now there's an actual good inventory limit of 60 and the ability to mark items as junk to instantly salvage at once has been an absolute treat. That's not to mention being able to craft rare items a lot easier, what with Veiled Crystals not being hard to find with the abundance of rare item drops.
Out of curiosity I went back to the PC version to see if any of those QoL changes had been applied there as well, and much to my surprise they weren't. Like...the bad inventory system is still there, and combat just feels slow and unsatisfying with the constant clicking.
So yeah, if you ever wanted to get into Diablo III, get the Switch version.