Now I want to create a JP account and buy the game on the eShop.
On one hand, I would love to start playing VR this weekend. On the other hand...
Wearing my business-side hat, this practice could hurt Sega's business for their territory offices. More specifically, sales that would have normally been recognized as SOA / SOE sales will be accrued as Japan sales.
If the practice becomes mainstream and western region sales suffer as a result, that could lead to Sega skipping release entirely for certain games and/or platform (in this case the Switch version), or worse, scaling back their operations in those 'underperforming' markets. That would be terrible.
Of course, none of this would have been an issue if the game sim-shipped across all territories.
Perhaps it's a logistical issue (if they're doing cartridge), additional localization/culturalization work needed for the Western markets, or Nintendo certification that's adding to the delay. I wouldn't know.
As for me, I'm going to be patient and wait for the eventual U.S. release.